Player Matchup

Kukulkan
Kukulkan
Freya
Kukulkan
Level 160
God Stats
4W - 1L
1,519 SR
Queue Stats
98W - 14L
2,114 Elo+
Party 1
Sobek
Sobek
RatHorse
Sobek
Level 76
God Stats
2W - 0L
1,690 SR
Queue Stats
22W - 7L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
Óutlaw
Hou Yi
Level 159
God Stats
4W - 0L
1,714 SR
Queue Stats
48W - 10L
1,959 Elo+
Party 1
Team Averages
Level 132
1,641 SR
1,942 Elo+

VS

Team Averages
Level 119
1,589 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Apexx Batman
Tiamat
Level 108
God Stats
5W - 6L
1,502 SR
Queue Stats
421W - 416L
1,526 Elo+
Solo
Mercury
Mercury
trophy_socks9
Mercury
Level 124
God Stats
1W - 2L
1,764 SR
Queue Stats
83W - 82L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Freya
Kukulkan
16
12 / 3 / 12
11,273
867
16,290
9,437
4,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
RatHorse
Sobek
14
5 / 1 / 21
11,017
847
10,451
16,323
21,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Óutlaw
Hou Yi
14
13 / 4 / 9
10,937
841
17,306
9,872
3,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 9 / 4
9,429
725
6,178
23,078
19,227
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
11
2 / 9 / 3
8,146
627
9,258
15,019
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
4 / 12 / 2
9,382
722
6,835
15,715
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
30
Kills
8
8
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
4
0.44
L
Tiamat
2
9
3
0.39
W
Kukulkan
Freya
Kukulkan
12
3
12
6
W
Sobek
RatHorse
Sobek
5
1
21
15.5
L
Mercury
4
12
2
0.42
W
Hou Yi
Óutlaw
Hou Yi
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
22,271
35,632
Taken
53,812
29,676
Mitigated
32,044
6,816
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,178
1,352
100
6,233
23,078
19,227
0
10,676
12,219
0
20,799
L
Tiamat
9,258
667
36
1,823
15,019
7,263
0
7,746
7,085
22,628
0
W
Kukulkan
Freya
Kukulkan
16,290
2,342
0
819
9,437
4,124
878
1,581
7,756
50,592
0
W
Sobek
RatHorse
Sobek
10,451
1,128
0
2,739
16,323
21,845
313
4,271
11,650
23,157
0
L
Mercury
6,835
2,045
0
0
15,715
5,554
0
8,526
7,071
0
20,403
W
Hou Yi
Óutlaw
Hou Yi
17,306
12,358
0
3,258
9,872
3,707
1,372
3,213
6,361
0
27,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
26,957
138
Minions Killed
96
6
Camps Cleared
3
653,920
Distance Traveled
586,234
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,429
725
33
3
1
208,188
0
L
Tiamat
8,146
627
41
3
1
183,414
2
W
Kukulkan
11,273
867
95
7
3
202,701
1
W
Sobek
11,017
847
24
2
3
260,670
3
L
Mercury
9,382
722
22
2
1
194,632
2
W
Hou Yi
10,937
841
19
1
0
190,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role