Player Matchup

Thor
Thor
Dmanhunter3
Thor
Level 101
God Stats
5W - 10L
1,208 SR
Queue Stats
322W - 368L
1,322 Elo+
Party 1
Achilles
Achilles
StickyJoker58
Achilles
Level 65
God Stats
17W - 14L
1,416 SR
Queue Stats
267W - 292L
1,373 Elo+
Party 1
Janus
Janus
Sweaty Ladd
Janus
Level 16
God Stats
13W - 17L
1,422 SR
Queue Stats
27W - 30L
1,214 Elo+
Party 1
Team Averages
Level 61
1,349 SR
1,303 Elo+

VS

Team Averages
Level 48
1,413 SR
1,206 Elo+
Kuzenbo
Kuzenbo
HillaryMuffkins
Kuzenbo
Level 46
God Stats
10W - 26L
1,367 SR
Queue Stats
142W - 228L
1,348 Elo+
Party 2
Fafnir
Fafnir
SuperSleeper337
Fafnir
Level 92
God Stats
33W - 30L
1,527 SR
Queue Stats
407W - 566L
1,274 Elo+
Party 2
Bakasura
Bakasura
flocon-bifocal
Bakasura
Level 7
God Stats
0W - 2L
1,345 SR
Queue Stats
2W - 11L
997 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
12,828
713
15,210
13,028
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
StickyJoker58
Achilles
16
12 / 0 / 7
13,154
731
19,601
18,168
23,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 12
11,170
621
13,419
9,131
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
10,317
573
14,296
20,234
13,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 5 / 2
11,178
621
11,555
25,655
23,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
10
2 / 7 / 3
10,132
563
3,607
12,340
3,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
7
8
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
0
9
5
0.28
W
Achilles
StickyJoker58
Achilles
12
0
7
15.5
L
5
5
2
1.2
W
1
4
12
1.75
L
Bakasura
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,230
Damage
29,458
40,327
Taken
58,229
32,813
Mitigated
39,745
6,769
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,210
2,949
64
1,550
13,028
6,357
725
8,934
3,938
728
46,836
L
14,296
3,611
0
2,971
20,234
13,135
120
4,112
15,903
40,834
0
W
Achilles
StickyJoker58
Achilles
19,601
7,179
607
4,219
18,168
23,525
1,020
11,076
6,969
0
46,503
L
11,555
4,312
429
4,576
25,655
23,373
0
5,322
19,833
31,276
0
W
13,419
1,262
0
329
9,131
2,931
687
6,314
2,707
34,038
0
L
Bakasura
3,607
2,704
0
1
12,340
3,237
0
4,528
7,580
0
17,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
31,627
177
Minions Killed
115
5
Camps Cleared
11
1,019,696
Distance Traveled
911,554
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,828
713
67
4
3
344,880
4
L
Kuzenbo
10,317
573
52
3
3
294,250
2
W
Achilles
13,154
731
57
3
0
350,845
0
L
Fafnir
11,178
621
40
2
2
313,391
1
W
Janus
11,170
621
53
3
2
323,971
0
L
Bakasura
10,132
563
23
1
6
303,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role