Player Matchup

Ymir
Ymir
Adrian3230
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,475 Elo+
Party 3
Hachiman
Hachiman
Boom_Bewm1
Hachiman
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 78L
1,734 Elo+
Solo
Achilles
Achilles
HylianTurner
Achilles
Level 105
God Stats
0W - 2L
1,167 SR
Queue Stats
55W - 63L
1,372 Elo+
Party 3
Ra
Ra
Letzindie
Ra
Level 16
God Stats
13W - 17L
1,343 SR
Queue Stats
25W - 38L
1,325 Elo+
Party 3
Sun Wukong
Sun Wukong
XxfireMastxX
Sun Wukong
Level 18
God Stats
3W - 3L
1,658 SR
Queue Stats
11W - 28L
1,295 Elo+
Party 3
Team Averages
Level 53
1,434 SR
1,440 Elo+

VS

Team Averages
Level 69
1,388 SR
1,361 Elo+
Bellona
Bellona
BIG CHIEF55997
Bellona
Level 25
God Stats
23W - 38L
1,217 SR
Queue Stats
43W - 82L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
SacredSyster
Nu Wa
Level 78
God Stats
15W - 15L
1,473 SR
Queue Stats
344W - 405L
1,392 Elo+
Party 1
Izanami
Izanami
THE_C0Y0TE_13
Izanami
Level 56
God Stats
23W - 25L
1,442 SR
Queue Stats
25W - 33L
1,338 Elo+
Party 2
Skadi
Skadi
ToXiC_BLiTz_115
Skadi
Level 28
God Stats
2W - 5L
1,212 SR
Queue Stats
11W - 14L
1,276 Elo+
Party 2
Poseidon
Poseidon
siul91
Poseidon
Level 156
God Stats
19W - 12L
1,594 SR
Queue Stats
269W - 273L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,557
1,070
9,280
13,133
14,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Boom_Bewm1
Hachiman
12
0 / 0 / 0
6,530
816
0
561
185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
HylianTurner
Achilles
15
2 / 6 / 8
8,562
1,070
6,821
11,723
8,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 5 / 7
8,765
1,096
7,331
6,882
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XxfireMastxX
Sun Wukong
14
3 / 1 / 6
8,599
1,075
5,609
10,684
8,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

229

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
8,790
1,099
5,538
9,050
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 12
8,711
1,089
8,659
4,750
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
4 / 2 / 7
8,960
1,120
7,241
7,885
3,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 10
8,907
1,113
8,255
4,573
1,538
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
siul91
Poseidon
15
2 / 2 / 9
8,458
1,057
9,132
6,546
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
10
Kills
17
17
Deaths
10
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
6
3
6
3
L
Hachiman
Boom_Bewm1
Hachiman
0
0
0
0
L
Achilles
HylianTurner
Achilles
2
6
8
1
L
2
5
7
1.1
W
2
1
12
8
W
Izanami
4
2
7
3.75
W
3
2
10
4
L
Sun Wukong
XxfireMastxX
Sun Wukong
3
1
6
6
W
Poseidon
siul91
Poseidon
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
38,825
42,983
Taken
32,804
35,338
Mitigated
17,279
2,264
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,280
483
0
0
13,133
14,937
0
5,192
7,680
23,366
0
W
5,538
1,614
0
901
9,050
8,414
0
4,203
4,847
0
8,442
L
Hachiman
Boom_Bewm1
Hachiman
0
0
0
0
561
185
0
561
0
0
0
L
Achilles
HylianTurner
Achilles
6,821
1,327
0
237
11,723
8,945
0
3,154
8,310
206
24,667
L
7,331
451
1,143
390
6,882
2,744
0
4,421
2,461
26,484
0
W
8,659
1,662
0
250
4,750
1,765
0
2,871
1,879
21,691
0
W
Izanami
7,241
5,790
0
290
7,885
3,156
0
3,883
4,002
0
23,218
W
8,255
4,347
0
0
4,573
1,538
0
2,307
2,266
0
22,659
L
Sun Wukong
XxfireMastxX
Sun Wukong
5,609
605
0
494
10,684
8,527
0
4,463
6,049
0
18,926
W
Poseidon
siul91
Poseidon
9,132
1,157
0
813
6,546
2,406
0
3,553
2,993
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
43,826
142
Minions Killed
166
2
Camps Cleared
7
669,288
Distance Traveled
679,930
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,557
1,070
39
5
0
148,813
1
W
Bellona
8,790
1,099
4
1
0
134,472
0
L
Hachiman
6,530
816
0
0
0
0
0
L
Achilles
8,562
1,070
24
3
0
164,928
2
L
Ra
8,765
1,096
56
7
2
168,496
0
W
Nu Wa
8,711
1,089
17
2
3
128,438
0
W
Izanami
8,960
1,120
39
5
2
123,880
0
W
Skadi
8,907
1,113
44
6
0
142,288
0
L
Sun Wukong
8,599
1,075
23
3
0
187,051
0
W
Poseidon
8,458
1,057
62
8
2
150,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role