Player Matchup

Ra
Ra
Ghost760x
Ra
Level 66
God Stats
2W - 2L
1,582 SR
Queue Stats
153W - 158L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pervertedwalrus
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,666 SR
Queue Stats
74W - 47L
1,584 Elo+
Party 1
Fafnir
Fafnir
SnizzDaddy
Fafnir
Level 22
God Stats
0W - 2L
1,205 SR
Queue Stats
46W - 34L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
gems2705
Gilgamesh
Level 122
God Stats
4W - 3L
1,749 SR
Queue Stats
191W - 201L
1,454 Elo+
Solo
Awilix
Awilix
xiGilgameshix
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 130L
1,615 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,527 Elo+

VS

Team Averages
Level 84
1,619 SR
1,661 Elo+
Tyr
Tyr
Jowedan
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
MagicJuanson
Gilgamesh
Level 95
God Stats
6W - 5L
1,686 SR
Queue Stats
184W - 148L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
Marcusbsleepy
Kukulkan
Level 29
God Stats
2W - 0L
1,558 SR
Queue Stats
57W - 33L
1,881 Elo+
Party 2
Ra
Ra
Mlg420BongHitz
Ra
Level 151
God Stats
3W - 1L
1,850 SR
Queue Stats
175W - 150L
1,603 Elo+
Party 2
Hera
Hera
cannibleking
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 12
10,445
803
14,428
15,187
9,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Pervertedwalrus
Morgan Le Fay
17
1 / 6 / 16
9,477
729
20,882
15,079
7,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
SnizzDaddy
Fafnir
14
1 / 7 / 16
9,902
762
4,853
21,698
32,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
gems2705
Gilgamesh
15
3 / 8 / 9
10,122
779
9,279
20,432
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
15 / 7 / 5
12,278
944
18,531
18,117
9,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
2 / 3 / 16
10,247
788
11,229
25,204
18,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
MagicJuanson
Gilgamesh
18
8 / 5 / 12
12,129
933
15,360
18,403
17,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Marcusbsleepy
Kukulkan
17
4 / 4 / 18
10,462
805
13,496
11,926
5,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 2 / 14
12,789
984
21,309
13,743
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 8 / 11
10,291
792
12,894
12,743
4,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
104
22
Kills
33
34
Deaths
22
58
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
Tyr
2
3
16
3.33
W
Gilgamesh
MagicJuanson
Gilgamesh
8
5
12
2.8
W
Kukulkan
Marcusbsleepy
Kukulkan
4
4
18
3.25
W
14
2
14
10.5
L
Morgan Le Fay
Pervertedwalrus
Morgan Le Fay
1
6
16
1.5
L
Fafnir
SnizzDaddy
Fafnir
1
7
16
1.29
W
5
8
11
1.31
L
Gilgamesh
gems2705
Gilgamesh
3
8
9
0.94
L
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,973
Damage
74,288
90,513
Taken
82,019
74,154
Mitigated
53,232
30,271
Healing
36,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,428
710
6,766
3,207
15,187
9,387
870
7,197
7,878
35,667
0
W
Tyr
11,229
1,331
1,156
8,882
25,204
18,848
794
14,372
10,832
0
20,582
W
Gilgamesh
MagicJuanson
Gilgamesh
15,360
3,975
545
1,796
18,403
17,683
863
7,579
10,824
4,053
22,294
W
Kukulkan
Marcusbsleepy
Kukulkan
13,496
1,395
18
2,758
11,926
5,611
546
5,574
6,352
22,332
0
W
21,309
2,296
9,923
8,009
13,743
6,410
1,520
6,726
7,017
52,207
0
L
Morgan Le Fay
Pervertedwalrus
Morgan Le Fay
20,882
1,174
2,176
2,009
15,079
7,806
856
9,594
5,371
41,168
0
L
Fafnir
SnizzDaddy
Fafnir
4,853
1,395
422
2,846
21,698
32,448
152
12,308
9,091
8,173
0
W
12,894
4,040
1,454
1,507
12,743
4,680
876
5,912
6,831
22,117
0
L
Gilgamesh
gems2705
Gilgamesh
9,279
1,574
893
2,177
20,432
15,119
330
8,828
11,434
0
25,279
L
18,531
7,797
4,969
4,806
18,117
9,394
1,615
9,996
7,957
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
55,918
109
Minions Killed
139
0
Camps Cleared
0
1,165,688
Distance Traveled
1,247,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,445
803
52
4
0
234,595
1
W
Tyr
10,247
788
18
1
0
279,712
0
W
Gilgamesh
12,129
933
17
1
0
254,853
0
W
Kukulkan
10,462
805
20
2
0
221,631
0
W
Ra
12,789
984
65
5
0
264,249
0
L
Morgan Le Fay
9,477
729
22
2
0
237,303
0
L
Fafnir
9,902
762
5
0
0
228,960
0
W
Hera
10,291
792
19
1
0
226,834
0
L
Gilgamesh
10,122
779
23
2
0
211,516
0
L
Awilix
12,278
944
7
1
0
253,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role