Player Matchup

Izanami
Izanami
Jackie L3gz
Izanami
Level 11
God Stats
3W - 3L
1,442 SR
Queue Stats
36W - 27L
1,612 Elo+
Party 1
Mercury
Mercury
Primal rage4802
Mercury
Level 18
God Stats
4W - 2L
1,566 SR
Queue Stats
30W - 29L
1,606 Elo+
Party 1
Ymir
Ymir
TestieBunny
Ymir
Level 4
God Stats
2W - 3L
1,387 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 1
Merlin
Merlin
Winter_Lanter
Merlin
Level 27
God Stats
7W - 7L
1,600 SR
Queue Stats
83W - 80L
1,492 Elo+
Solo
Poseidon
Poseidon
isthatsamburton3
Poseidon
Level 22
God Stats
2W - 4L
1,344 SR
Queue Stats
51W - 56L
1,492 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,520 Elo+

VS

Team Averages
Level 12
1,499 SR
1,564 Elo+
Bakasura
Bakasura
Dreydreydrey
Bakasura
Level 29
God Stats
40W - 43L
1,495 SR
Queue Stats
122W - 119L
1,465 Elo+
Solo
Khepri
Khepri
HighAsGirafePus
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,613 Elo+
Solo
Hercules
Hercules
I-LeGiTxS-
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Solo
Charybdis
Charybdis
JFJCONOR
Charybdis
Level 8
God Stats
3W - 3L
1,501 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Kukulkan
Kukulkan
jaggedRaze
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jackie L3gz
Izanami
11
5 / 0 / 1
6,233
693
5,252
3,581
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,533
726
1,864
5,749
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 2
4,682
520
115
2,452
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 2
6,104
678
4,032
3,210
1,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 2 / 0
6,832
759
4,030
4,050
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreydreydrey
Bakasura
10
3 / 2 / 0
6,127
681
2,682
8,176
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 2 / 0
4,291
477
949
5,180
2,010
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
I-LeGiTxS-
Hercules
2
0 / 2 / 1
3,639
404
207
1,697
562
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
JFJCONOR
Charybdis
6
0 / 5 / 0
4,139
460
1,132
4,600
763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
jaggedRaze
Kukulkan
6
0 / 8 / 0
4,128
459
1,325
5,418
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
18
Kills
4
4
Deaths
19
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dreydreydrey
Bakasura
3
2
0
1.5
L
1
2
0
0.5
L
Hercules
I-LeGiTxS-
Hercules
0
2
1
0.25
L
Charybdis
JFJCONOR
Charybdis
0
5
0
0
W
Izanami
Jackie L3gz
Izanami
5
0
1
5.5
W
4
0
2
5
W
0
1
2
1
W
1
1
2
2
W
8
2
0
4
L
Kukulkan
jaggedRaze
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
6,295
19,042
Taken
25,071
6,579
Mitigated
7,671
3,597
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dreydreydrey
Bakasura
2,682
1,853
0
2,646
8,176
3,018
0
3,366
4,748
44
21,893
L
949
61
0
1,071
5,180
2,010
0
115
5,065
5,818
0
L
Hercules
I-LeGiTxS-
Hercules
207
207
0
68
1,697
562
0
1,328
329
0
2,797
L
Charybdis
JFJCONOR
Charybdis
1,132
653
0
0
4,600
763
0
593
3,965
0
13,932
W
Izanami
Jackie L3gz
Izanami
5,252
3,704
0
1,095
3,581
1,020
920
348
3,233
0
39,827
W
1,864
1,062
0
236
5,749
1,819
0
84
5,665
0
43,222
W
115
0
0
312
2,452
1,580
396
601
1,851
4,197
0
W
4,032
295
0
1,557
3,210
1,129
835
22
2,794
34,603
0
W
4,030
1,100
0
397
4,050
1,031
1,361
1,263
2,642
28,491
0
L
Kukulkan
jaggedRaze
Kukulkan
1,325
239
0
0
5,418
1,318
28
2,425
2,787
13,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
22,324
303
Minions Killed
130
0
Camps Cleared
0
886,698
Distance Traveled
644,803
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,127
681
71
8
0
180,718
0
L
Khepri
4,291
477
10
1
0
102,691
0
L
Hercules
3,639
404
4
0
0
52,117
1
L
Charybdis
4,139
460
29
3
0
161,963
0
W
Izanami
6,233
693
81
9
0
166,657
1
W
Mercury
6,533
726
88
10
0
212,755
1
W
Ymir
4,682
520
6
1
0
155,245
1
W
Merlin
6,104
678
77
9
0
163,061
1
W
Poseidon
6,832
759
51
6
0
188,980
1
L
Kukulkan
4,128
459
16
2
0
147,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role