Player Matchup

Yemoja
Yemoja
Deathstroke4500
Yemoja
Level 87
God Stats
1W - 3L
1,417 SR
Queue Stats
31W - 31L
1,507 Elo+
Party 2
Chang'e
Chang'e
K-it-ty
Chang'e
Level 68
God Stats
3W - 1L
1,805 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 2
Da Ji
Da Ji
MossThaSaiyan
Da Ji
Level 131
God Stats
5W - 0L
1,683 SR
Queue Stats
93W - 91L
1,448 Elo+
Solo
Artemis
Artemis
Si-cari-o
Artemis
Level 89
God Stats
9W - 6L
1,790 SR
Queue Stats
75W - 65L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
temp-317050
Ao Kuang
Level 82
God Stats
8W - 3L
1,663 SR
Queue Stats
90W - 78L
1,521 Elo+
Party 2
Team Averages
Level 91
1,672 SR
1,469 Elo+

VS

Team Averages
Level 103
1,573 SR
1,452 Elo+
Nemesis
Nemesis
CDubs09
Nemesis
Level 122
God Stats
1W - 3L
1,593 SR
Queue Stats
256W - 273L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
ElderAcorn
Sun Wukong
Level 63
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Furno 0125
Anhur
Level 69
God Stats
22W - 22L
1,514 SR
Queue Stats
296W - 331L
1,470 Elo+
Solo
Anubis
Anubis
Seiryu645
Anubis
Level 129
God Stats
4W - 6L
1,687 SR
Queue Stats
532W - 512L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
xXFatalHymnXx
Xing Tian
Level 130
God Stats
3W - 4L
1,650 SR
Queue Stats
609W - 593L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,066
505
2,843
7,670
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
K-it-ty
Chang'e
13
3 / 0 / 3
7,986
570
3,931
6,438
1,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 5
8,168
583
7,393
10,747
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Si-cari-o
Artemis
14
8 / 3 / 0
8,487
606
11,468
8,980
2,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
temp-317050
Ao Kuang
14
2 / 0 / 0
8,433
602
3,800
6,483
4,642
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CDubs09
Nemesis
13
2 / 1 / 1
7,481
534
3,392
9,359
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ElderAcorn
Sun Wukong
12
0 / 2 / 1
6,331
452
3,205
5,917
3,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
11
1 / 5 / 2
6,651
475
2,879
11,360
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
Seiryu645
Anubis
14
5 / 5 / 2
8,488
606
9,386
10,754
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
xXFatalHymnXx
Xing Tian
10
0 / 3 / 2
6,133
438
3,644
10,058
6,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
9
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CDubs09
Nemesis
2
1
1
2.5
W
0
1
7
3.5
L
Sun Wukong
ElderAcorn
Sun Wukong
0
2
1
0.25
L
Anhur
1
5
2
0.4
W
Chang'e
K-it-ty
Chang'e
3
0
3
4.5
W
3
5
5
1.1
L
Anubis
Seiryu645
Anubis
5
5
2
1.2
W
Artemis
Si-cari-o
Artemis
8
3
0
2.67
W
Ao Kuang
temp-317050
Ao Kuang
2
0
0
2
L
Xing Tian
xXFatalHymnXx
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
22,506
40,318
Taken
47,448
17,282
Mitigated
21,892
15,668
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CDubs09
Nemesis
3,392
912
0
817
9,359
3,223
0
742
8,557
0
53,740
W
2,843
980
1,593
1,824
7,670
4,160
487
2,181
5,489
17,047
0
L
Sun Wukong
ElderAcorn
Sun Wukong
3,205
557
179
1,989
5,917
3,084
0
2,578
3,339
0
22,988
L
Anhur
2,879
1,418
321
2,985
11,360
3,197
100
2,473
8,845
0
25,182
W
Chang'e
K-it-ty
Chang'e
3,931
152
1,023
3,913
6,438
1,661
1,032
3,343
3,095
30,386
0
W
7,393
1,839
0
1,601
10,747
4,060
747
2,935
7,812
0
42,400
L
Anubis
Seiryu645
Anubis
9,386
471
0
4,284
10,754
5,680
634
2,753
7,681
53,930
0
W
Artemis
Si-cari-o
Artemis
11,468
7,638
0
2,519
8,980
2,759
1,948
3,881
5,099
0
52,499
W
Ao Kuang
temp-317050
Ao Kuang
3,800
907
0
3,195
6,483
4,642
207
847
5,636
40,430
0
L
Xing Tian
xXFatalHymnXx
Xing Tian
3,644
316
0
472
10,058
6,708
0
1,606
8,452
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
35,084
359
Minions Killed
321
0
Camps Cleared
0
1,331,573
Distance Traveled
1,290,006
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,481
534
92
7
0
317,857
1
W
Yemoja
7,066
505
26
2
0
246,346
4
L
Sun Wukong
6,331
452
55
4
0
267,337
1
L
Anhur
6,651
475
51
4
0
224,594
5
W
Chang'e
7,986
570
60
4
0
296,014
2
W
Da Ji
8,168
583
75
5
0
302,221
3
L
Anubis
8,488
606
91
7
0
231,687
7
W
Artemis
8,487
606
96
7
0
243,226
2
W
Ao Kuang
8,433
602
102
7
0
243,766
3
L
Xing Tian
6,133
438
32
2
0
248,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role