Player Matchup

Pele
Pele
Captain_Vasuki
Pele
Level 75
God Stats
2W - 3L
1,349 SR
Queue Stats
46W - 54L
1,370 Elo+
Party 1
Scylla
Scylla
Lost Gaz
Scylla
Level 128
God Stats
1W - 0L
1,365 SR
Queue Stats
54W - 49L
1,484 Elo+
Solo
Ganesha
Ganesha
Mystic_Lotus21
Ganesha
Level 109
God Stats
3W - 3L
1,295 SR
Queue Stats
92W - 130L
1,368 Elo+
Party 1
Team Averages
Level 104
1,336 SR
1,407 Elo+

VS

Team Averages
Level 17
1,394 SR
1,283 Elo+
Jormungandr
Jormungandr
Sweetums14
Jormungandr
Level 5
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 6L
1,376 Elo+
Solo
Izanami
Izanami
philippax
Izanami
Level 28
God Stats
11W - 17L
1,598 SR
Queue Stats
86W - 148L
1,327 Elo+
Solo
Neith
Neith
x Filinos106 x
Neith
Level 18
God Stats
3W - 4L
1,308 SR
Queue Stats
8W - 21L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 6
9,324
848
13,909
5,800
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lost Gaz
Scylla
13
8 / 0 / 10
9,094
827
9,433
5,211
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 19
8,827
802
5,307
8,200
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sweetums14
Jormungandr
9
0 / 7 / 0
6,140
558
4,344
12,559
8,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
philippax
Izanami
9
0 / 6 / 0
6,377
580
5,330
11,122
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
6,159
560
3,809
9,544
2,561
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
19
Kills
0
0
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
Scylla
Lost Gaz
Scylla
8
0
10
13
W
0
0
19
9.5
L
Jormungandr
Sweetums14
Jormungandr
0
7
0
0
L
Izanami
philippax
Izanami
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
13,483
19,211
Taken
33,225
12,618
Mitigated
14,061
2,783
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,909
4,402
0
441
5,800
2,512
1,247
1,505
4,295
0
30,542
W
Scylla
Lost Gaz
Scylla
9,433
831
0
1,056
5,211
1,733
1,089
1,463
3,748
34,065
0
W
5,307
412
0
1,286
8,200
8,373
201
1,557
6,643
17,146
0
L
Jormungandr
Sweetums14
Jormungandr
4,344
1,578
0
0
12,559
8,375
0
4,116
8,198
11,180
0
L
Izanami
philippax
Izanami
5,330
3,386
131
1,161
11,122
3,125
0
5,276
5,656
0
22,830
L
3,809
1,628
20
2,846
9,544
2,561
27
4,804
4,481
0
16,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
18,676
120
Minions Killed
87
5
Camps Cleared
2
643,264
Distance Traveled
531,233
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,324
848
46
4
1
220,170
4
W
Scylla
9,094
827
72
7
4
199,119
5
W
Ganesha
8,827
802
2
0
0
223,975
4
L
Jormungandr
6,140
558
11
1
0
189,720
1
L
Izanami
6,377
580
46
4
2
176,519
0
L
Neith
6,159
560
30
3
0
164,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role