Player Matchup

Baba Yaga
Baba Yaga
Belzeballs
Baba Yaga
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,487 Elo+
Party 2
Sol
Sol
Launium
Sol
Level 155
God Stats
2W - 2L
1,496 SR
Queue Stats
30W - 28L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Ocbete
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 176L
1,520 Elo+
Party 2
Hera
Hera
Skaechka
Hera
Level 160
God Stats
2W - 1L
1,507 SR
Queue Stats
113W - 119L
1,463 Elo+
Party 1
Thanatos
Thanatos
Spyrotechnik1
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,454 Elo+

VS

Team Averages
Level 55
1,525 SR
1,470 Elo+
Ra
Ra
Kemicron
Ra
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 242L
1,498 Elo+
Solo
Mercury
Mercury
Mrئgod
Mercury
Level 126
God Stats
9W - 6L
1,437 SR
Queue Stats
1,190W - 1,156L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aDay1
Ah Muzen Cab
Level 27
God Stats
12W - 5L
1,449 SR
Queue Stats
419W - 430L
1,523 Elo+
Solo
Cupid
Cupid
junkyardstuddad
Cupid
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 91L
1,500 Elo+
Solo
Loki
Loki
salaried_general
Loki
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
21W - 34L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Belzeballs
Baba Yaga
18
5 / 4 / 4
10,310
736
12,975
12,997
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
17
4 / 4 / 4
9,687
692
21,624
16,502
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Ocbete
Ne Zha
16
1 / 3 / 5
9,073
648
10,745
18,677
8,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
2 / 7 / 6
10,109
722
12,342
13,580
11,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Spyrotechnik1
Thanatos
12
0 / 6 / 4
7,932
567
1,246
9,999
3,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 14
10,199
729
5,892
12,798
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mrئgod
Mercury
17
5 / 2 / 12
10,927
781
10,008
14,546
12,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
aDay1
Ah Muzen Cab
20
7 / 2 / 15
11,681
834
24,707
17,045
7,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 15
10,058
718
10,420
12,525
5,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 4 / 10
10,738
767
9,482
14,980
6,822
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
12
Kills
24
24
Deaths
13
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Belzeballs
Baba Yaga
5
4
4
1.75
W
2
3
14
3
L
Sol
4
4
4
1.5
W
Mercury
Mrئgod
Mercury
5
2
12
5.5
L
Ne Zha
Ocbete
Ne Zha
1
3
5
1.17
L
Hera
2
7
6
0.71
L
Thanatos
Spyrotechnik1
Thanatos
0
6
4
0.33
W
Ah Muzen Cab
aDay1
Ah Muzen Cab
7
2
15
7.25
W
3
2
15
5.25
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,932
Damage
60,509
71,755
Taken
71,894
35,269
Mitigated
39,553
27,643
Healing
38,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Belzeballs
Baba Yaga
12,975
258
782
4,483
12,997
5,521
195
657
12,171
35,598
0
W
5,892
591
9,764
4,889
12,798
7,030
751
8,373
4,425
26,532
0
L
Sol
21,624
6,827
824
8,346
16,502
5,623
1,654
2,029
14,374
37,922
0
W
Mercury
Mrئgod
Mercury
10,008
3,722
718
2,206
14,546
12,790
1,060
7,079
7,467
0
14,296
L
Ne Zha
Ocbete
Ne Zha
10,745
2,134
771
5,999
18,677
8,405
56
837
17,578
0
24,886
L
Hera
12,342
1,402
1,354
2,426
13,580
11,928
191
1,526
11,827
24,144
0
L
Thanatos
Spyrotechnik1
Thanatos
1,246
396
887
1,771
9,999
3,792
0
843
9,059
0
3,774
W
Ah Muzen Cab
aDay1
Ah Muzen Cab
24,707
7,568
882
4,793
17,045
7,443
1,276
11,225
5,820
0
48,627
W
10,420
3,740
7,046
3,846
12,525
5,468
1,962
8,566
3,959
0
31,328
W
9,482
1,975
624
3,502
14,980
6,822
607
11,698
3,282
0
17,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,111
Gold Earned
53,603
179
Minions Killed
146
0
Camps Cleared
0
1,326,079
Distance Traveled
1,417,573
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,310
736
60
4
0
291,587
0
W
Ra
10,199
729
43
3
0
263,700
0
L
Sol
9,687
692
57
4
0
241,591
0
W
Mercury
10,927
781
6
0
0
317,953
0
L
Ne Zha
9,073
648
17
1
0
275,863
0
L
Hera
10,109
722
40
3
0
255,570
1
L
Thanatos
7,932
567
5
0
0
261,468
1
W
Ah Muzen Cab
11,681
834
52
4
0
282,425
1
W
Cupid
10,058
718
38
3
0
277,288
0
W
Loki
10,738
767
7
1
0
276,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role