Player Matchup

Izanami
Izanami
MiiKachu-
Izanami
Level 51
God Stats
0W - 3L
1,430 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 3
Ymir
Ymir
Mr-Mollusk
Ymir
Level 39
God Stats
1W - 2L
1,495 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 3
Skadi
Skadi
Satchy0
Skadi
Level 67
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SchoolBoyKew
Baron Samedi
Level 66
God Stats
2W - 1L
1,610 SR
Queue Stats
6W - 7L
1,118 Elo+
Party 1
Pele
Pele
thugjohnson2
Pele
Level 92
God Stats
6W - 10L
1,583 SR
Queue Stats
93W - 94L
1,451 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,319 Elo+

VS

Team Averages
Level 112
1,547 SR
1,376 Elo+
Fenrir
Fenrir
Bo0giEd0wN
Fenrir
Level 143
God Stats
18W - 29L
1,492 SR
Queue Stats
96W - 122L
1,359 Elo+
Party 2
Tyr
Tyr
ULTIMATE BLANCO
Tyr
Level 158
God Stats
2W - 0L
1,494 SR
Queue Stats
127W - 167L
1,321 Elo+
Party 2
Jormungandr
Jormungandr
UNUNUNUN
Jormungandr
Level 96
God Stats
8W - 4L
2,000 SR
Queue Stats
28W - 39L
1,400 Elo+
Solo
Cernunnos
Cernunnos
jonnykinawdi
Cernunnos
Level 124
God Stats
208W - 192L
1,536 SR
Queue Stats
330W - 312L
1,414 Elo+
Solo
Zeus
Zeus
wetpusthay
Zeus
Level 39
God Stats
3W - 3L
1,212 SR
Queue Stats
112W - 148L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MiiKachu-
Izanami
14
1 / 5 / 5
8,458
604
6,853
12,354
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 5
8,499
607
4,893
16,568
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Satchy0
Skadi
16
2 / 4 / 2
9,176
655
10,345
11,705
3,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SchoolBoyKew
Baron Samedi
15
2 / 7 / 0
8,475
605
4,439
12,662
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 7 / 1
8,572
612
8,723
11,084
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bo0giEd0wN
Fenrir
17
9 / 0 / 8
11,508
822
7,802
8,930
7,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 8
9,940
710
9,539
10,649
9,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
UNUNUNUN
Jormungandr
18
2 / 1 / 18
11,108
793
10,573
12,203
14,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
jonnykinawdi
Cernunnos
16
0 / 3 / 10
9,014
644
11,415
12,215
5,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 2 / 4
12,466
890
18,519
8,442
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
8
Kills
27
27
Deaths
8
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bo0giEd0wN
Fenrir
9
0
8
13
L
Izanami
MiiKachu-
Izanami
1
5
5
0.7
L
0
4
5
0.63
L
Skadi
Satchy0
Skadi
2
4
2
0.75
L
Baron Samedi
SchoolBoyKew
Baron Samedi
2
7
0
0.29
W
3
2
8
3.5
W
Jormungandr
UNUNUNUN
Jormungandr
2
1
18
11
W
Cernunnos
jonnykinawdi
Cernunnos
0
3
10
1.67
L
3
7
1
0.5
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
57,848
64,373
Taken
52,439
28,921
Mitigated
41,491
7,997
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bo0giEd0wN
Fenrir
7,802
1,371
0
1,147
8,930
7,821
672
1,401
7,529
0
23,131
L
Izanami
MiiKachu-
Izanami
6,853
4,744
368
1,772
12,354
3,788
413
5,185
7,066
0
25,629
L
4,893
75
0
806
16,568
11,377
120
10,515
5,821
15,823
0
L
Skadi
Satchy0
Skadi
10,345
4,761
0
2,326
11,705
3,847
536
3,503
8,185
0
38,071
L
Baron Samedi
SchoolBoyKew
Baron Samedi
4,439
67
237
1,932
12,662
5,594
109
5,301
7,229
22,975
0
W
9,539
703
0
1,444
10,649
9,935
0
2,234
8,415
0
27,753
W
Jormungandr
UNUNUNUN
Jormungandr
10,573
2,147
0
1,130
12,203
14,458
918
1,846
10,357
50,478
0
W
Cernunnos
jonnykinawdi
Cernunnos
11,415
5,658
0
4,184
12,215
5,866
3,630
2,674
9,541
0
31,278
L
8,723
1,697
0
556
11,084
4,315
0
3,996
6,980
0
20,246
W
18,519
2,225
0
1,990
8,442
3,411
612
1,556
6,886
41,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
54,036
236
Minions Killed
300
5
Camps Cleared
10
1,144,542
Distance Traveled
1,220,820
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,508
822
42
3
2
267,994
4
L
Izanami
8,458
604
38
3
0
218,899
0
L
Ymir
8,499
607
39
3
0
227,376
0
L
Skadi
9,176
655
81
6
2
241,389
2
L
Baron Samedi
8,475
605
38
3
0
199,733
3
W
Tyr
9,940
710
40
3
2
277,161
5
W
Jormungandr
11,108
793
95
7
3
264,209
3
W
Cernunnos
9,014
644
59
4
0
236,451
1
L
Pele
8,572
612
40
3
3
257,145
2
W
Zeus
12,466
890
64
5
3
175,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role