Player Matchup

Vamana
Vamana
MexiLuna
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,197 Elo+
Party 2
Kukulkan
Kukulkan
RoninToad-in
Kukulkan
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 2
King Arthur
King Arthur
bertie65
King Arthur
Level 5
God Stats
6W - 2L
1,882 SR
Queue Stats
6W - 2L
1,799 Elo+
Party 1
Cthulhu
Cthulhu
mannyboy4
Cthulhu
Level 4
God Stats
1W - 3L
1,096 SR
Queue Stats
5W - 8L
1,146 Elo+
Party 2
Discordia
Discordia
pyroneko1984
Discordia
Level 27
God Stats
20W - 14L
1,725 SR
Queue Stats
29W - 18L
1,643 Elo+
Party 1
Team Averages
Level 12
1,541 SR
1,422 Elo+

VS

Team Averages
Level 22
1,586 SR
1,488 Elo+
Bellona
Bellona
JHSDS
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,462 Elo+
Solo
Sol
Sol
TART4R
Sol
Level 16
God Stats
23W - 10L
1,667 SR
Queue Stats
40W - 35L
1,405 Elo+
Solo
Nemesis
Nemesis
db explicit
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,576 Elo+
Solo
Danzaburou
Danzaburou
samuraycham
Danzaburou
Level 27
God Stats
51W - 35L
1,763 SR
Queue Stats
135W - 120L
1,563 Elo+
Solo
Cthulhu
Cthulhu
tymothi
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 96L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MexiLuna
Vamana
20
3 / 3 / 14
13,647
975
8,047
23,798
17,318
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
RoninToad-in
Kukulkan
20
1 / 11 / 19
13,606
972
21,840
20,394
9,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bertie65
King Arthur
20
5 / 11 / 18
14,780
1,056
31,947
38,928
45,538
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mannyboy4
Cthulhu
20
2 / 7 / 19
13,689
978
17,719
29,860
32,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
pyroneko1984
Discordia
20
16 / 6 / 5
18,075
1,291
34,102
15,038
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JHSDS
Bellona
20
3 / 4 / 16
13,213
944
14,449
25,925
26,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
TART4R
Sol
20
9 / 7 / 17
15,394
1,100
31,872
22,816
8,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
db explicit
Nemesis
20
15 / 6 / 16
17,045
1,218
28,880
26,029
13,998
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
samuraycham
Danzaburou
20
9 / 5 / 12
14,589
1,042
27,838
18,224
8,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
tymothi
Cthulhu
20
2 / 5 / 25
14,080
1,006
17,539
27,324
36,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
124
27
Kills
38
38
Deaths
27
75
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bellona
JHSDS
Bellona
3
4
16
2.75
L
Vamana
MexiLuna
Vamana
3
3
14
3.33
L
Kukulkan
RoninToad-in
Kukulkan
1
11
19
0.95
W
Sol
TART4R
Sol
9
7
17
2.5
L
King Arthur
bertie65
King Arthur
5
11
18
1.27
W
Nemesis
db explicit
Nemesis
15
6
16
3.83
L
Cthulhu
mannyboy4
Cthulhu
2
7
19
1.64
L
Discordia
pyroneko1984
Discordia
16
6
5
3.08
W
Danzaburou
samuraycham
Danzaburou
9
5
12
3
W
Cthulhu
tymothi
Cthulhu
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,655
Damage
120,578
128,018
Taken
120,318
110,902
Mitigated
93,273
10,010
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JHSDS
Bellona
14,449
4,836
0
335
25,925
26,185
0
16,141
9,784
0
29,920
L
Vamana
MexiLuna
Vamana
8,047
2,714
1,661
5,513
23,798
17,318
0
6,604
17,194
0
33,475
L
Kukulkan
RoninToad-in
Kukulkan
21,840
3,983
0
767
20,394
9,300
0
7,730
12,664
47,106
0
W
Sol
TART4R
Sol
31,872
13,479
0
6,418
22,816
8,866
0
14,284
8,532
63,788
0
L
King Arthur
bertie65
King Arthur
31,947
4,232
0
190
38,928
45,538
0
16,807
22,121
137
47,965
W
Nemesis
db explicit
Nemesis
28,880
15,074
0
2,471
26,029
13,998
0
13,884
12,145
0
53,080
L
Cthulhu
mannyboy4
Cthulhu
17,719
1,419
743
0
29,860
32,516
0
12,651
17,209
29,995
0
L
Discordia
pyroneko1984
Discordia
34,102
812
0
1,136
15,038
6,230
0
5,619
9,419
76,913
0
W
Danzaburou
samuraycham
Danzaburou
27,838
16,701
0
2,657
18,224
8,098
0
10,755
7,469
0
45,090
W
Cthulhu
tymothi
Cthulhu
17,539
1,562
1,372
0
27,324
36,126
0
18,734
8,590
32,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,797
Gold Earned
74,321
265
Minions Killed
269
12
Camps Cleared
7
1,401,388
Distance Traveled
1,266,298
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,213
944
33
2
0
251,400
0
L
Vamana
13,647
975
58
4
0
307,756
0
L
Kukulkan
13,606
972
50
4
0
254,943
0
W
Sol
15,394
1,100
95
7
1
225,266
2
L
King Arthur
14,780
1,056
41
3
0
274,115
7
W
Nemesis
17,045
1,218
53
4
6
274,896
0
L
Cthulhu
13,689
978
35
3
1
288,035
1
L
Discordia
18,075
1,291
81
6
11
276,539
1
W
Danzaburou
14,589
1,042
43
3
0
237,905
0
W
Cthulhu
14,080
1,006
45
3
0
276,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role