Player Matchup

Anubis
Anubis
BeastManX
Anubis
Level 25
God Stats
9W - 13L
1,387 SR
Queue Stats
19W - 33L
1,303 Elo+
Solo
Hades
Hades
IMortePortatore
Hades
Level 21
God Stats
6W - 4L
1,624 SR
Queue Stats
119W - 138L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
Wolfking1518
Cernunnos
Level 19
God Stats
35W - 28L
1,444 SR
Queue Stats
84W - 93L
1,349 Elo+
Party 1
Nemesis
Nemesis
bolian77
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,205 Elo+
Solo
Cthulhu
Cthulhu
pawthead
Cthulhu
Level 13
God Stats
6W - 10L
1,418 SR
Queue Stats
8W - 15L
1,292 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,313 Elo+

VS

Team Averages
Level 17
1,554 SR
1,544 Elo+
Bellona
Bellona
I ElToDaSmIaS I
Bellona
Level 28
God Stats
0W - 1L
1,253 SR
Queue Stats
40W - 47L
1,415 Elo+
Solo
Nemesis
Nemesis
Phantomxg
Nemesis
Level 29
God Stats
2W - 2L
1,538 SR
Queue Stats
3W - 2L
1,532 Elo+
Party 2
Vulcan
Vulcan
Rdust
Vulcan
Level 10
God Stats
1W - 2L
1,736 SR
Queue Stats
10W - 6L
1,536 Elo+
Solo
Zeus
Zeus
Sigmagx
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
abelgx
Neith
Level 2
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeastManX
Anubis
20
9 / 8 / 12
15,647
1,043
14,836
20,255
8,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 8 / 11
16,672
1,111
32,423
30,634
18,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Wolfking1518
Cernunnos
20
6 / 11 / 21
14,451
963
20,197
26,537
9,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
bolian77
Nemesis
20
0 / 6 / 8
12,121
808
1,177
14,574
5,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
pawthead
Cthulhu
20
9 / 5 / 21
16,701
1,113
25,392
37,605
48,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 21
13,563
904
9,997
31,174
19,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Phantomxg
Nemesis
20
17 / 5 / 17
18,140
1,209
31,130
21,374
8,789
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Rdust
Vulcan
20
12 / 2 / 17
17,180
1,145
42,483
12,725
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
Sigmagx
Zeus
20
7 / 13 / 24
16,260
1,084
25,712
20,459
15,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
abelgx
Neith
20
2 / 7 / 17
13,667
911
10,778
15,366
5,673
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
134
40
Kills
38
38
Deaths
40
73
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeastManX
Anubis
9
8
12
1.88
L
0
13
21
0.81
W
16
8
11
2.69
L
Nemesis
Phantomxg
Nemesis
17
5
17
5.1
L
Vulcan
Rdust
Vulcan
12
2
17
10.25
L
Zeus
Sigmagx
Zeus
7
13
24
1.46
W
Cernunnos
Wolfking1518
Cernunnos
6
11
21
1.5
L
Neith
abelgx
Neith
2
7
17
1.5
W
Nemesis
bolian77
Nemesis
0
6
8
0.67
W
Cthulhu
pawthead
Cthulhu
9
5
21
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,025
Damage
120,100
129,605
Taken
101,098
91,702
Mitigated
54,522
11,347
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeastManX
Anubis
14,836
257
774
1,712
20,255
8,937
0
11,932
8,323
47,715
0
L
9,997
2,913
0
897
31,174
19,822
0
23,685
7,489
0
29,209
W
32,423
1,771
349
4,972
30,634
18,665
0
18,492
12,142
54,368
0
L
Nemesis
Phantomxg
Nemesis
31,130
17,436
0
3,163
21,374
8,789
0
14,129
7,245
0
51,277
L
Vulcan
Rdust
Vulcan
42,483
12,777
103
1,550
12,725
5,032
0
9,434
3,291
86,973
0
L
Zeus
Sigmagx
Zeus
25,712
6,460
0
0
20,459
15,206
0
17,439
3,020
39,742
0
W
Cernunnos
Wolfking1518
Cernunnos
20,197
9,812
0
392
26,537
9,946
0
15,895
10,642
0
40,290
L
Neith
abelgx
Neith
10,778
6,361
0
1,094
15,366
5,673
0
7,964
7,402
0
29,882
W
Nemesis
bolian77
Nemesis
1,177
1,177
0
0
14,574
5,851
0
4,464
10,110
0
7,987
W
Cthulhu
pawthead
Cthulhu
25,392
1,399
1,211
1,937
37,605
48,303
0
17,412
20,193
69,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,592
Gold Earned
78,810
264
Minions Killed
258
5
Camps Cleared
9
1,189,962
Distance Traveled
1,322,877
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,647
1,043
79
5
1
231,630
2
L
Bellona
13,563
904
40
3
1
273,312
1
W
Hades
16,672
1,111
58
4
1
249,298
0
L
Nemesis
18,140
1,209
52
3
4
338,448
0
L
Vulcan
17,180
1,145
98
7
0
313,627
0
L
Zeus
16,260
1,084
34
2
2
177,951
0
W
Cernunnos
14,451
963
28
2
0
207,701
0
L
Neith
13,667
911
34
2
2
219,539
1
W
Nemesis
12,121
808
12
1
2
185,432
0
W
Cthulhu
16,701
1,113
87
6
1
315,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role