Player Matchup

Hercules
Hercules
ANDR0lD
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Chang'e
Chang'e
Jxnitta
Chang'e
Level 5
God Stats
5W - 5L
1,614 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 1
Set
Set
infected ki11er
Set
Level 84
God Stats
13W - 20L
1,356 SR
Queue Stats
204W - 267L
1,420 Elo+
Solo
Team Averages
Level 41
1,490 SR
1,466 Elo+

VS

Team Averages
Level 45
1,815 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
ChazAshley
Tsukuyomi
Level 76
God Stats
5W - 3L
1,933 SR
Queue Stats
98W - 83L
1,570 Elo+
Party 2
Eset
Eset
Dors4
Eset
Level 15
God Stats
3W - 0L
1,738 SR
Queue Stats
23W - 18L
1,511 Elo+
Party 2
Artio
Artio
Faylynagin
Artio
Level 43
God Stats
7W - 6L
1,775 SR
Queue Stats
65W - 51L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANDR0lD
Hercules
13
3 / 6 / 7
9,648
689
9,405
22,279
16,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Jxnitta
Chang'e
10
0 / 11 / 7
8,125
580
4,410
13,308
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 7 / 5
11,027
788
9,042
14,546
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChazAshley
Tsukuyomi
15
12 / 5 / 9
11,426
816
16,743
12,140
4,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Dors4
Eset
14
5 / 4 / 16
10,731
767
13,711
11,679
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
14
7 / 3 / 13
11,370
812
10,470
16,988
17,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
10
Kills
24
24
Deaths
12
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
ANDR0lD
Hercules
3
6
7
1.08
W
Tsukuyomi
ChazAshley
Tsukuyomi
12
5
9
3.3
W
Eset
Dors4
Eset
5
4
16
3.25
W
Artio
7
3
13
4.5
L
Chang'e
Jxnitta
Chang'e
0
11
7
0.32
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
40,924
50,133
Taken
40,807
25,832
Mitigated
25,807
10,084
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ANDR0lD
Hercules
9,405
2,076
145
5,991
22,279
16,351
93
11,695
10,584
0
19,515
W
Tsukuyomi
ChazAshley
Tsukuyomi
16,743
3,351
0
296
12,140
4,620
796
1,857
10,150
0
35,383
W
Eset
Dors4
Eset
13,711
1,360
243
2,547
11,679
3,842
413
660
10,631
45,994
0
W
Artio
10,470
1,349
3,139
7,351
16,988
17,345
685
2,063
14,406
20,339
0
L
Chang'e
Jxnitta
Chang'e
4,410
413
1,476
1,519
13,308
3,381
0
6,330
6,978
16,860
0
L
9,042
3,321
0
953
14,546
6,100
328
6,613
7,933
0
35,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
33,527
88
Minions Killed
142
2
Camps Cleared
5
629,064
Distance Traveled
767,204
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,648
689
25
2
1
251,903
0
W
Tsukuyomi
11,426
816
37
3
3
261,527
2
W
Eset
10,731
767
77
6
2
235,701
1
W
Artio
11,370
812
28
2
0
269,976
3
L
Chang'e
8,125
580
24
2
0
168,475
0
L
Set
11,027
788
39
3
1
208,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role