Player Matchup

Cthulhu
Cthulhu
AE Lightning
Cthulhu
Level 23
God Stats
1W - 3L
1,326 SR
Queue Stats
9W - 27L
1,168 Elo+
Party 1
Geb
Geb
BlazeManSam
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,168 Elo+
Party 1
Poseidon
Poseidon
IronFistJol
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,045 Elo+
Party 1
Team Averages
Level 21
1,442 SR
1,127 Elo+

VS

Team Averages
Level 48
1,411 SR
1,311 Elo+
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Elxavix
Bakasura
Level 28
God Stats
1W - 0L
1,229 SR
Queue Stats
6W - 5L
865 Elo+
Party 2
Izanami
Izanami
ItookyourJello
Izanami
Level 89
God Stats
3W - 1L
1,505 SR
Queue Stats
7W - 4L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AE Lightning
Cthulhu
9
4 / 3 / 1
7,650
638
5,061
8,960
6,788
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 3
7,354
613
5,662
11,482
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
IronFistJol
Poseidon
10
1 / 5 / 3
7,320
610
7,477
7,404
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 8
7,680
640
4,586
7,029
6,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Elxavix
Bakasura
13
9 / 4 / 2
9,270
773
8,315
11,712
5,025
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 1 / 4
8,066
672
9,072
9,322
2,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
8
4
L
Cthulhu
AE Lightning
Cthulhu
4
3
1
1.5
L
0
4
3
0.38
W
Bakasura
Elxavix
Bakasura
9
4
2
2.5
L
Poseidon
IronFistJol
Poseidon
1
5
3
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
21,973
27,846
Taken
28,063
16,473
Mitigated
14,005
2,406
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,586
1,154
1,754
1,239
7,029
6,045
210
4,330
2,471
17,207
0
L
Cthulhu
AE Lightning
Cthulhu
5,061
238
217
1,481
8,960
6,788
144
1,644
7,160
12,740
0
L
5,662
1,432
0
708
11,482
7,997
42
1,701
9,037
12,245
0
W
Bakasura
Elxavix
Bakasura
8,315
6,023
0
2,407
11,712
5,025
1,610
8,105
3,195
0
15,668
L
Poseidon
IronFistJol
Poseidon
7,477
605
0
0
7,404
1,688
28
1,373
5,629
25,476
0
W
9,072
6,261
0
1,563
9,322
2,935
1,736
5,382
3,780
0
31,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
25,016
84
Minions Killed
96
2
Camps Cleared
4
557,192
Distance Traveled
611,885
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,680
640
33
3
0
177,403
0
L
Cthulhu
7,650
638
19
2
1
163,675
1
L
Geb
7,354
613
17
1
1
210,585
0
W
Bakasura
9,270
773
26
2
2
219,083
4
L
Poseidon
7,320
610
48
4
0
182,932
0
W
Izanami
8,066
672
37
3
2
215,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role