Player Matchup

Thor
Thor
Dante100v
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
GarbageLord21
Sun Wukong
Level 19
God Stats
2W - 3L
1,472 SR
Queue Stats
75W - 72L
1,479 Elo+
Party 3
Neith
Neith
Mi1ko
Neith
Level 26
God Stats
40W - 37L
1,427 SR
Queue Stats
144W - 157L
1,418 Elo+
Solo
Fenrir
Fenrir
Tatarin2002
Fenrir
Level 16
God Stats
2W - 1L
1,690 SR
Queue Stats
21W - 14L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
YouMayCallMeGod
Guan Yu
Level 22
God Stats
15W - 10L
1,500 SR
Queue Stats
128W - 132L
1,510 Elo+
Party 3
Team Averages
Level 18
1,518 SR
1,463 Elo+

VS

Team Averages
Level 13
1,444 SR
1,391 Elo+
Cthulhu
Cthulhu
Coyoteee7
Cthulhu
Level 17
God Stats
0W - 4L
1,120 SR
Queue Stats
54W - 47L
1,469 Elo+
Solo
Agni
Agni
D45ER
Agni
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 24L
1,539 Elo+
Solo
Chiron
Chiron
Sunjetsu
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 2
Nemesis
Nemesis
shelbysarusrex
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,209 Elo+
Party 2
Medusa
Medusa
埃及艳后
Medusa
Level 28
God Stats
18W - 14L
1,601 SR
Queue Stats
19W - 17L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 8 / 14
13,853
990
12,134
21,666
8,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
GarbageLord21
Sun Wukong
20
6 / 3 / 24
14,794
1,057
15,468
20,513
22,396
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Mi1ko
Neith
20
9 / 5 / 17
14,947
1,068
27,926
20,303
9,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
15 / 7 / 10
16,037
1,146
24,536
23,741
13,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 3 / 24
14,094
1,007
11,377
19,803
25,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coyoteee7
Cthulhu
17
0 / 2 / 3
10,898
778
2,468
4,057
2,907
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
D45ER
Agni
20
4 / 5 / 14
14,582
1,042
27,401
14,148
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Sunjetsu
Chiron
20
16 / 11 / 8
17,750
1,268
40,442
28,398
9,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 19 / 13
13,675
977
10,363
34,703
16,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
5 / 3 / 14
15,303
1,093
17,193
15,517
5,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
78
40
Kills
26
26
Deaths
40
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coyoteee7
Cthulhu
0
2
3
0.75
L
Agni
D45ER
Agni
4
5
14
2.2
W
Thor
8
8
14
1.88
W
Sun Wukong
GarbageLord21
Sun Wukong
6
3
24
6
W
Neith
Mi1ko
Neith
9
5
17
3.5
L
Chiron
Sunjetsu
Chiron
16
11
8
1.82
W
Fenrir
15
7
10
2.86
W
2
3
24
4.67
L
1
19
13
0.39
L
Medusa
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,441
Damage
97,867
106,026
Taken
96,823
80,508
Mitigated
39,172
17,901
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coyoteee7
Cthulhu
2,468
481
0
100
4,057
2,907
0
0
3,857
4,674
0
L
Agni
D45ER
Agni
27,401
857
0
496
14,148
4,490
0
0
14,061
61,160
0
W
Thor
12,134
3,225
0
148
21,666
8,971
0
7,613
14,053
0
33,950
W
Sun Wukong
GarbageLord21
Sun Wukong
15,468
2,278
0
2,159
20,513
22,396
0
7,117
13,360
0
31,551
W
Neith
Mi1ko
Neith
27,926
12,031
0
3,987
20,303
9,464
0
2,738
17,486
0
75,380
L
Chiron
Sunjetsu
Chiron
40,442
16,019
942
3,422
28,398
9,938
0
0
27,960
0
66,574
W
Fenrir
24,536
5,727
423
3,292
23,741
13,752
0
5,341
18,400
0
40,695
W
11,377
1,336
3,590
4,302
19,803
25,925
0
7,060
12,743
0
27,203
L
10,363
7,289
0
100
34,703
16,030
0
0
34,060
0
37,917
L
Medusa
17,193
6,782
49
3,521
15,517
5,807
0
0
15,331
0
54,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,725
Gold Earned
72,208
260
Minions Killed
270
8
Camps Cleared
10
1,324,455
Distance Traveled
1,149,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,898
778
2
0
2
77,505
0
L
Agni
14,582
1,042
79
6
0
295,852
0
W
Thor
13,853
990
46
3
1
245,220
0
W
Sun Wukong
14,794
1,057
49
4
1
276,769
0
W
Neith
14,947
1,068
108
8
1
232,160
0
L
Chiron
17,750
1,268
55
4
4
256,844
0
W
Fenrir
16,037
1,146
34
2
1
275,918
2
W
Guan Yu
14,094
1,007
23
2
4
294,388
0
L
Nemesis
13,675
977
37
3
1
246,802
1
L
Medusa
15,303
1,093
97
7
3
272,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role