Player Matchup

Zhong Kui
Zhong Kui
Descend-Gravity
Zhong Kui
Level 11
God Stats
6W - 11L
1,494 SR
Queue Stats
119W - 109L
1,225 Elo+
Party 3
Jormungandr
Jormungandr
KelSLWakaBIGJR
Jormungandr
Level 28
God Stats
8W - 10L
1,442 SR
Queue Stats
59W - 77L
1,305 Elo+
Party 2
Neith
Neith
Shadow__cloak
Neith
Level 7
God Stats
4W - 0L
1,543 SR
Queue Stats
7W - 3L
1,264 Elo+
Party 3
Fenrir
Fenrir
WiNd_BrEaKeR_85
Fenrir
Level 28
God Stats
12W - 11L
1,576 SR
Queue Stats
316W - 384L
1,326 Elo+
Party 2
Anubis
Anubis
lChagol
Anubis
Level 64
God Stats
92W - 57L
1,637 SR
Queue Stats
134W - 120L
1,496 Elo+
Party 3
Team Averages
Level 28
1,538 SR
1,323 Elo+

VS

Team Averages
Level 20
1,475 SR
1,329 Elo+
Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Feshzy
Sun Wukong
Level 19
God Stats
2W - 4L
1,463 SR
Queue Stats
135W - 163L
1,290 Elo+
Party 1
Cabrakan
Cabrakan
Piva03
Cabrakan
Level 27
God Stats
14W - 9L
1,509 SR
Queue Stats
109W - 104L
1,383 Elo+
Solo
Medusa
Medusa
StayPhrosty
Medusa
Level 13
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 6L
1,244 Elo+
Solo
Ra
Ra
TheKingofOld1
Ra
Level 24
God Stats
0W - 1L
1,421 SR
Queue Stats
4W - 11L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Descend-Gravity
Zhong Kui
14
3 / 7 / 3
9,865
470
13,293
20,678
13,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
KelSLWakaBIGJR
Jormungandr
15
3 / 1 / 11
10,788
514
12,150
18,179
20,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 6
10,531
501
9,400
10,973
4,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 1
10,836
516
4,437
11,590
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
lChagol
Anubis
20
12 / 1 / 3
13,322
634
18,140
13,647
9,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 2 / 3
10,310
491
10,978
13,803
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Feshzy
Sun Wukong
14
2 / 4 / 2
9,319
444
6,761
15,780
11,549
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Piva03
Cabrakan
13
2 / 5 / 5
8,964
427
5,063
17,359
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
14
2 / 5 / 2
9,047
431
8,929
11,016
4,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 10 / 3
10,215
486
12,209
16,125
4,727
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
26
Kills
16
16
Deaths
26
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
3
4.25
W
Zhong Kui
Descend-Gravity
Zhong Kui
3
7
3
0.64
L
Sun Wukong
Feshzy
Sun Wukong
2
4
2
0.75
W
Jormungandr
KelSLWakaBIGJR
Jormungandr
3
1
11
8.5
L
Cabrakan
Piva03
Cabrakan
2
5
5
0.9
W
5
3
6
2.67
L
Medusa
2
5
2
0.6
L
3
10
3
0.45
W
3
4
1
0.88
W
Anubis
lChagol
Anubis
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
43,940
75,067
Taken
74,083
53,458
Mitigated
43,314
21,068
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,978
6,184
0
1,975
13,803
4,671
0
6,738
7,065
0
59,992
W
Zhong Kui
Descend-Gravity
Zhong Kui
13,293
2,625
0
7,315
20,678
13,992
1,878
5,588
15,090
53,015
0
L
Sun Wukong
Feshzy
Sun Wukong
6,761
1,710
0
2,677
15,780
11,549
0
10,006
5,774
0
46,316
W
Jormungandr
KelSLWakaBIGJR
Jormungandr
12,150
3,484
71
1,151
18,179
20,509
574
5,324
12,855
54,911
0
L
Cabrakan
Piva03
Cabrakan
5,063
1,256
186
2,872
17,359
18,359
186
10,135
7,224
18,608
0
W
9,400
6,541
0
2,359
10,973
4,356
5,126
1,445
9,528
0
44,641
L
Medusa
8,929
5,040
0
2,172
11,016
4,008
2,966
5,062
5,954
0
43,199
L
12,209
1,438
245
2,924
16,125
4,727
1,126
11,642
4,483
51,785
0
W
4,437
943
0
1,266
11,590
5,411
701
1,605
9,985
0
63,761
W
Anubis
lChagol
Anubis
18,140
1,088
0
8,906
13,647
9,190
1,951
3,310
10,337
95,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,342
Gold Earned
47,855
511
Minions Killed
357
0
Camps Cleared
0
1,897,344
Distance Traveled
1,812,384
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,310
491
91
4
0
473,255
0
W
Zhong Kui
9,865
470
62
3
0
347,011
0
L
Sun Wukong
9,319
444
85
4
0
420,571
0
W
Jormungandr
10,788
514
87
4
0
413,171
1
L
Cabrakan
8,964
427
16
1
0
308,779
1
W
Neith
10,531
501
76
4
0
385,350
0
L
Medusa
9,047
431
73
3
0
300,600
0
L
Ra
10,215
486
92
4
0
309,179
1
W
Fenrir
10,836
516
108
5
0
376,270
1
W
Anubis
13,322
634
178
8
0
375,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role