Player Matchup

Anubis
Anubis
BurntWafflez420
Anubis
Level 46
God Stats
16W - 10L
1,561 SR
Queue Stats
27W - 28L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
JPie
Guan Yu
Level 36
God Stats
5W - 1L
1,899 SR
Queue Stats
5W - 2L
1,645 Elo+
Party 1
Fenrir
Fenrir
Lageremir
Fenrir
Level 64
God Stats
7W - 6L
1,326 SR
Queue Stats
138W - 162L
1,274 Elo+
Solo
Skadi
Skadi
M0XXIL0VER
Skadi
Level 69
God Stats
27W - 17L
1,606 SR
Queue Stats
65W - 55L
1,557 Elo+
Party 1
Ganesha
Ganesha
Mexdragon
Ganesha
Level 84
God Stats
6W - 3L
1,610 SR
Queue Stats
32W - 33L
1,443 Elo+
Party 1
Team Averages
Level 60
1,600 SR
1,480 Elo+

VS

Team Averages
Level 65
1,532 SR
1,426 Elo+
Osiris
Osiris
MookiePanda
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,340 Elo+
Solo
Heimdallr
Heimdallr
azumomi
Heimdallr
Level 84
God Stats
21W - 25L
1,567 SR
Queue Stats
537W - 527L
1,471 Elo+
Party 2
Vulcan
Vulcan
enari_kazuko
Vulcan
Level 78
God Stats
4W - 7L
1,476 SR
Queue Stats
322W - 302L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
tatsuo12w
Ao Kuang
Level 111
God Stats
32W - 31L
1,618 SR
Queue Stats
512W - 482L
1,435 Elo+
Party 2
Ymir
Ymir
un_kochin_chin
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 5
10,053
670
10,704
7,813
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
JPie
Guan Yu
14
1 / 1 / 4
8,362
557
6,392
10,964
6,612
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lageremir
Fenrir
13
6 / 2 / 3
8,524
568
6,277
11,270
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
3 / 0 / 4
8,741
583
4,588
4,964
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Mexdragon
Ganesha
12
0 / 0 / 7
7,982
532
3,498
6,720
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 3 / 1
7,328
489
6,479
10,543
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
azumomi
Heimdallr
13
0 / 3 / 0
6,843
456
3,236
7,868
2,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
9
0 / 7 / 0
6,020
401
3,315
6,554
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
tatsuo12w
Ao Kuang
12
2 / 3 / 0
7,126
475
4,653
7,854
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,629
375
1,588
11,062
4,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
3
3
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
W
Guan Yu
JPie
Guan Yu
1
1
4
3
W
Fenrir
Lageremir
Fenrir
6
2
3
3.75
W
Skadi
3
0
4
5
W
Ganesha
Mexdragon
Ganesha
0
0
7
3.5
L
Osiris
1
3
1
0.5
L
Heimdallr
azumomi
Heimdallr
0
3
0
0
L
Vulcan
0
7
0
0
L
Ao Kuang
tatsuo12w
Ao Kuang
2
3
0
0.67
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
19,271
41,731
Taken
43,881
24,884
Mitigated
17,439
19,617
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,704
830
0
5,963
7,813
4,009
0
4,306
3,279
56,059
0
W
Guan Yu
JPie
Guan Yu
6,392
1,512
338
5,080
10,964
6,612
590
1,854
9,079
0
36,076
W
Fenrir
Lageremir
Fenrir
6,277
1,124
0
4,485
11,270
5,481
56
2,652
8,572
0
48,870
W
Skadi
4,588
2,297
0
2,194
4,964
1,599
2,572
547
4,417
0
57,995
W
Ganesha
Mexdragon
Ganesha
3,498
136
0
1,557
6,720
7,183
666
1,273
5,429
21,871
0
L
Osiris
6,479
1,692
0
4,172
10,543
7,913
522
92
9,883
7,348
30,860
L
Heimdallr
azumomi
Heimdallr
3,236
1,823
0
1,834
7,868
2,048
0
2,819
5,049
0
48,175
L
Vulcan
3,315
554
0
280
6,554
1,468
0
4,023
2,531
25,191
0
L
Ao Kuang
tatsuo12w
Ao Kuang
4,653
1,487
0
1,932
7,854
1,992
0
2,621
5,178
43,010
0
L
1,588
537
0
420
11,062
4,018
0
4,647
6,415
6,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
32,946
414
Minions Killed
310
0
Camps Cleared
0
1,372,992
Distance Traveled
1,293,317
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,053
670
110
7
0
271,402
0
W
Guan Yu
8,362
557
85
6
0
241,343
1
W
Fenrir
8,524
568
80
5
0
296,109
1
W
Skadi
8,741
583
127
8
0
272,533
2
W
Ganesha
7,982
532
12
1
0
291,605
3
L
Osiris
7,328
489
80
5
0
277,584
4
L
Heimdallr
6,843
456
96
6
0
279,672
3
L
Vulcan
6,020
401
46
3
0
218,391
0
L
Ao Kuang
7,126
475
71
5
0
255,076
3
L
Ymir
5,629
375
17
1
0
262,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role