Player Matchup

Ares
Ares
BR0T0RI0US BIG
Ares
Level 107
God Stats
3W - 2L
1,599 SR
Queue Stats
177W - 165L
1,607 Elo+
Party 3
Ymir
Ymir
MoistHandy8425
Ymir
Level 129
God Stats
1W - 2L
1,453 SR
Queue Stats
172W - 155L
1,597 Elo+
Party 3
Scylla
Scylla
Shronkyyy
Scylla
Level 124
God Stats
1W - 1L
1,957 SR
Queue Stats
61W - 68L
1,526 Elo+
Party 3
Hachiman
Hachiman
pancakes630
Hachiman
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
92W - 97L
1,580 Elo+
Party 2
Nox
Nox
tmtyf
Nox
Level 66
God Stats
0W - 1L
1,283 SR
Queue Stats
40W - 26L
1,612 Elo+
Party 2
Team Averages
Level 110
1,517 SR
1,584 Elo+

VS

Team Averages
Level 70
1,563 SR
1,562 Elo+
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CookoutKilledYou
Ah Puch
Level 69
God Stats
8W - 2L
1,659 SR
Queue Stats
347W - 297L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlzBorger
Cu Chulainn
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 81L
1,640 Elo+
Solo
Cerberus
Cerberus
TheGigantuar
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,553 Elo+
Solo
Charybdis
Charybdis
xCreepingKingx
Charybdis
Level 122
God Stats
2W - 1L
1,657 SR
Queue Stats
130W - 89L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 15
12,292
878
10,338
19,531
29,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 8 / 11
8,815
630
4,560
17,322
16,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Shronkyyy
Scylla
19
8 / 4 / 17
11,290
806
21,787
10,312
4,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
pancakes630
Hachiman
18
4 / 5 / 18
10,796
771
16,259
11,270
5,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
tmtyf
Nox
19
5 / 5 / 15
11,485
820
10,978
11,439
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 5 / 16
11,172
798
8,135
10,996
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 7 / 11
12,101
864
18,901
16,552
7,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
PlzBorger
Cu Chulainn
19
7 / 5 / 14
12,450
889
13,407
19,318
22,812
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
TheGigantuar
Cerberus
18
3 / 7 / 17
11,457
818
5,105
22,848
27,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
xCreepingKingx
Charybdis
19
6 / 4 / 18
11,833
845
14,520
10,987
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
103
27
Kills
27
27
Deaths
28
76
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
5
16
2.4
L
10
5
15
3.5
W
7
7
11
1.79
L
0
8
11
0.69
W
Cu Chulainn
PlzBorger
Cu Chulainn
7
5
14
2.8
L
Scylla
Shronkyyy
Scylla
8
4
17
4.13
W
Cerberus
TheGigantuar
Cerberus
3
7
17
1.64
L
Hachiman
pancakes630
Hachiman
4
5
18
2.6
L
Nox
tmtyf
Nox
5
5
15
2.5
W
Charybdis
xCreepingKingx
Charybdis
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,922
Damage
60,068
69,874
Taken
80,701
61,816
Mitigated
67,648
16,343
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,135
2,148
1,311
1,987
10,996
4,956
1,543
7,187
3,809
14,960
0
L
10,338
35
845
1,387
19,531
29,263
262
6,849
12,682
13,953
0
W
18,901
1,305
851
4,916
16,552
7,250
1,171
12,337
4,215
48,302
0
L
4,560
169
1,220
794
17,322
16,552
190
8,419
8,903
15,977
0
W
Cu Chulainn
PlzBorger
Cu Chulainn
13,407
1,462
1,238
2,235
19,318
22,812
281
9,767
9,551
0
32,434
L
Scylla
Shronkyyy
Scylla
21,787
437
1,131
1,776
10,312
4,837
940
5,934
4,378
43,366
0
W
Cerberus
TheGigantuar
Cerberus
5,105
298
233
3,727
22,848
27,215
0
11,976
10,872
8,939
0
L
Hachiman
pancakes630
Hachiman
16,259
11,564
1,697
1,717
11,270
5,668
1,476
4,730
6,540
0
28,271
L
Nox
tmtyf
Nox
10,978
284
3,088
2,688
11,439
5,496
1,128
6,517
4,922
26,845
0
W
Charybdis
xCreepingKingx
Charybdis
14,520
5,088
3,689
1,573
10,987
5,415
2,770
6,396
4,591
1,125
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
59,013
152
Minions Killed
162
0
Camps Cleared
0
1,225,329
Distance Traveled
1,207,169
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,172
798
10
1
0
257,416
3
L
Ares
12,292
878
7
1
0
244,552
1
W
Ah Puch
12,101
864
59
4
0
231,347
4
L
Ymir
8,815
630
19
1
0
227,037
0
W
Cu Chulainn
12,450
889
39
3
0
245,689
1
L
Scylla
11,290
806
39
3
0
254,146
0
W
Cerberus
11,457
818
12
1
0
231,904
0
L
Hachiman
10,796
771
39
3
0
236,404
0
L
Nox
11,485
820
48
3
0
263,190
0
W
Charybdis
11,833
845
42
3
0
240,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role