Player Matchup

Awilix
Awilix
 
Awilix
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
kevin_smith94
Chaac
Level 66
God Stats
6W - 3L
1,454 SR
Queue Stats
102W - 100L
1,498 Elo+
Party 1
Ra
Ra
packed-loft4
Ra
Level 18
God Stats
3W - 1L
1,591 SR
Queue Stats
26W - 43L
1,284 Elo+
Solo
Team Averages
Level 52
1,515 SR
1,427 Elo+

VS

Team Averages
Level 23
1,460 SR
1,458 Elo+
Gilgamesh
Gilgamesh
JNALG4112
Gilgamesh
Level 25
God Stats
2W - 3L
1,437 SR
Queue Stats
26W - 18L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kingbanggang
Morgan Le Fay
Level 29
God Stats
11W - 23L
1,449 SR
Queue Stats
73W - 95L
1,300 Elo+
Solo
Hou Yi
Hou Yi
xGREYSTONEx
Hou Yi
Level 16
God Stats
3W - 3L
1,494 SR
Queue Stats
16W - 11L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
13 / 2 / 5
13,395
788
13,943
14,532
9,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 15
11,263
663
11,310
21,798
28,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 10 / 15
11,641
685
12,063
16,513
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JNALG4112
Gilgamesh
14
6 / 8 / 8
11,324
666
20,230
19,002
19,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Kingbanggang
Morgan Le Fay
14
4 / 6 / 7
10,837
637
11,828
12,751
5,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
14
5 / 6 / 7
10,804
636
13,463
14,961
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
19
Kills
15
15
Deaths
20
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
2
5
7.75
L
Gilgamesh
JNALG4112
Gilgamesh
6
8
8
1.25
L
Morgan Le Fay
Kingbanggang
Morgan Le Fay
4
6
7
1.25
W
3
3
15
3.5
W
3
10
15
1.05
L
Hou Yi
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
45,521
52,843
Taken
46,714
44,245
Mitigated
31,234
9,018
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,943
6,252
0
488
14,532
9,661
633
3,295
10,958
0
21,623
L
Gilgamesh
JNALG4112
Gilgamesh
20,230
7,389
378
3,449
19,002
19,757
0
4,467
13,631
58
34,943
L
Morgan Le Fay
Kingbanggang
Morgan Le Fay
11,828
1,157
78
2,456
12,751
5,246
556
5,208
7,280
51,849
0
W
11,310
1,591
315
6,111
21,798
28,084
0
4,605
16,526
186
21,554
W
12,063
1,188
832
1,272
16,513
6,500
972
4,544
11,502
51,369
0
L
Hou Yi
13,463
5,435
0
1,468
14,961
6,231
233
3,995
10,493
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
32,965
131
Minions Killed
171
6
Camps Cleared
7
848,692
Distance Traveled
771,302
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,395
788
11
1
1
303,807
4
L
Gilgamesh
11,324
666
33
2
2
263,279
6
L
Morgan Le Fay
10,837
637
79
5
4
245,086
7
W
Chaac
11,263
663
16
1
1
259,989
5
W
Ra
11,641
685
104
6
4
284,896
0
L
Hou Yi
10,804
636
59
3
1
262,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role