Player Matchup

Baron Samedi
Baron Samedi
BLUNTSorB0NGS
Baron Samedi
Level 107
God Stats
27W - 17L
1,670 SR
Queue Stats
500W - 466L
1,509 Elo+
Party 2
Arachne
Arachne
BiGG_DaDDY30
Arachne
Level 68
God Stats
49W - 62L
1,481 SR
Queue Stats
127W - 151L
1,485 Elo+
Party 2
Thor
Thor
King_HazeyBrain
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 2
Ullr
Ullr
LucidVicinity
Ullr
Level 26
God Stats
15W - 8L
1,838 SR
Queue Stats
194W - 84L
1,739 Elo+
Party 2
Yemoja
Yemoja
OMEGAMITE
Yemoja
Level 131
God Stats
102W - 87L
1,575 SR
Queue Stats
863W - 762L
1,570 Elo+
Party 2
Team Averages
Level 68
1,613 SR
1,561 Elo+

VS

Team Averages
Level 55
1,451 SR
1,464 Elo+
Nu Wa
Nu Wa
Greenlineguy
Nu Wa
Level 67
God Stats
16W - 12L
1,615 SR
Queue Stats
420W - 503L
1,493 Elo+
Solo
Ares
Ares
Penguinator420
Ares
Level 26
God Stats
0W - 2L
1,240 SR
Queue Stats
134W - 95L
1,495 Elo+
Party 1
Khepri
Khepri
Pilot J Ramsy
Khepri
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 109L
1,467 Elo+
Party 1
King Arthur
King Arthur
RNG_FATTY260
King Arthur
Level 82
God Stats
2W - 5L
1,363 SR
Queue Stats
122W - 147L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Sup3rP0tato
Danzaburou
Level 8
God Stats
6W - 5L
1,537 SR
Queue Stats
17W - 20L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLUNTSorB0NGS
Baron Samedi
11
2 / 0 / 8
7,318
488
6,162
10,469
8,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
BiGG_DaDDY30
Arachne
13
4 / 3 / 7
8,204
547
9,031
11,553
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,245
416
2,547
7,963
4,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 2
8,652
577
13,858
10,780
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
OMEGAMITE
Yemoja
16
14 / 0 / 5
10,072
671
18,873
12,235
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,895
393
7,793
7,135
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 7 / 2
6,672
445
7,960
18,981
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
2 / 9 / 2
6,398
427
3,987
13,961
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
RNG_FATTY260
King Arthur
10
3 / 3 / 3
6,732
449
9,142
13,199
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Sup3rP0tato
Danzaburou
11
0 / 4 / 2
6,699
447
2,781
8,530
2,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
28
Kills
8
8
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BLUNTSorB0NGS
Baron Samedi
2
0
8
6
W
Arachne
BiGG_DaDDY30
Arachne
4
3
7
2.5
L
0
5
4
0.4
W
0
4
2
0.25
W
8
1
2
9
W
Yemoja
OMEGAMITE
Yemoja
14
0
5
16.5
L
3
7
2
0.57
L
2
9
2
0.33
L
King Arthur
RNG_FATTY260
King Arthur
3
3
3
1.5
L
Danzaburou
Sup3rP0tato
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,471
Damage
31,663
53,000
Taken
61,806
28,233
Mitigated
30,660
19,103
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BLUNTSorB0NGS
Baron Samedi
6,162
660
2,354
3,928
10,469
8,385
333
2,939
7,442
24,370
0
W
Arachne
BiGG_DaDDY30
Arachne
9,031
6,011
0
4,686
11,553
4,688
356
4,165
7,129
0
52,064
L
7,793
1,272
0
749
7,135
2,740
45
3,919
3,216
28,709
0
W
2,547
754
0
0
7,963
4,504
714
2,377
5,220
7,835
11,476
W
13,858
6,698
0
4,105
10,780
4,127
1,139
4,175
6,605
0
62,668
W
Yemoja
OMEGAMITE
Yemoja
18,873
2,285
412
3,618
12,235
6,529
370
6,084
5,886
70,281
0
L
7,960
866
0
3,156
18,981
12,630
0
6,516
12,465
19,798
0
L
3,987
1,045
0
183
13,961
5,100
0
6,358
7,603
31,217
0
L
King Arthur
RNG_FATTY260
King Arthur
9,142
858
0
5,158
13,199
7,470
117
7,233
5,966
0
27,052
L
Danzaburou
Sup3rP0tato
Danzaburou
2,781
677
0
1,799
8,530
2,720
0
1,737
6,793
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
32,396
370
Minions Killed
239
0
Camps Cleared
0
1,490,469
Distance Traveled
1,327,193
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,318
488
37
2
0
284,718
1
W
Arachne
8,204
547
86
6
0
336,175
0
L
Nu Wa
5,895
393
50
3
0
249,174
6
W
Thor
6,245
416
42
3
0
281,852
3
W
Ullr
8,652
577
104
7
0
262,099
0
W
Yemoja
10,072
671
101
7
0
325,625
4
L
Ares
6,672
445
14
1
0
279,006
5
L
Khepri
6,398
427
60
4
0
243,314
1
L
King Arthur
6,732
449
37
2
0
290,776
2
L
Danzaburou
6,699
447
78
5
0
264,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role