Player Matchup

Artio
Artio
Queen Echo Rush
Artio
Level 123
God Stats
7W - 4L
1,597 SR
Queue Stats
789W - 871L
1,529 Elo+
Party 1
Chronos
Chronos
TinyWhiteKid6
Chronos
Level 108
God Stats
4W - 0L
1,641 SR
Queue Stats
75W - 53L
1,567 Elo+
Solo
Apollo
Apollo
Vystrx
Apollo
Level 83
God Stats
3W - 0L
1,804 SR
Queue Stats
511W - 552L
1,511 Elo+
Party 1
Team Averages
Level 105
1,681 SR
1,536 Elo+

VS

Team Averages
Level 63
1,543 SR
1,556 Elo+
Gilgamesh
Gilgamesh
JNALG4112
Gilgamesh
Level 25
God Stats
2W - 3L
1,507 SR
Queue Stats
26W - 18L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
trackman24
Baron Samedi
Level 149
God Stats
17W - 17L
1,622 SR
Queue Stats
326W - 316L
1,549 Elo+
Solo
Hachiman
Hachiman
xGREYSTONEx
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
7,599
760
4,220
10,818
12,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
11
4 / 3 / 3
7,245
725
9,226
8,529
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Vystrx
Apollo
11
5 / 5 / 6
8,040
804
7,597
8,537
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JNALG4112
Gilgamesh
11
3 / 3 / 7
7,649
765
7,903
11,023
7,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
trackman24
Baron Samedi
10
4 / 5 / 5
7,534
753
6,817
7,569
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
xGREYSTONEx
Hachiman
11
4 / 4 / 5
7,254
725
6,668
8,249
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
12
Kills
11
11
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JNALG4112
Gilgamesh
3
3
7
2.17
W
3
3
6
2
W
Chronos
4
3
3
1.83
W
Apollo
Vystrx
Apollo
5
5
6
1.6
L
Baron Samedi
trackman24
Baron Samedi
4
5
5
1.3
L
Hachiman
xGREYSTONEx
Hachiman
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
21,388
27,884
Taken
26,841
18,783
Mitigated
13,045
6,460
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JNALG4112
Gilgamesh
7,903
1,353
318
1,805
11,023
7,462
0
3,845
7,178
0
17,668
W
4,220
267
706
1,832
10,818
12,710
260
3,212
7,234
10,888
0
W
Chronos
9,226
1,974
0
1,699
8,529
2,803
737
2,794
5,608
27,737
0
W
Apollo
Vystrx
Apollo
7,597
4,418
0
2,223
8,537
3,270
612
1,252
6,916
0
16,025
L
Baron Samedi
trackman24
Baron Samedi
6,817
383
1,349
1,898
7,569
2,976
105
4,147
3,422
14,833
0
L
Hachiman
xGREYSTONEx
Hachiman
6,668
4,473
0
1,036
8,249
2,607
540
5,628
2,621
0
21,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
22,437
79
Minions Killed
85
4
Camps Cleared
3
537,782
Distance Traveled
460,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,649
765
25
3
1
172,219
3
W
Artio
7,599
760
13
1
0
186,938
4
W
Chronos
7,245
725
47
5
1
173,920
1
W
Apollo
8,040
804
19
2
3
176,924
2
L
Baron Samedi
7,534
753
21
2
1
131,833
0
L
Hachiman
7,254
725
39
4
1
156,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role