Player Matchup

Ra
Ra
ANGELlC-LOVER
Ra
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 52L
1,339 Elo+
Solo
Arachne
Arachne
Blexyyy
Arachne
Level 29
God Stats
20W - 12L
1,516 SR
Queue Stats
66W - 95L
1,321 Elo+
Party 1
Izanami
Izanami
MasterDragoonJ
Izanami
Level 14
God Stats
2W - 1L
1,672 SR
Queue Stats
8W - 9L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicTaurus2
Zhong Kui
Level 22
God Stats
2W - 1L
1,477 SR
Queue Stats
15W - 21L
1,413 Elo+
Party 1
Bellona
Bellona
giorgiodobkobds
Bellona
Level 6
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 1L
1,467 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,398 Elo+

VS

Team Averages
Level 14
1,453 SR
1,321 Elo+
Kukulkan
Kukulkan
Angry_Mexican25
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,096 Elo+
Solo
Olorun
Olorun
Dc-Bleach
Olorun
Level 5
God Stats
3W - 5L
1,547 SR
Queue Stats
4W - 8L
1,475 Elo+
Solo
Artemis
Artemis
FrostyOnWii-
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Arachne
Arachne
Ksawy3851
Arachne
Level 30
God Stats
7W - 12L
1,394 SR
Queue Stats
142W - 189L
1,347 Elo+
Solo
Neith
Neith
fox_gurl11
Neith
Level 28
God Stats
2W - 7L
1,326 SR
Queue Stats
102W - 106L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 9
12,778
532
4,746
17,503
11,205
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Blexyyy
Arachne
20
7 / 5 / 4
14,309
596
12,294
19,235
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 8 / 4
17,596
733
27,993
20,391
8,239
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ToxicTaurus2
Zhong Kui
19
4 / 6 / 5
13,274
553
9,671
14,263
9,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 6
14,960
623
7,027
15,754
16,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 7 / 9
10,265
428
8,668
13,715
5,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Dc-Bleach
Olorun
17
9 / 7 / 2
12,338
514
8,835
19,438
15,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
FrostyOnWii-
Artemis
7
1 / 6 / 2
7,488
312
2,608
6,134
1,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Ksawy3851
Arachne
18
12 / 10 / 5
12,413
517
17,564
26,270
11,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
19
5 / 7 / 8
12,211
509
14,213
17,899
6,532
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
34
Kills
30
31
Deaths
37
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
10
9
0.75
L
Kukulkan
3
7
9
1.07
W
Arachne
Blexyyy
Arachne
7
5
4
1.8
L
Olorun
Dc-Bleach
Olorun
9
7
2
1.43
L
Artemis
FrostyOnWii-
Artemis
1
6
2
0.33
L
Arachne
Ksawy3851
Arachne
12
10
5
1.45
W
15
8
4
2.13
W
Zhong Kui
ToxicTaurus2
Zhong Kui
4
6
5
1.08
L
Neith
5
7
8
1.29
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,731
Damage
51,888
87,146
Taken
83,456
53,303
Mitigated
40,284
19,136
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,746
965
908
2,766
17,503
11,205
862
4,738
12,765
26,482
0
L
Kukulkan
8,668
1,200
0
2,269
13,715
5,140
266
1,476
12,239
41,553
0
W
Arachne
Blexyyy
Arachne
12,294
8,210
0
2,637
19,235
7,334
459
3,618
15,617
0
117,422
L
Olorun
Dc-Bleach
Olorun
8,835
3,783
204
2,550
19,438
15,160
1,292
3,792
15,646
58,887
6,829
L
Artemis
FrostyOnWii-
Artemis
2,608
1,588
0
1,042
6,134
1,720
370
2,817
3,317
0
10,994
L
Arachne
Ksawy3851
Arachne
17,564
14,196
0
7,211
26,270
11,732
131
4,579
21,691
0
78,863
W
27,993
20,087
0
1,528
20,391
8,239
7,816
6,696
13,695
0
162,430
W
Zhong Kui
ToxicTaurus2
Zhong Kui
9,671
1,441
106
4,691
14,263
9,984
1,884
1,511
12,752
63,445
0
L
Neith
14,213
7,844
0
4,919
17,899
6,532
812
1,821
16,078
0
90,488
W
7,027
2,635
0
6,500
15,754
16,541
3,639
1,451
14,303
0
82,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,917
Gold Earned
54,715
664
Minions Killed
419
0
Camps Cleared
0
2,134,745
Distance Traveled
1,748,966
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,778
532
42
2
0
376,061
5
L
Kukulkan
10,265
428
47
2
0
447,607
0
W
Arachne
14,309
596
137
6
0
515,096
0
L
Olorun
12,338
514
106
4
0
347,334
1
L
Artemis
7,488
312
15
1
0
153,939
0
L
Arachne
12,413
517
105
4
0
431,365
0
W
Izanami
17,596
733
212
9
0
401,233
1
W
Zhong Kui
13,274
553
116
5
0
432,459
4
L
Neith
12,211
509
146
6
0
368,721
4
W
Bellona
14,960
623
157
7
0
409,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role