Player Matchup

Thanatos
Thanatos
InvincibleSATOU
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 2
Ra
Ra
Sonofabeach02
Ra
Level 4
God Stats
2W - 5L
1,230 SR
Queue Stats
3W - 10L
1,079 Elo+
Solo
Bastet
Bastet
Sparkz42YT
Bastet
Level 13
God Stats
1W - 2L
1,333 SR
Queue Stats
61W - 57L
1,348 Elo+
Solo
Tiamat
Tiamat
chrisrpm5
Tiamat
Level 18
God Stats
4W - 16L
1,431 SR
Queue Stats
75W - 95L
1,346 Elo+
Solo
Ares
Ares
oD_sakibana-39
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 2
Team Averages
Level 12
1,399 SR
1,256 Elo+

VS

Team Averages
Level 29
1,503 SR
1,331 Elo+
Merlin
Merlin
FerdeJedi
Merlin
Level 28
God Stats
14W - 8L
1,720 SR
Queue Stats
30W - 19L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
JAYJOE333
Gilgamesh
Level 25
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Neith
Neith
WhiteClawsBaby
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,162 Elo+
Party 1
Xing Tian
Xing Tian
oaktreejohnson
Xing Tian
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 73L
1,349 Elo+
Solo
Arachne
Arachne
tynamite14
Arachne
Level 83
God Stats
10W - 12L
1,415 SR
Queue Stats
156W - 216L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 6 / 3
7,555
378
4,244
12,239
4,142
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 9 / 0
7,052
353
2,405
9,434
3,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Sparkz42YT
Bastet
13
5 / 6 / 1
8,727
436
10,453
14,968
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
chrisrpm5
Tiamat
11
0 / 6 / 1
7,061
353
3,894
13,179
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 9 / 1
7,279
364
3,370
16,713
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FerdeJedi
Merlin
18
12 / 0 / 5
11,961
598
15,360
8,870
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JAYJOE333
Gilgamesh
14
5 / 1 / 11
9,644
482
9,769
12,794
6,982
Cudgel

Cudgel

+10
Physical Power
+50
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 5 / 11
9,426
471
8,165
10,206
3,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
oaktreejohnson
Xing Tian
11
1 / 0 / 9
8,718
436
3,313
9,935
9,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
tynamite14
Arachne
16
12 / 2 / 10
11,022
551
11,645
12,126
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
7
Kills
34
36
Deaths
8
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
FerdeJedi
Merlin
12
0
5
14.5
L
Thanatos
1
6
3
0.42
W
Gilgamesh
JAYJOE333
Gilgamesh
5
1
11
10.5
L
1
9
0
0.11
L
Bastet
Sparkz42YT
Bastet
5
6
1
0.92
W
4
5
11
1.9
L
Tiamat
chrisrpm5
Tiamat
0
6
1
0.08
L
0
9
1
0.06
W
Xing Tian
oaktreejohnson
Xing Tian
1
0
9
5.5
W
Arachne
tynamite14
Arachne
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
48,252
66,533
Taken
53,931
30,699
Mitigated
29,095
11,642
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FerdeJedi
Merlin
15,360
1,005
0
1,126
8,870
3,787
4,796
1,137
7,601
77,036
0
L
Thanatos
4,244
1,667
190
6,352
12,239
4,142
0
2,299
9,604
0
23,591
W
Gilgamesh
JAYJOE333
Gilgamesh
9,769
1,504
199
2,781
12,794
6,982
126
2,140
10,369
0
38,132
L
2,405
368
15
674
9,434
3,188
0
1,616
7,772
24,346
0
L
Bastet
Sparkz42YT
Bastet
10,453
3,476
0
1,857
14,968
5,780
10
5,328
9,640
0
43,949
W
8,165
3,763
0
1,228
10,206
3,654
3,464
1,400
8,760
0
37,366
L
Tiamat
chrisrpm5
Tiamat
3,894
879
0
1,871
13,179
8,168
0
3,805
9,210
32,992
0
L
3,370
215
0
683
16,713
9,421
138
5,564
10,746
26,586
0
W
Xing Tian
oaktreejohnson
Xing Tian
3,313
392
0
760
9,935
9,373
1,268
1,744
8,107
14,971
0
W
Arachne
tynamite14
Arachne
11,645
7,832
0
6,526
12,126
5,299
843
2,520
9,425
0
53,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
50,771
229
Minions Killed
367
0
Camps Cleared
0
1,454,355
Distance Traveled
1,758,713
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,961
598
134
7
0
384,811
0
L
Thanatos
7,555
378
54
3
0
305,402
0
W
Gilgamesh
9,644
482
51
3
0
373,254
2
L
Ra
7,052
353
29
1
0
269,699
0
L
Bastet
8,727
436
66
3
0
340,059
4
W
Neith
9,426
471
79
4
0
343,652
5
L
Tiamat
7,061
353
46
2
0
239,538
0
L
Ares
7,279
364
34
2
0
299,657
0
W
Xing Tian
8,718
436
12
1
0
277,815
2
W
Arachne
11,022
551
91
5
0
379,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role