Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver III
KalaniNoa13
Ravana
Silver III
Level 87
God Stats
3W - 1L
1,728 SR
Queue Stats
66W - 69L
1,004 MMR
Party 2
Janus
Janus
Silver III
Vibin Sosa
Janus
Silver III
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 16L
1,413 MMR
Party 2
Achilles
Achilles
Silver I
mario0750
Achilles
Silver I
Level 156
God Stats
2W - 2L
1,273 SR
Queue Stats
194W - 213L
1,192 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,500 SR
1,322 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,620 SR
1,231 MMR
Vulcan
Vulcan
Silver II
DESTRUCTORDORTOS
Vulcan
Silver II
Level 86
God Stats
2W - 2L
1,511 SR
Queue Stats
142W - 162L
1,163 MMR
Solo
Athena
Athena
Silver II
JordanRocks
Athena
Silver II
Level 153
God Stats
2W - 1L
1,690 SR
Queue Stats
26W - 33L
1,130 MMR
Party 1
Anhur
Anhur
Silver I
KingScotty95
Anhur
Silver I
Level 153
God Stats
3W - 5L
1,565 SR
Queue Stats
287W - 280L
1,184 MMR
Solo
Mercury
Mercury
Silver V
TheeChickenHawk
Mercury
Silver V
Level 38
God Stats
0W - 1L
1,787 SR
Queue Stats
12W - 34L
1,180 MMR
Solo
Tiamat
Tiamat
Bronze III
natedagr8t1
Tiamat
Bronze III
Level 124
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 3 / 6
9,662
604
10,662
8,618
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
 
Ares
12
1 / 1 / 7
7,630
477
4,500
13,075
11,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
14
2 / 0 / 8
8,780
549
7,444
9,922
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
17
8 / 2 / 1
10,060
629
7,935
7,293
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
mario0750
Achilles
14
4 / 1 / 8
8,732
546
7,672
13,968
11,667
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BacchusGilgameshOdinMorgan Le Fay

VS

Bans
HeraArtemisThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,918
495
8,271
7,743
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
12
2 / 3 / 4
7,986
499
4,449
13,278
10,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 6 / 1
8,884
555
5,881
12,419
3,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 7 / 1
6,837
427
1,312
10,971
4,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
2 / 3 / 2
8,154
510
9,996
10,364
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
7
7
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
6
3.33
W
Ares
 
Ares
1
1
7
4.5
L
0
3
2
0.33
L
Athena
2
3
4
1.33
W
Ravana
2
0
8
6
L
3
6
1
0.58
L
0
7
1
0.07
W
Janus
8
2
1
4.25
W
Achilles
mario0750
Achilles
4
1
8
8
L
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
29,909
52,876
Taken
54,775
33,020
Mitigated
28,789
13,461
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,662
5,523
0
1,253
8,618
2,835
3,549
2,645
5,973
0
65,504
W
Ares
 
Ares
4,500
223
0
2,322
13,075
11,883
279
4,162
8,913
18,369
0
L
8,271
4,458
0
2,433
7,743
3,446
0
2,192
5,475
50,604
0
L
Athena
4,449
965
0
1,319
13,278
10,406
0
2,273
10,923
24,494
0
W
Ravana
7,444
2,227
0
2,792
9,922
4,117
386
4,158
5,764
0
55,401
L
5,881
3,921
0
3,838
12,419
3,937
2,012
2,749
9,662
0
49,361
L
1,312
451
0
1,193
10,971
4,434
0
1,045
9,910
0
35,348
W
Janus
7,935
677
172
1,864
7,293
2,518
27
4,879
2,414
62,885
0
W
Achilles
mario0750
Achilles
7,672
1,581
0
5,058
13,968
11,667
2,157
6,872
7,096
0
43,106
L
Tiamat
9,996
1,175
0
3,688
10,364
6,566
730
3,997
6,153
51,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
39,779
427
Minions Killed
402
0
Camps Cleared
0
1,510,889
Distance Traveled
1,447,944
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,662
604
122
8
0
282,362
2
W
Ares
7,630
477
18
1
0
304,088
3
L
Vulcan
7,918
495
102
6
0
302,090
0
L
Athena
7,986
499
32
2
0
309,425
4
W
Ravana
8,780
549
99
6
0
347,888
5
L
Anhur
8,884
555
100
6
0
251,317
5
L
Mercury
6,837
427
66
4
0
276,268
2
W
Janus
10,060
629
123
8
0
285,402
0
W
Achilles
8,732
546
65
4
0
291,149
2
L
Tiamat
8,154
510
102
6
0
308,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role