Player Matchup

Hel
Hel
Freya
Hel
Level 160
God Stats
8W - 1L
1,754 SR
Queue Stats
98W - 14L
2,117 Elo+
Party 1
Ymir
Ymir
RatHorse
Ymir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,764 Elo+
Party 1
Sun Wukong
Sun Wukong
Óutlaw
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 10L
1,962 Elo+
Party 1
Team Averages
Level 132
1,585 SR
1,948 Elo+

VS

Team Averages
Level 122
1,570 SR
1,574 Elo+
Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Huntermayday
Ares
Level 158
God Stats
58W - 60L
1,591 SR
Queue Stats
843W - 938L
1,564 Elo+
Solo
Artemis
Artemis
JustINcr3dibl36
Artemis
Level 148
God Stats
7W - 8L
1,619 SR
Queue Stats
113W - 112L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Freya
Hel
13
10 / 2 / 5
9,060
906
16,627
9,217
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
3 / 1 / 14
8,240
824
7,459
11,980
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Óutlaw
Sun Wukong
11
4 / 3 / 8
7,720
772
7,103
11,523
4,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 4
6,497
650
6,447
7,169
3,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 2
7,667
767
5,434
15,758
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 6 / 1
7,645
765
9,744
12,451
4,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
4
0.5
W
Hel
Freya
Hel
10
2
5
6.25
L
2
7
2
0.43
L
4
6
1
0.75
W
Ymir
3
1
14
10
W
Sun Wukong
Óutlaw
Sun Wukong
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
21,625
32,720
Taken
35,378
19,572
Mitigated
23,782
11,519
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,447
565
0
1,040
7,169
3,804
0
4,894
2,265
21,504
0
W
Hel
Freya
Hel
16,627
1,028
4,344
5,043
9,217
2,809
929
3,040
6,177
45,063
0
L
5,434
304
0
754
15,758
15,119
0
10,065
4,932
11,743
0
L
9,744
5,018
0
3,125
12,451
4,859
0
8,342
3,983
0
24,279
W
Ymir
7,459
2,274
0
980
11,980
11,955
354
4,766
7,214
16,227
0
W
Sun Wukong
Óutlaw
Sun Wukong
7,103
1,777
0
1,152
11,523
4,808
260
4,567
6,956
0
20,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
21,809
130
Minions Killed
69
7
Camps Cleared
2
562,423
Distance Traveled
462,849
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,497
650
36
4
0
167,051
1
W
Hel
9,060
906
81
8
2
202,044
0
L
Ares
7,667
767
9
1
2
152,255
1
L
Artemis
7,645
765
24
2
0
143,543
1
W
Ymir
8,240
824
24
2
1
174,584
0
W
Sun Wukong
7,720
772
25
3
4
185,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role