Player Matchup

Cerberus
Cerberus
BlaringBobcat
Cerberus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,149 Elo+
Party 1
Hades
Hades
Slash69Boss
Hades
Level 28
God Stats
2W - 0L
1,598 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 1
Ao Kuang
Ao Kuang
TrainerJerry920
Ao Kuang
Level 66
God Stats
1W - 0L
1,290 SR
Queue Stats
30W - 48L
1,248 Elo+
Solo
Team Averages
Level 54
1,463 SR
1,168 Elo+

VS

Team Averages
Level 69
1,416 SR
1,270 Elo+
Ah Puch
Ah Puch
COVIDcommander19
Ah Puch
Level 24
God Stats
78W - 102L
1,356 SR
Queue Stats
184W - 294L
1,202 Elo+
Party 2
Kuzenbo
Kuzenbo
Ngolliday
Kuzenbo
Level 142
God Stats
4W - 6L
1,457 SR
Queue Stats
126W - 121L
1,427 Elo+
Solo
Bellona
Bellona
jedi_wookie_313
Bellona
Level 41
God Stats
2W - 3L
1,437 SR
Queue Stats
24W - 38L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlaringBobcat
Cerberus
16
10 / 4 / 13
12,371
773
14,335
22,800
9,902
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 10 / 18
11,409
713
14,086
21,174
11,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
17
14 / 2 / 9
13,072
817
12,514
16,036
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 8
9,904
619
17,741
15,717
5,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Ngolliday
Kuzenbo
16
10 / 5 / 4
13,554
847
14,709
18,695
32,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 10 / 7
10,768
673
12,764
17,520
10,144
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
27
Kills
16
16
Deaths
27
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlaringBobcat
Cerberus
10
4
13
4.13
L
2
12
8
0.5
L
Kuzenbo
Ngolliday
Kuzenbo
10
5
4
2.4
W
3
10
18
1.2
W
Ao Kuang
14
2
9
9.25
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,935
Damage
45,214
60,010
Taken
51,932
28,308
Mitigated
48,277
18,074
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlaringBobcat
Cerberus
14,335
2,133
1,181
7,066
22,800
9,902
573
14,566
8,234
44,153
0
L
17,741
1,933
672
1,515
15,717
5,218
463
13,536
2,181
37,899
0
L
Kuzenbo
Ngolliday
Kuzenbo
14,709
5,020
388
1,932
18,695
32,915
120
13,075
5,620
29,575
0
W
14,086
1,793
293
4,763
21,174
11,947
1,015
9,241
11,933
37,547
0
W
Ao Kuang
12,514
3,010
0
4,771
16,036
6,459
681
9,209
6,827
40,994
4,647
L
12,764
4,846
164
1,149
17,520
10,144
510
13,438
4,082
0
34,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
34,226
205
Minions Killed
120
7
Camps Cleared
6
754,887
Distance Traveled
706,140
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,371
773
77
5
1
257,265
2
L
Ah Puch
9,904
619
51
3
3
194,752
3
L
Kuzenbo
13,554
847
29
2
1
243,488
0
W
Hades
11,409
713
46
3
0
216,495
0
W
Ao Kuang
13,072
817
82
5
6
281,127
1
L
Bellona
10,768
673
40
3
2
267,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role