Player Matchup

Anubis
Anubis
BotChadly
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,806 Elo+
Party 1
Neith
Neith
BrrrIssCuld
Neith
Level 18
God Stats
21W - 21L
1,433 SR
Queue Stats
41W - 37L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
Elmokiere
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,661 Elo+
Solo
Amaterasu
Amaterasu
FearfulBear2732
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,675 Elo+
Party 1
Sol
Sol
tinglypiano69
Sol
Level 142
God Stats
2W - 2L
1,453 SR
Queue Stats
173W - 131L
1,535 Elo+
Party 1
Team Averages
Level 42
1,477 SR
1,617 Elo+

VS

Team Averages
Level 19
1,520 SR
1,590 Elo+
Artemis
Artemis
Apollofer
Artemis
Level 24
God Stats
13W - 9L
1,792 SR
Queue Stats
183W - 208L
1,524 Elo+
Solo
Izanami
Izanami
Bear910
Izanami
Level 28
God Stats
5W - 1L
1,673 SR
Queue Stats
19W - 18L
1,660 Elo+
Solo
Fenrir
Fenrir
Jerjost
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,510 Elo+
Solo
Merlin
Merlin
MoneyyTeam17
Merlin
Level 19
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 4L
1,719 Elo+
Solo
Sun Wukong
Sun Wukong
Roblowe1999
Sun Wukong
Level 13
God Stats
2W - 2L
1,329 SR
Queue Stats
2W - 2L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BotChadly
Anubis
12
6 / 0 / 7
7,085
644
7,649
8,467
4,999
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 3 / 1
6,283
571
2,364
5,216
1,418
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Elmokiere
Sylvanus
9
1 / 0 / 9
5,765
524
2,372
6,992
3,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
FearfulBear2732
Amaterasu
12
7 / 1 / 4
7,279
662
4,869
7,469
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 3
7,329
666
5,718
7,312
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apollofer
Artemis
9
0 / 6 / 1
5,480
498
6,558
7,468
1,882
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Bear910
Izanami
12
3 / 2 / 0
6,874
625
4,426
5,107
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Jerjost
Fenrir
7
0 / 4 / 0
4,678
425
1,929
9,629
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
7
0 / 6 / 0
4,413
401
2,478
4,504
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Roblowe1999
Sun Wukong
7
1 / 5 / 0
5,073
461
2,506
6,606
1,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
23
Kills
4
4
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Apollofer
Artemis
0
6
1
0.08
L
Izanami
Bear910
Izanami
3
2
0
1.5
W
Anubis
BotChadly
Anubis
6
0
7
9.5
W
3
3
1
1.17
W
Sylvanus
Elmokiere
Sylvanus
1
0
9
5.5
W
Amaterasu
FearfulBear2732
Amaterasu
7
1
4
9
L
Fenrir
Jerjost
Fenrir
0
4
0
0
L
Merlin
0
6
0
0
L
Sun Wukong
Roblowe1999
Sun Wukong
1
5
0
0.2
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
17,897
35,456
Taken
33,314
16,037
Mitigated
9,457
19,334
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Apollofer
Artemis
6,558
3,077
0
1,608
7,468
1,882
0
4,432
3,036
0
26,983
L
Izanami
Bear910
Izanami
4,426
3,147
0
1,645
5,107
1,621
2,407
1,252
3,855
0
44,868
W
Anubis
BotChadly
Anubis
7,649
972
0
5,227
8,467
4,999
328
1,613
6,854
39,571
0
W
2,364
884
0
1,325
5,216
1,418
598
0
5,216
0
29,787
W
Sylvanus
Elmokiere
Sylvanus
2,372
764
1,773
3,316
6,992
3,332
105
395
6,524
13,162
0
W
Amaterasu
FearfulBear2732
Amaterasu
4,869
2,042
0
3,564
7,469
4,416
0
470
6,999
0
46,033
L
Fenrir
Jerjost
Fenrir
1,929
597
0
2,830
9,629
3,143
0
3,996
5,633
0
17,751
L
Merlin
2,478
302
0
300
4,504
838
0
2,663
1,841
13,327
0
L
Sun Wukong
Roblowe1999
Sun Wukong
2,506
292
0
379
6,606
1,973
0
3,396
3,210
0
9,058
W
5,718
3,103
0
4,129
7,312
1,872
3,569
0
7,276
40,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,741
Gold Earned
26,518
318
Minions Killed
203
0
Camps Cleared
0
971,795
Distance Traveled
840,129
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,480
498
36
3
0
158,954
0
L
Izanami
6,874
625
102
9
0
158,226
4
W
Anubis
7,085
644
73
7
0
185,640
1
W
Neith
6,283
571
58
5
0
175,995
0
W
Sylvanus
5,765
524
21
2
0
188,270
2
W
Amaterasu
7,279
662
86
8
0
238,667
2
L
Fenrir
4,678
425
36
3
0
164,247
0
L
Merlin
4,413
401
20
2
0
155,244
0
L
Sun Wukong
5,073
461
9
1
0
203,458
0
W
Sol
7,329
666
80
7
0
183,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role