Player Matchup

Bacchus
Bacchus
Ballista225
Bacchus
Level 12
God Stats
1W - 1L
1,247 SR
Queue Stats
25W - 19L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
MiniCalibre
Danzaburou
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 25L
1,516 Elo+
Party 1
Bellona
Bellona
abioticstalker
Bellona
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,473 Elo+
Party 1
Team Averages
Level 45
1,416 SR
1,437 Elo+

VS

Team Averages
Level 91
1,549 SR
1,459 Elo+
Kukulkan
Kukulkan
DireSmilodon
Kukulkan
Level 140
God Stats
8W - 19L
1,299 SR
Queue Stats
217W - 264L
1,374 Elo+
Solo
Cernunnos
Cernunnos
Genomix Fighter
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 2
Nike
Nike
Rave BV
Nike
Level 115
God Stats
2W - 2L
1,846 SR
Queue Stats
148W - 123L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ballista225
Bacchus
17
2 / 3 / 18
15,205
661
9,338
31,114
47,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MiniCalibre
Danzaburou
19
11 / 4 / 7
16,072
699
33,333
24,767
11,482
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 2 / 12
17,038
741
30,528
25,262
25,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DireSmilodon
Kukulkan
16
2 / 11 / 5
13,774
599
21,577
23,386
11,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Genomix Fighter
Cernunnos
16
1 / 8 / 5
13,407
583
17,434
21,226
9,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Rave BV
Nike
16
6 / 4 / 2
13,930
606
20,565
35,749
41,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
23
Kills
9
9
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ballista225
Bacchus
2
3
18
3.67
L
Kukulkan
DireSmilodon
Kukulkan
2
11
5
0.41
L
Cernunnos
Genomix Fighter
Cernunnos
1
8
5
0.44
W
Danzaburou
MiniCalibre
Danzaburou
11
4
7
3.63
L
Nike
Rave BV
Nike
6
4
2
1.75
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,199
Damage
59,576
81,143
Taken
80,361
83,779
Mitigated
62,718
23,688
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ballista225
Bacchus
9,338
2,092
0
6,474
31,114
47,236
325
9,920
19,538
23,574
0
L
Kukulkan
DireSmilodon
Kukulkan
21,577
694
1,494
4,851
23,386
11,565
210
2,399
20,987
72,388
0
L
Cernunnos
Genomix Fighter
Cernunnos
17,434
7,728
0
3,025
21,226
9,750
1,137
3,418
17,808
0
49,593
W
Danzaburou
MiniCalibre
Danzaburou
33,333
16,568
0
9,828
24,767
11,482
2,745
6,040
17,561
0
107,987
L
Nike
Rave BV
Nike
20,565
3,659
0
11,659
35,749
41,403
205
4,312
31,437
0
34,896
W
30,528
9,461
0
7,386
25,262
25,061
483
5,646
18,537
0
68,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
41,111
224
Minions Killed
251
11
Camps Cleared
7
1,241,179
Distance Traveled
1,064,995
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,205
661
20
1
0
400,211
4
L
Kukulkan
13,774
599
119
5
5
335,472
1
L
Cernunnos
13,407
583
92
4
2
328,932
0
W
Danzaburou
16,072
699
144
6
7
391,669
0
L
Nike
13,930
606
40
2
0
400,591
3
W
Bellona
17,038
741
60
3
4
449,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role