Player Matchup

Kuzenbo
Kuzenbo
Descend-Gravity
Kuzenbo
Level 9
God Stats
25W - 21L
1,500 SR
Queue Stats
119W - 109L
1,160 Elo+
Party 4
Nemesis
Nemesis
S7 DarkSpeedGod
Nemesis
Level 16
God Stats
13W - 12L
1,466 SR
Queue Stats
13W - 13L
1,348 Elo+
Solo
Artemis
Artemis
dyedog
Artemis
Level 14
God Stats
39W - 24L
1,471 SR
Queue Stats
73W - 85L
1,283 Elo+
Party 1
Anubis
Anubis
lChagol
Anubis
Level 63
God Stats
92W - 57L
1,632 SR
Queue Stats
134W - 120L
1,499 Elo+
Party 4
Bellona
Bellona
overlord beanis
Bellona
Level 32
God Stats
63W - 52L
1,566 SR
Queue Stats
251W - 250L
1,433 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,345 Elo+

VS

Team Averages
Level 27
1,412 SR
1,379 Elo+
Gilgamesh
Gilgamesh
GreenPhoenix94
Gilgamesh
Level 21
God Stats
6W - 11L
1,392 SR
Queue Stats
30W - 42L
1,312 Elo+
Party 2
Thor
Thor
RedFox684
Thor
Level 38
God Stats
0W - 3L
1,175 SR
Queue Stats
111W - 121L
1,421 Elo+
Party 2
Hercules
Hercules
SMKEKE
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,369 Elo+
Solo
Izanami
Izanami
Sof-Fun
Izanami
Level 23
God Stats
65W - 60L
1,524 SR
Queue Stats
91W - 93L
1,450 Elo+
Party 3
Ares
Ares
trpl_tp_mcha_frp
Ares
Level 24
God Stats
111W - 133L
1,468 SR
Queue Stats
182W - 255L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,423
542
2,650
4,003
2,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 0
6,262
626
3,133
4,168
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
dyedog
Artemis
8
0 / 3 / 2
5,207
521
2,783
4,749
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
lChagol
Anubis
10
6 / 0 / 2
6,122
612
6,991
4,466
2,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 1
6,190
619
2,888
4,279
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreenPhoenix94
Gilgamesh
7
0 / 3 / 0
4,511
451
1,260
5,198
1,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
0 / 0 / 0
4,837
484
542
6,851
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SMKEKE
Hercules
8
3 / 3 / 0
5,519
552
4,232
6,982
3,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Sof-Fun
Izanami
8
0 / 4 / 1
4,939
494
2,577
7,358
1,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,469
447
1,842
6,919
1,371
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Gilgamesh
GreenPhoenix94
Gilgamesh
0
3
0
0
L
Thor
0
0
0
0
W
3
0
0
3
L
Hercules
SMKEKE
Hercules
3
3
0
1
L
Izanami
Sof-Fun
Izanami
0
4
1
0.13
W
Artemis
dyedog
Artemis
0
3
2
0.33
W
Anubis
lChagol
Anubis
6
0
2
7
W
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
10,453
21,665
Taken
33,308
9,975
Mitigated
9,306
6,030
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,650
1,014
24
1,278
4,003
2,613
378
686
3,317
14,164
0
L
Gilgamesh
GreenPhoenix94
Gilgamesh
1,260
294
0
26
5,198
1,627
51
0
5,198
0
11,598
L
Thor
542
46
0
3,525
6,851
1,472
0
1,005
5,799
0
22,625
W
3,133
1,662
0
802
4,168
1,228
0
0
4,168
0
24,273
L
Hercules
SMKEKE
Hercules
4,232
962
0
1,095
6,982
3,768
248
596
6,386
0
18,539
L
Izanami
Sof-Fun
Izanami
2,577
1,459
0
1,946
7,358
1,068
115
3,902
3,222
0
27,283
W
Artemis
dyedog
Artemis
2,783
1,542
0
366
4,749
1,449
1,152
0
4,749
0
15,359
W
Anubis
lChagol
Anubis
6,991
425
0
2,004
4,466
2,255
320
1,156
3,310
32,162
0
W
2,888
722
0
1,556
4,279
2,430
0
0
4,279
0
33,398
L
1,842
0
0
2,067
6,919
1,371
0
3,728
3,062
16,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
24,275
232
Minions Killed
195
0
Camps Cleared
0
1,010,788
Distance Traveled
891,414
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,423
542
28
3
0
202,328
1
L
Gilgamesh
4,511
451
19
2
0
179,330
0
L
Thor
4,837
484
58
6
0
201,646
0
W
Nemesis
6,262
626
53
5
0
190,900
0
L
Hercules
5,519
552
41
4
0
156,303
1
L
Izanami
4,939
494
51
5
0
176,094
0
W
Artemis
5,207
521
32
3
0
181,893
1
W
Anubis
6,122
612
57
6
0
194,773
5
W
Bellona
6,190
619
62
6
0
240,894
3
L
Ares
4,469
447
26
3
0
178,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role