Player Matchup

Artio
Artio
 
Artio
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HeronSoldier
Chang'e
Level 107
God Stats
9W - 6L
1,466 SR
Queue Stats
177W - 96L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neruchi
Tsukuyomi
Level 17
God Stats
8W - 7L
1,821 SR
Queue Stats
279W - 138L
1,827 Elo+
Party 1
Team Averages
Level 55
1,596 SR
1,659 Elo+

VS

Team Averages
Level 87
1,643 SR
1,515 Elo+
Ares
Ares
KozmosTheGoat
Ares
Level 29
God Stats
8W - 4L
1,642 SR
Queue Stats
21W - 19L
1,494 Elo+
Party 2
Olorun
Olorun
Oblitotater
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
pronoobslayer69
Danzaburou
Level 145
God Stats
0W - 2L
1,785 SR
Queue Stats
25W - 18L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
6 / 2 / 9
10,913
839
8,389
21,429
23,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
HeronSoldier
Chang'e
15
7 / 2 / 8
10,444
803
13,587
10,221
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Neruchi
Tsukuyomi
12
2 / 2 / 12
9,286
714
15,615
11,737
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
8,372
644
6,119
20,238
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
11
2 / 4 / 4
8,040
618
10,726
12,913
5,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
pronoobslayer69
Danzaburou
11
3 / 4 / 2
8,898
684
14,066
10,751
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
15
Kills
6
6
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
2
9
5.25
W
Chang'e
HeronSoldier
Chang'e
7
2
8
5.5
L
1
7
4
0.43
W
Tsukuyomi
Neruchi
Tsukuyomi
2
2
12
4
L
Olorun
2
4
4
1
L
Danzaburou
pronoobslayer69
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
30,911
43,387
Taken
43,902
33,482
Mitigated
27,476
19,016
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,389
675
1,260
7,265
21,429
23,389
469
8,596
12,833
26,610
0
W
Chang'e
HeronSoldier
Chang'e
13,587
1,749
5,380
4,466
10,221
4,674
1,200
4,258
5,963
44,222
0
L
6,119
419
0
1,596
20,238
16,941
0
11,230
9,008
13,298
0
W
Tsukuyomi
Neruchi
Tsukuyomi
15,615
4,654
0
645
11,737
5,419
1,538
4,531
7,206
0
39,781
L
Olorun
10,726
6,084
966
3,719
12,913
5,888
0
5,641
7,272
28,941
0
L
Danzaburou
pronoobslayer69
Danzaburou
14,066
4,743
0
2,207
10,751
4,647
0
5,181
5,570
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
25,310
160
Minions Killed
131
10
Camps Cleared
2
805,328
Distance Traveled
627,011
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,913
839
34
3
2
259,867
3
W
Chang'e
10,444
803
77
6
6
269,250
3
L
Ares
8,372
644
9
1
2
227,573
4
W
Tsukuyomi
9,286
714
49
4
2
276,211
1
L
Olorun
8,040
618
42
3
0
191,003
0
L
Danzaburou
8,898
684
80
6
0
208,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role