Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ArmorsBane
Eset
Level 18
God Stats
6W - 5L
1,487 SR
Queue Stats
14W - 18L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
DivineKing333
Sun Wukong
Level 23
God Stats
3W - 3L
1,631 SR
Queue Stats
14W - 18L
1,346 Elo+
Party 1
Team Averages
Level 22
1,539 SR
1,397 Elo+

VS

Team Averages
Level 54
1,169 SR
1,150 Elo+
Ymir
Ymir
KoopaKing24
Ymir
Level 18
God Stats
2W - 7L
1,463 SR
Queue Stats
51W - 130L
1,167 Elo+
Party 2
Neith
Neith
MussoliniThe3rd
Neith
Level 80
God Stats
8W - 24L
1,023 SR
Queue Stats
61W - 148L
1,115 Elo+
Party 2
Thoth
Thoth
xXGhossanXx
Thoth
Level 63
God Stats
0W - 6L
1,021 SR
Queue Stats
31W - 114L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 14
8,676
723
5,675
9,439
12,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 1 / 9
9,457
788
13,380
5,773
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
DivineKing333
Sun Wukong
13
7 / 1 / 8
8,952
746
7,840
13,444
8,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
7,170
598
3,741
14,083
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 6 / 0
7,458
622
5,530
8,830
3,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
6,720
560
5,306
7,719
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
14
11
W
8
1
9
12.5
W
Sun Wukong
DivineKing333
Sun Wukong
7
1
8
11
L
0
6
2
0.17
L
2
6
0
0.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
14,577
28,656
Taken
30,632
23,325
Mitigated
17,699
7,248
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,675
1,037
0
269
9,439
12,784
447
2,428
7,011
11,341
0
W
13,380
816
1,477
1,533
5,773
2,371
1,269
2,942
2,831
46,340
0
W
Sun Wukong
DivineKing333
Sun Wukong
7,840
2,585
0
3,969
13,444
8,170
922
5,134
8,310
0
29,078
L
3,741
976
163
1,098
14,083
11,870
148
9,123
4,960
9,202
0
L
5,530
2,287
29
1,274
8,830
3,412
330
6,362
2,468
0
20,533
L
5,306
434
25
40
7,719
2,417
144
3,730
3,989
22,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
21,348
141
Minions Killed
77
7
Camps Cleared
1
662,838
Distance Traveled
525,042
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,676
723
16
1
0
212,532
0
W
Eset
9,457
788
79
7
4
227,550
5
W
Sun Wukong
8,952
746
46
4
3
222,756
2
L
Ymir
7,170
598
6
1
0
184,709
2
L
Neith
7,458
622
32
3
0
173,786
0
L
Thoth
6,720
560
39
3
1
166,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role