Player Matchup

Sol
Sol
Dirty47
Sol
Level 85
God Stats
32W - 33L
1,390 SR
Queue Stats
131W - 129L
1,412 Elo+
Party 2
Zeus
Zeus
Mrfistorjr
Zeus
Level 155
God Stats
31W - 17L
1,680 SR
Queue Stats
618W - 434L
1,588 Elo+
Party 2
Cerberus
Cerberus
Vivid Dreams883
Cerberus
Level 14
God Stats
2W - 1L
1,529 SR
Queue Stats
5W - 7L
1,286 Elo+
Party 2
Team Averages
Level 85
1,533 SR
1,429 Elo+

VS

Team Averages
Level 26
1,388 SR
1,329 Elo+
Thor
Thor
ILL_MAKE_YOU_LAG
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Set
Set
SMURFx_xHULL
Set
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
24W - 31L
1,391 Elo+
Party 1
Khepri
Khepri
hull1520
Khepri
Level 49
God Stats
5W - 8L
1,422 SR
Queue Stats
177W - 248L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 3 / 7
11,214
701
11,085
9,544
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 3
11,427
714
16,069
13,000
4,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
1 / 4 / 10
9,834
615
6,811
15,062
11,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
7,588
474
1,327
4,125
1,330
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 4 / 1
11,406
713
21,642
19,802
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
hull1520
Khepri
14
1 / 5 / 6
10,301
644
5,105
16,421
25,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
10
10
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
7
2.5
L
0
4
1
0.13
W
8
3
3
3.17
L
9
4
1
2.38
W
Cerberus
1
4
10
1.5
L
Khepri
hull1520
Khepri
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
28,074
37,606
Taken
40,348
19,150
Mitigated
33,699
8,802
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,085
1,677
300
1,833
9,544
3,164
1,322
1,030
8,514
43,949
0
L
1,327
482
0
250
4,125
1,330
0
3,483
608
0
3,160
W
16,069
2,012
0
4,035
13,000
4,806
1,108
1,550
11,450
56,558
0
L
21,642
12,498
0
5,457
19,802
7,148
47
17,682
1,839
0
46,621
W
Cerberus
6,811
1,345
0
2,634
15,062
11,180
566
2,666
12,396
13,389
0
L
Khepri
hull1520
Khepri
5,105
420
72
1,467
16,421
25,221
0
12,345
3,627
21,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
29,295
180
Minions Killed
93
8
Camps Cleared
2
766,026
Distance Traveled
611,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,214
701
82
5
0
273,631
0
L
Thor
7,588
474
5
0
1
64,558
2
W
Zeus
11,427
714
74
5
7
248,125
3
L
Set
11,406
713
49
3
1
272,748
1
W
Cerberus
9,834
615
24
2
1
244,270
0
L
Khepri
10,301
644
39
2
0
274,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role