Player Matchup

Merlin
Merlin
PopeSimplius
Merlin
Level 6
God Stats
1W - 0L
1,549 SR
Queue Stats
3W - 7L
1,260 Elo+
Party 1
Hercules
Hercules
ThePopeBenedict
Hercules
Level 40
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 9L
1,260 Elo+
Party 1
Cupid
Cupid
ThePopeFrancis
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Team Averages
Level 50
1,516 SR
1,260 Elo+

VS

Team Averages
Level 28
1,224 SR
1,208 Elo+
Loki
Loki
HomesickNick
Loki
Level 10
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 11L
1,091 Elo+
Party 2
Cthulhu
Cthulhu
WiseSage321
Cthulhu
Level 67
God Stats
0W - 1L
1,199 SR
Queue Stats
97W - 145L
1,415 Elo+
Party 2
Odin
Odin
t0xicpiano
Odin
Level 7
God Stats
1W - 3L
1,292 SR
Queue Stats
1W - 8L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 4 / 12
12,929
718
14,878
8,947
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
5 / 2 / 17
12,532
696
7,556
18,258
12,452
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 1 / 12
13,555
753
23,471
10,935
4,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
11,259
626
6,732
14,518
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
WiseSage321
Cthulhu
13
1 / 7 / 5
10,675
593
11,462
24,808
23,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 8 / 3
11,320
629
5,015
17,548
9,156
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
24
Kills
7
7
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Merlin
8
4
12
3.5
W
Hercules
5
2
17
6.75
W
11
1
12
17
L
Cthulhu
WiseSage321
Cthulhu
1
7
5
0.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,905
Damage
23,209
38,140
Taken
56,874
21,119
Mitigated
39,073
10,250
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,732
1,488
0
390
14,518
6,467
197
2,795
11,723
0
33,106
W
Merlin
14,878
1,691
0
653
8,947
3,726
767
4,851
4,096
47,597
0
W
Hercules
7,556
1,227
0
5,152
18,258
12,452
123
3,459
13,824
0
13,494
W
23,471
9,695
115
4,330
10,935
4,941
1,933
3,844
7,091
0
75,773
L
Cthulhu
WiseSage321
Cthulhu
11,462
617
542
1,148
24,808
23,450
35
7,458
17,350
24,851
0
L
5,015
2,451
0
969
17,548
9,156
664
4,625
12,923
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
33,254
190
Minions Killed
117
4
Camps Cleared
3
989,421
Distance Traveled
879,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,259
626
48
3
1
271,508
0
W
Merlin
12,929
718
63
4
2
291,863
0
W
Hercules
12,532
696
15
1
0
395,065
0
W
Cupid
13,555
753
112
6
2
302,493
0
L
Cthulhu
10,675
593
26
1
1
318,637
0
L
Odin
11,320
629
43
2
1
289,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role