Player Matchup

Kumbhakarna
Kumbhakarna
Diamond V
CashMoney9000
Kumbhakarna
Diamond V
Level 128
God Stats
48W - 59L
1,582 SR
Queue Stats
81W - 100L
1,856 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
CrazyDelion94
Baron Samedi
Platinum I
Level 122
God Stats
57W - 47L
1,627 SR
Queue Stats
492W - 537L
2,013 MMR
Party 1
Achilles
Achilles
Platinum III
xsolisity
Achilles
Platinum III
Level 109
God Stats
14W - 14L
1,576 SR
Queue Stats
365W - 387L
1,832 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,595 SR
1,900 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,659 SR
1,890 MMR
Ah Puch
Ah Puch
Diamond IV
Coinatom
Ah Puch
Diamond IV
Level 62
God Stats
0W - 1L
1,539 SR
Queue Stats
42W - 34L
2,193 MMR
Party 2
Neith
Neith
Platinum IV
NoEqualTOme
Neith
Platinum IV
Level 119
God Stats
6W - 4L
1,700 SR
Queue Stats
70W - 73L
1,769 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
dragelox2
Cabrakan
Platinum V
Level 122
God Stats
5W - 7L
1,738 SR
Queue Stats
88W - 106L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CashMoney9000
Kumbhakarna
19
3 / 4 / 9
18,084
603
14,293
40,395
65,872
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
CrazyDelion94
Baron Samedi
20
3 / 9 / 11
17,598
587
39,956
36,363
34,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
xsolisity
Achilles
20
9 / 2 / 6
18,415
614
35,001
39,355
65,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ArtemisGuan YuOdinSolGilgamesh

VS

Bans
AthenaCerberusBastetGaneshaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coinatom
Ah Puch
20
8 / 4 / 7
18,522
617
48,782
35,872
17,271
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 6 / 9
16,643
555
29,494
31,324
14,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
dragelox2
Cabrakan
19
4 / 5 / 10
16,644
555
18,667
34,475
56,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
15
Kills
15
15
Deaths
15
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CashMoney9000
Kumbhakarna
3
4
9
1.88
L
Ah Puch
Coinatom
Ah Puch
8
4
7
2.88
W
Baron Samedi
CrazyDelion94
Baron Samedi
3
9
11
0.94
L
3
6
9
1.25
L
Cabrakan
dragelox2
Cabrakan
4
5
10
1.8
W
Achilles
xsolisity
Achilles
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,250
Damage
96,943
116,113
Taken
101,671
165,778
Mitigated
87,859
35,909
Healing
38,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CashMoney9000
Kumbhakarna
14,293
394
0
3,600
40,395
65,872
367
25,551
14,844
41,706
0
L
Ah Puch
Coinatom
Ah Puch
48,782
3,435
941
23,515
35,872
17,271
489
19,619
15,401
130,409
0
W
Baron Samedi
CrazyDelion94
Baron Samedi
39,956
3,177
8,779
15,417
36,363
34,062
1,309
21,928
14,435
128,944
0
L
29,494
12,448
0
8,595
31,324
14,099
1,011
15,540
14,967
0
100,532
L
Cabrakan
dragelox2
Cabrakan
18,667
2,023
0
5,810
34,475
56,489
126
20,019
13,220
39,251
0
W
Achilles
xsolisity
Achilles
35,001
3,899
0
8,113
39,355
65,844
1,450
20,798
18,557
0
60,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
51,809
316
Minions Killed
316
9
Camps Cleared
13
1,516,231
Distance Traveled
1,455,388
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
18,084
603
58
2
0
516,403
5
L
Ah Puch
18,522
617
160
5
6
515,703
3
W
Baron Samedi
17,598
587
189
6
7
435,832
2
L
Neith
16,643
555
124
4
6
456,950
4
L
Cabrakan
16,644
555
32
1
1
482,735
5
W
Achilles
18,415
614
69
2
2
563,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role