Player Matchup

Chaac
Chaac
Elitemaster0
Chaac
Level 85
God Stats
7W - 9L
1,573 SR
Queue Stats
56W - 78L
1,396 Elo+
Party 2
Anhur
Anhur
FindingYeti59
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 148L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
TSSMB00
Cabrakan
Level 82
God Stats
3W - 7L
1,514 SR
Queue Stats
231W - 243L
1,476 Elo+
Party 2
Team Averages
Level 77
1,529 SR
1,427 Elo+

VS

Team Averages
Level 102
1,454 SR
1,457 Elo+
Scylla
Scylla
Acalaysia
Scylla
Level 61
God Stats
1W - 0L
1,598 SR
Queue Stats
5W - 3L
1,531 Elo+
Party 1
Apollo
Apollo
B1ackRav3n
Apollo
Level 126
God Stats
1W - 0L
1,537 SR
Queue Stats
13W - 20L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
Konnive
Gilgamesh
Level 119
God Stats
2W - 1L
1,225 SR
Queue Stats
10W - 10L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
10,988
578
13,300
17,867
22,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 8 / 3
10,539
555
6,285
14,783
5,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
TSSMB00
Cabrakan
15
5 / 8 / 4
11,954
629
16,847
24,284
17,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acalaysia
Scylla
16
7 / 4 / 7
12,635
665
15,617
9,080
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
B1ackRav3n
Apollo
17
8 / 6 / 8
13,005
684
15,639
16,871
6,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Konnive
Gilgamesh
16
4 / 0 / 13
13,671
720
12,662
21,943
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
19
20
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acalaysia
Scylla
7
4
7
2.63
W
Apollo
B1ackRav3n
Apollo
8
6
8
2
L
3
4
3
1.13
L
1
8
3
0.31
W
Gilgamesh
Konnive
Gilgamesh
4
0
13
10.5
L
Cabrakan
TSSMB00
Cabrakan
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
43,918
56,934
Taken
47,894
45,680
Mitigated
32,319
10,115
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acalaysia
Scylla
15,617
241
0
426
9,080
3,268
82
4,398
4,413
43,485
0
W
Apollo
B1ackRav3n
Apollo
15,639
9,308
0
4,230
16,871
6,615
2,690
7,589
8,792
0
55,871
L
13,300
915
0
5,194
17,867
22,787
0
5,253
12,249
772
37,515
L
6,285
1,946
0
1,327
14,783
5,154
0
2,244
12,425
0
29,749
W
Gilgamesh
Konnive
Gilgamesh
12,662
3,050
0
3,282
21,943
22,436
322
6,716
14,316
0
37,261
L
Cabrakan
TSSMB00
Cabrakan
16,847
3,019
0
3,594
24,284
17,739
0
7,839
16,061
44,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
39,311
155
Minions Killed
190
9
Camps Cleared
6
930,325
Distance Traveled
1,044,406
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,635
665
73
4
1
308,459
2
W
Apollo
13,005
684
84
4
1
318,387
5
L
Chaac
10,988
578
40
2
3
357,943
2
L
Anhur
10,539
555
62
3
4
287,697
1
W
Gilgamesh
13,671
720
33
2
4
417,560
5
L
Cabrakan
11,954
629
53
3
2
284,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role