Player Matchup

Gilgamesh
Gilgamesh
Abrodolf
Gilgamesh
Level 25
God Stats
10W - 7L
1,305 SR
Queue Stats
141W - 155L
1,458 Elo+
Party 1
Thoth
Thoth
AstolfoIsBestBoi
Thoth
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 210L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
GtorresRod
Xing Tian
Level 96
God Stats
1W - 0L
1,607 SR
Queue Stats
21W - 24L
1,534 Elo+
Party 2
Ullr
Ullr
KevinWarrior43
Ullr
Level 11
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Migajon
Morgan Le Fay
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
87W - 58L
1,651 Elo+
Solo
Team Averages
Level 39
1,482 SR
1,481 Elo+

VS

Team Averages
Level 28
1,654 SR
1,530 Elo+
Kukulkan
Kukulkan
BountyHunt3r123
Kukulkan
Level 25
God Stats
3W - 2L
1,724 SR
Queue Stats
58W - 54L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
CptInfamy
Tsukuyomi
Level 11
God Stats
3W - 5L
1,502 SR
Queue Stats
12W - 10L
1,499 Elo+
Party 3
Yemoja
Yemoja
DcisiveShrug
Yemoja
Level 5
God Stats
4W - 6L
1,699 SR
Queue Stats
35W - 49L
1,558 Elo+
Party 4
Pele
Pele
LostInARiptide
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,607 Elo+
Party 4
Set
Set
Screamingremi
Set
Level 94
God Stats
5W - 3L
1,844 SR
Queue Stats
85W - 85L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abrodolf
Gilgamesh
19
2 / 4 / 23
11,371
948
10,238
13,492
16,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 1 / 17
12,039
1,003
21,969
9,158
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
GtorresRod
Xing Tian
20
9 / 1 / 24
12,871
1,073
16,658
20,730
25,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 2 / 22
13,401
1,117
17,710
11,816
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Migajon
Morgan Le Fay
20
12 / 0 / 22
13,298
1,108
31,834
11,116
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 3 / 4
10,841
903
18,194
18,596
6,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CptInfamy
Tsukuyomi
17
5 / 9 / 3
11,747
979
18,763
20,853
7,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
0 / 4 / 6
10,176
848
4,210
18,195
16,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 15 / 5
9,792
816
7,810
25,425
12,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 9 / 7
10,781
898
10,977
22,383
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
33
39
Kills
8
8
Deaths
40
108
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abrodolf
Gilgamesh
2
4
23
3.38
W
7
1
17
15.5
L
Kukulkan
2
3
4
1.33
L
Tsukuyomi
CptInfamy
Tsukuyomi
5
9
3
0.72
L
Yemoja
0
4
6
0.75
W
Xing Tian
GtorresRod
Xing Tian
9
1
24
21
W
9
2
22
10
L
0
15
5
0.17
W
Morgan Le Fay
Migajon
Morgan Le Fay
12
0
22
23
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,409
Damage
59,954
66,312
Taken
105,452
52,642
Mitigated
55,061
11,777
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abrodolf
Gilgamesh
10,238
1,758
430
1,239
13,492
16,201
0
4,260
8,852
238
14,732
W
21,969
999
0
52
9,158
2,632
0
4,992
4,116
45,352
0
L
Kukulkan
18,194
1,862
0
318
18,596
6,320
0
13,732
4,582
47,774
0
L
Tsukuyomi
CptInfamy
Tsukuyomi
18,763
5,839
0
152
20,853
7,952
0
13,512
6,946
0
43,801
L
Yemoja
4,210
893
7,714
1,347
18,195
16,939
0
11,777
6,172
8,980
0
W
Xing Tian
GtorresRod
Xing Tian
16,658
776
0
5,443
20,730
25,235
0
6,183
14,268
36,846
0
W
17,710
11,251
0
903
11,816
4,322
0
3,298
8,338
0
36,303
L
7,810
1,153
0
470
25,425
12,827
0
14,939
10,122
0
18,556
W
Morgan Le Fay
Migajon
Morgan Le Fay
31,834
3,014
294
3,416
11,116
4,252
0
3,671
7,208
54,758
0
L
10,977
3,396
108
1,740
22,383
11,023
0
15,150
6,931
0
32,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,980
Gold Earned
53,337
230
Minions Killed
193
4
Camps Cleared
5
1,144,234
Distance Traveled
1,068,693
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,371
948
13
1
0
193,217
0
W
Thoth
12,039
1,003
64
5
0
232,908
0
L
Kukulkan
10,841
903
69
6
2
196,360
3
L
Tsukuyomi
11,747
979
50
4
1
234,534
1
L
Yemoja
10,176
848
9
1
1
224,932
0
W
Xing Tian
12,871
1,073
32
3
0
248,770
1
W
Ullr
13,401
1,117
54
5
3
213,688
0
L
Pele
9,792
816
13
1
0
188,785
0
W
Morgan Le Fay
13,298
1,108
67
6
1
255,651
0
L
Set
10,781
898
52
4
1
224,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role