Player Matchup

Sun Wukong
Sun Wukong
FatherNook82
Sun Wukong
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Nu Wa
Nu Wa
OMGITsMaui
Nu Wa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,141 Elo+
Party 2
Olorun
Olorun
nostalgictrip
Olorun
Level 18
God Stats
2W - 2L
1,423 SR
Queue Stats
5W - 18L
1,104 Elo+
Party 2
Team Averages
Level 39
1,474 SR
1,202 Elo+

VS

Team Averages
Level 36
1,493 SR
1,340 Elo+
Ullr
Ullr
AngryGuy419
Ullr
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
30W - 60L
1,180 Elo+
Party 1
Anubis
Anubis
FuriousGuy68
Anubis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wduw8350
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,723 SR
Queue Stats
32W - 34L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatherNook82
Sun Wukong
14
2 / 1 / 15
11,066
692
4,584
11,554
11,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
16
10 / 3 / 9
12,186
762
19,278
9,164
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 5 / 6
11,541
721
15,225
13,086
4,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
10,202
638
5,654
17,064
5,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
12
1 / 9 / 1
9,223
576
5,381
16,464
5,361
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Wduw8350
Morgan Le Fay
13
3 / 3 / 4
10,263
641
8,665
12,307
9,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
8
9
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Sun Wukong
FatherNook82
Sun Wukong
2
1
15
9.5
L
Anubis
1
9
1
0.17
W
Nu Wa
10
3
9
4.83
L
Morgan Le Fay
Wduw8350
Morgan Le Fay
3
3
4
1.67
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
19,700
33,804
Taken
45,835
19,435
Mitigated
20,182
5,972
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,654
2,535
0
108
17,064
5,167
1,187
11,965
4,629
0
37,809
W
Sun Wukong
FatherNook82
Sun Wukong
4,584
580
0
362
11,554
11,294
88
4,861
5,813
0
18,590
L
Anubis
5,381
254
399
2,026
16,464
5,361
0
12,283
3,809
23,054
0
W
Nu Wa
19,278
5,876
0
598
9,164
3,147
1,603
4,350
4,814
48,805
0
L
Morgan Le Fay
Wduw8350
Morgan Le Fay
8,665
490
0
404
12,307
9,654
168
9,972
1,971
29,471
0
W
15,225
8,628
1,191
3,821
13,086
4,994
719
4,988
8,098
33,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
29,688
145
Minions Killed
153
3
Camps Cleared
6
741,993
Distance Traveled
659,012
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,202
638
73
5
3
203,138
0
W
Sun Wukong
11,066
692
28
2
0
236,478
0
L
Anubis
9,223
576
41
3
1
214,432
0
W
Nu Wa
12,186
762
63
4
2
261,761
0
L
Morgan Le Fay
10,263
641
39
2
2
241,442
1
W
Olorun
11,541
721
54
3
1
243,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role