Player Matchup

Vulcan
Vulcan
Freya
Vulcan
Level 160
God Stats
2W - 0L
1,327 SR
Queue Stats
98W - 14L
2,122 Elo+
Party 1
Odin
Odin
RatHorse
Odin
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 7L
1,790 Elo+
Party 1
Ao Kuang
Ao Kuang
Óutlaw
Ao Kuang
Level 159
God Stats
1W - 0L
1,562 SR
Queue Stats
48W - 10L
1,969 Elo+
Party 1
Team Averages
Level 132
1,463 SR
1,960 Elo+

VS

Team Averages
Level 126
1,555 SR
1,513 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IzayaSenpaii
Danzaburou
Level 128
God Stats
2W - 1L
1,665 SR
Queue Stats
298W - 262L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Freya
Vulcan
13
9 / 2 / 16
9,529
953
14,635
6,238
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
1 / 0 / 24
8,560
856
7,910
8,979
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Óutlaw
Ao Kuang
13
19 / 2 / 7
10,391
1,039
15,909
9,033
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 10 / 0
7,593
759
4,822
17,977
12,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
 
Scylla
10
1 / 9 / 2
7,440
744
4,179
12,192
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
IzayaSenpaii
Danzaburou
9
1 / 10 / 2
7,062
706
4,408
12,860
4,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
29
Kills
4
4
Deaths
29
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
10
0
0.2
L
Scylla
 
Scylla
1
9
2
0.22
W
Vulcan
Freya
Vulcan
9
2
16
8.5
L
Danzaburou
IzayaSenpaii
Danzaburou
1
10
2
0.2
W
Odin
1
0
24
13
W
Ao Kuang
Óutlaw
Ao Kuang
19
2
7
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,454
Damage
13,409
24,250
Taken
43,029
14,460
Mitigated
20,794
8,295
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,822
2,018
13
1,265
17,977
12,364
0
11,580
5,565
0
14,845
L
Scylla
 
Scylla
4,179
115
0
354
12,192
4,006
0
9,254
2,368
10,550
0
W
Vulcan
Freya
Vulcan
14,635
4,692
0
1,436
6,238
2,374
163
1,336
4,902
34,857
0
L
Danzaburou
IzayaSenpaii
Danzaburou
4,408
979
0
656
12,860
4,424
0
10,186
2,357
0
21,004
W
Odin
7,910
1,275
0
1,747
8,979
8,056
387
1,321
7,658
7,250
21,749
W
Ao Kuang
Óutlaw
Ao Kuang
15,909
3,648
0
5,112
9,033
4,030
1,055
1,953
7,080
25,645
2,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
22,095
105
Minions Killed
62
8
Camps Cleared
2
633,972
Distance Traveled
498,560
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,593
759
15
2
2
158,811
1
L
Scylla
7,440
744
14
1
0
189,136
1
W
Vulcan
9,529
953
42
4
3
207,228
1
L
Danzaburou
7,062
706
33
3
0
150,613
1
W
Odin
8,560
856
44
4
3
230,282
1
W
Ao Kuang
10,391
1,039
19
2
2
196,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role