Player Matchup

Izanami
Izanami
CUSTOM T4RG3T
Izanami
Level 28
God Stats
18W - 45L
1,323 SR
Queue Stats
169W - 419L
1,326 Elo+
Party 1
Bellona
Bellona
alwaystired1987
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,184 Elo+
Solo
Scylla
Scylla
bigskunkybud
Scylla
Level 11
God Stats
3W - 14L
1,154 SR
Queue Stats
115W - 393L
1,077 Elo+
Party 1
Team Averages
Level 15
1,326 SR
1,196 Elo+

VS

Team Averages
Level 98
1,643 SR
1,584 Elo+
Achilles
Achilles
NAnblomi
Achilles
Level 63
God Stats
25W - 17L
1,679 SR
Queue Stats
766W - 658L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OJSimpson Wins
Tsukuyomi
Level 122
God Stats
19W - 13L
1,645 SR
Queue Stats
1,133W - 1,113L
1,640 Elo+
Party 2
Merlin
Merlin
jendansam
Merlin
Level 108
God Stats
72W - 71L
1,606 SR
Queue Stats
945W - 797L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 7 / 1
6,496
650
3,280
8,898
2,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 6 / 1
6,202
620
1,462
11,713
7,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
10
0 / 4 / 2
6,006
601
2,889
8,402
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NAnblomi
Achilles
12
6 / 1 / 10
8,222
822
7,729
12,125
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
OJSimpson Wins
Tsukuyomi
13
7 / 1 / 7
8,504
850
11,519
8,732
4,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
jendansam
Merlin
12
4 / 0 / 12
8,054
805
8,055
4,946
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
1
0.21
W
Achilles
NAnblomi
Achilles
6
1
10
11
W
Tsukuyomi
OJSimpson Wins
Tsukuyomi
7
1
7
10.5
L
1
6
1
0.25
L
Scylla
0
4
2
0.25
W
Merlin
jendansam
Merlin
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,631
Damage
27,303
29,013
Taken
25,803
12,758
Mitigated
15,082
2,041
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,280
1,956
0
548
8,898
2,621
0
2,654
6,032
0
6,848
W
Achilles
NAnblomi
Achilles
7,729
1,987
0
3,728
12,125
8,724
450
1,013
10,992
0
17,233
W
Tsukuyomi
OJSimpson Wins
Tsukuyomi
11,519
3,166
0
2,009
8,732
4,185
467
1,206
7,184
0
34,350
L
1,462
369
0
653
11,713
7,909
0
3,651
7,763
0
3,746
L
Scylla
2,889
359
0
840
8,402
2,228
0
1,750
6,522
17,117
0
W
Merlin
jendansam
Merlin
8,055
480
62
3,120
4,946
2,173
540
763
4,105
36,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,704
Gold Earned
24,780
54
Minions Killed
122
0
Camps Cleared
8
460,413
Distance Traveled
615,727
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,496
650
10
1
0
151,694
2
W
Achilles
8,222
822
23
2
3
202,380
2
W
Tsukuyomi
8,504
850
37
4
2
222,248
0
L
Bellona
6,202
620
12
1
0
145,717
2
L
Scylla
6,006
601
32
3
0
163,002
2
W
Merlin
8,054
805
62
6
3
191,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role