Player Matchup

Sobek
Sobek
Eltionoe
Sobek
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,354 Elo+
Party 3
Cthulhu
Cthulhu
Lordmiope410
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,171 Elo+
Party 3
Arachne
Arachne
MoppedByTragic
Arachne
Level 26
God Stats
29W - 19L
1,589 SR
Queue Stats
157W - 169L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Sherbet8867
Sun Wukong
Level 12
God Stats
4W - 9L
1,551 SR
Queue Stats
21W - 20L
1,435 Elo+
Party 2
Skadi
Skadi
StrikingSol
Skadi
Level 25
God Stats
39W - 26L
1,675 SR
Queue Stats
81W - 63L
1,532 Elo+
Party 2
Team Averages
Level 14
1,563 SR
1,373 Elo+

VS

Team Averages
Level 19
1,549 SR
1,494 Elo+
Neith
Neith
Malfoys
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SeniorPaladin
Guan Yu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 1
Bacchus
Bacchus
Trotsgg
Bacchus
Level 52
God Stats
4W - 1L
1,571 SR
Queue Stats
19W - 29L
1,324 Elo+
Party 1
Sol
Sol
Vaxtin
Sol
Level 14
God Stats
3W - 0L
1,663 SR
Queue Stats
23W - 7L
1,772 Elo+
Solo
Loki
Loki
warlock010120
Loki
Level 19
God Stats
8W - 6L
1,510 SR
Queue Stats
15W - 19L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eltionoe
Sobek
8
2 / 3 / 0
5,379
489
2,547
6,661
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Lordmiope410
Cthulhu
8
1 / 4 / 1
5,072
461
1,609
5,966
2,781
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 6 / 1
5,384
489
5,048
8,334
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Sherbet8867
Sun Wukong
9
1 / 2 / 0
5,402
491
2,437
6,235
3,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 0
5,795
527
4,025
6,261
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Malfoys
Neith
7
0 / 2 / 3
4,826
439
1,656
3,142
858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
10
2 / 1 / 2
5,675
516
2,459
5,800
5,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Trotsgg
Bacchus
8
1 / 0 / 3
5,360
487
2,797
4,941
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Vaxtin
Sol
13
10 / 2 / 3
7,945
722
12,265
7,388
3,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 2 / 3
6,139
558
2,626
5,821
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
17
17
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Eltionoe
Sobek
2
3
0
0.67
L
Cthulhu
Lordmiope410
Cthulhu
1
4
1
0.38
W
Neith
Malfoys
Neith
0
2
3
0.75
L
2
6
1
0.42
W
Guan Yu
2
1
2
3
L
Sun Wukong
Sherbet8867
Sun Wukong
1
2
0
0.5
L
1
2
0
0.5
W
Bacchus
Trotsgg
Bacchus
1
0
3
2.5
W
Sol
Vaxtin
Sol
10
2
3
5.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,666
Damage
21,803
33,457
Taken
27,092
15,601
Mitigated
14,497
3,514
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Eltionoe
Sobek
2,547
262
0
961
6,661
5,073
0
2,803
3,858
12,557
0
L
Cthulhu
Lordmiope410
Cthulhu
1,609
156
0
527
5,966
2,781
0
4,184
1,782
15,613
0
W
Neith
Malfoys
Neith
1,656
688
0
49
3,142
858
543
415
2,727
0
17,153
L
5,048
3,552
0
1,519
8,334
2,789
55
3,754
4,580
0
24,878
W
Guan Yu
2,459
151
50
2,684
5,800
5,124
136
118
5,682
0
12,760
L
Sun Wukong
Sherbet8867
Sun Wukong
2,437
873
0
507
6,235
3,069
0
1,126
5,109
0
21,942
L
4,025
2,554
0
0
6,261
1,889
731
3,195
3,066
0
33,803
W
Bacchus
Trotsgg
Bacchus
2,797
214
0
690
4,941
3,890
408
446
4,495
7,147
0
W
Sol
Vaxtin
Sol
12,265
4,544
0
4,934
7,388
3,061
3,752
2,545
4,843
52,644
0
W
2,626
753
0
1,629
5,821
1,564
0
632
5,189
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
29,945
212
Minions Killed
231
0
Camps Cleared
0
992,973
Distance Traveled
930,307
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,379
489
19
2
0
207,940
0
L
Cthulhu
5,072
461
20
2
0
181,878
0
W
Neith
4,826
439
38
3
0
140,898
0
L
Arachne
5,384
489
43
4
0
222,783
0
W
Guan Yu
5,675
516
33
3
0
205,412
0
L
Sun Wukong
5,402
491
50
5
0
200,100
1
L
Skadi
5,795
527
80
7
0
180,272
1
W
Bacchus
5,360
487
9
1
0
202,144
3
W
Sol
7,945
722
95
9
0
177,701
0
W
Loki
6,139
558
56
5
0
204,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role