Player Matchup

Terra
Terra
BeefLðMein
Terra
Level 140
God Stats
33W - 29L
1,558 SR
Queue Stats
138W - 140L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
Gomushu
Sun Wukong
Level 66
God Stats
2W - 8L
1,058 SR
Queue Stats
231W - 320L
1,357 Elo+
Party 1
Tiamat
Tiamat
Xcalibur0
Tiamat
Level 154
God Stats
87W - 88L
1,538 SR
Queue Stats
735W - 794L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
XxBunni_420xX
Amaterasu
Level 82
God Stats
55W - 44L
1,458 SR
Queue Stats
593W - 615L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
xFateXDestinyx
Gilgamesh
Level 148
God Stats
21W - 20L
1,450 SR
Queue Stats
65W - 91L
1,419 Elo+
Party 1
Team Averages
Level 118
1,412 SR
1,453 Elo+

VS

Team Averages
Level 134
1,549 SR
1,550 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Berzerker11B
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,535 Elo+
Solo
Fenrir
Fenrir
LAA_-UmiSho-_XoX
Fenrir
Level 143
God Stats
6W - 6L
1,741 SR
Queue Stats
144W - 137L
1,509 Elo+
Solo
King Arthur
King Arthur
Raeleg
King Arthur
Level 159
God Stats
24W - 28L
1,498 SR
Queue Stats
1,217W - 1,268L
1,574 Elo+
Solo
Yemoja
Yemoja
Σxpert
Yemoja
Level 59
God Stats
0W - 2L
1,507 SR
Queue Stats
47W - 33L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 14
7,503
1,072
6,019
7,823
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Gomushu
Sun Wukong
13
1 / 1 / 12
7,275
1,039
4,156
5,964
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Xcalibur0
Tiamat
14
4 / 1 / 7
8,136
1,162
7,120
3,683
3,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
XxBunni_420xX
Amaterasu
13
6 / 0 / 8
8,352
1,193
3,704
4,080
2,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
xFateXDestinyx
Gilgamesh
13
4 / 1 / 11
7,988
1,141
6,997
9,770
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

370

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 0 / 3
6,422
917
5,468
2,169
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
0 / 4 / 2
6,659
951
6,450
6,502
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 0
6,718
960
3,413
4,895
1,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Raeleg
King Arthur
12
1 / 7 / 2
6,896
985
6,735
11,698
9,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Σxpert
Yemoja
12
0 / 3 / 3
6,332
905
2,668
4,883
3,382
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
15
Kills
3
3
Deaths
15
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
3
1.5
W
0
0
14
7
L
Merlin
0
4
2
0.25
W
Sun Wukong
Gomushu
Sun Wukong
1
1
12
7
L
2
1
0
2
L
King Arthur
Raeleg
King Arthur
1
7
2
0.29
W
Tiamat
Xcalibur0
Tiamat
4
1
7
7.5
W
Amaterasu
XxBunni_420xX
Amaterasu
6
0
8
10
W
Gilgamesh
xFateXDestinyx
Gilgamesh
4
1
11
9.5
L
Yemoja
Σxpert
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
24,734
31,320
Taken
30,147
20,715
Mitigated
17,840
8,411
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,468
1,754
0
234
2,169
828
0
794
1,330
0
12,399
W
6,019
982
1,091
2,221
7,823
6,528
0
2,829
4,994
16,038
0
L
Merlin
6,450
737
0
446
6,502
2,376
0
2,754
3,651
24,357
0
W
Sun Wukong
Gomushu
Sun Wukong
4,156
1,000
0
520
5,964
4,508
0
2,650
3,314
0
10,371
L
3,413
681
0
192
4,895
1,666
0
2,424
2,384
0
5,223
L
King Arthur
Raeleg
King Arthur
6,735
741
0
0
11,698
9,588
0
4,680
6,719
7,513
9,880
W
Tiamat
Xcalibur0
Tiamat
7,120
1,020
0
991
3,683
3,416
0
1,404
2,279
29,411
0
W
Amaterasu
XxBunni_420xX
Amaterasu
3,704
1,590
0
441
4,080
2,082
0
1,862
2,218
0
11,555
W
Gilgamesh
xFateXDestinyx
Gilgamesh
6,997
2,024
649
2,498
9,770
4,181
0
3,440
6,330
0
12,072
L
Yemoja
Σxpert
Yemoja
2,668
1,002
833
805
4,883
3,382
0
2,487
2,343
6,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
33,027
118
Minions Killed
99
8
Camps Cleared
3
729,882
Distance Traveled
505,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,422
917
13
2
1
89,505
1
W
Terra
7,503
1,072
13
2
0
149,747
0
L
Merlin
6,659
951
40
6
0
120,914
0
W
Sun Wukong
7,275
1,039
11
2
0
154,689
0
L
Fenrir
6,718
960
4
1
1
101,952
0
L
King Arthur
6,896
985
30
4
0
115,509
1
W
Tiamat
8,136
1,162
59
8
5
139,643
2
W
Amaterasu
8,352
1,193
20
3
2
149,000
1
W
Gilgamesh
7,988
1,141
15
2
1
136,803
0
L
Yemoja
6,332
905
12
2
1
77,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role