Player Matchup

Bacchus
Bacchus
J-DUBS_805
Bacchus
Level 135
God Stats
72W - 84L
1,461 SR
Queue Stats
449W - 488L
1,390 Elo+
Party 1
Khepri
Khepri
OctoJack95
Khepri
Level 103
God Stats
0W - 5L
1,473 SR
Queue Stats
406W - 401L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
P3NEYZ
Sun Wukong
Level 155
God Stats
10W - 12L
1,490 SR
Queue Stats
691W - 729L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
brunetta10
Aphrodite
Level 108
God Stats
11W - 8L
1,583 SR
Queue Stats
233W - 274L
1,411 Elo+
Solo
Cernunnos
Cernunnos
ceozpech935
Cernunnos
Level 88
God Stats
22W - 19L
1,775 SR
Queue Stats
91W - 98L
1,430 Elo+
Solo
Team Averages
Level 118
1,556 SR
1,413 Elo+

VS

Team Averages
Level 106
1,495 SR
1,478 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ComradeSavage
Cthulhu
Level 88
God Stats
2W - 0L
1,476 SR
Queue Stats
129W - 120L
1,467 Elo+
Party 2
Fenrir
Fenrir
Creeedoo
Fenrir
Level 95
God Stats
6W - 6L
1,505 SR
Queue Stats
44W - 45L
1,486 Elo+
Solo
Serqet
Serqet
GUARDIANxEATOS2
Serqet
Level 107
God Stats
33W - 56L
1,376 SR
Queue Stats
533W - 555L
1,424 Elo+
Solo
Hou Yi
Hou Yi
RedOomp
Hou Yi
Level 81
God Stats
4W - 2L
1,620 SR
Queue Stats
25W - 18L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J-DUBS_805
Bacchus
13
7 / 3 / 3
9,922
431
7,141
9,143
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
OctoJack95
Khepri
16
1 / 9 / 3
9,628
419
5,914
23,485
17,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
P3NEYZ
Sun Wukong
13
1 / 1 / 3
9,257
402
4,815
7,719
5,449
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
brunetta10
Aphrodite
16
1 / 4 / 5
9,846
428
14,807
20,623
9,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
ceozpech935
Cernunnos
18
4 / 4 / 2
11,298
491
10,236
20,433
7,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 6 / 4
14,351
624
20,254
14,270
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
16
0 / 0 / 7
11,215
488
10,837
18,793
21,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Creeedoo
Fenrir
20
6 / 4 / 3
13,945
606
13,320
20,142
15,704
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 8
14,017
609
11,552
17,259
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
RedOomp
Hou Yi
17
2 / 2 / 4
11,136
484
7,350
12,184
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
21
21
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
6
4
1.67
W
Cthulhu
0
0
7
3.5
W
Fenrir
Creeedoo
Fenrir
6
4
3
1.88
W
5
3
8
3
L
Bacchus
J-DUBS_805
Bacchus
7
3
3
2.83
L
Khepri
OctoJack95
Khepri
1
9
3
0.28
L
Sun Wukong
P3NEYZ
Sun Wukong
1
1
3
2.5
W
Hou Yi
RedOomp
Hou Yi
2
2
4
2
L
Aphrodite
brunetta10
Aphrodite
1
4
5
0.88
L
Cernunnos
ceozpech935
Cernunnos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
63,313
81,403
Taken
82,648
43,348
Mitigated
54,532
26,837
Healing
30,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,254
2,332
0
2,318
14,270
5,781
4,226
6,606
7,664
122,126
0
W
Cthulhu
10,837
443
289
4,624
18,793
21,108
608
7,133
11,660
48,093
0
W
Fenrir
Creeedoo
Fenrir
13,320
4,479
0
10,243
20,142
15,704
5,038
5,666
14,476
0
104,174
W
11,552
3,038
0
8,236
17,259
7,457
1,550
5,247
12,012
0
101,458
L
Bacchus
J-DUBS_805
Bacchus
7,141
339
0
1,394
9,143
4,056
0
3,163
5,515
30,927
0
L
Khepri
OctoJack95
Khepri
5,914
33
359
1,400
23,485
17,261
589
10,931
11,606
38,338
0
L
Sun Wukong
P3NEYZ
Sun Wukong
4,815
374
0
1,983
7,719
5,449
236
0
7,719
0
34,682
W
Hou Yi
RedOomp
Hou Yi
7,350
3,926
0
4,706
12,184
4,482
3,348
3,210
8,974
0
64,241
L
Aphrodite
brunetta10
Aphrodite
14,807
1,373
6,388
11,038
20,623
9,207
457
6,606
13,566
58,992
0
L
Cernunnos
ceozpech935
Cernunnos
10,236
4,655
0
4,275
20,433
7,375
485
10,391
9,905
0
75,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
64,664
435
Minions Killed
694
0
Camps Cleared
0
2,012,603
Distance Traveled
2,311,674
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,351
624
189
8
0
398,513
1
W
Cthulhu
11,215
488
55
2
0
487,695
5
W
Fenrir
13,945
606
166
7
0
463,622
4
W
Serqet
14,017
609
158
7
0
544,270
12
L
Bacchus
9,922
431
61
3
0
481,057
1
L
Khepri
9,628
419
63
3
0
410,352
2
L
Sun Wukong
9,257
402
65
3
0
315,273
3
W
Hou Yi
11,136
484
126
5
0
417,574
2
L
Aphrodite
9,846
428
95
4
0
401,046
0
L
Cernunnos
11,298
491
151
7
0
404,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role