Player Matchup

Arachne
Arachne
AphroditeX0125
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,608 Elo+
Solo
Hades
Hades
ElTruenoPai6000
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
OPPDESTROYER09
Sylvanus
Level 4
God Stats
2W - 2L
1,714 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Izanami
Izanami
ReconnX3692
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,673 Elo+
Solo
Sol
Sol
ScraggyGFE
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,695 Elo+
Party 1
Team Averages
Level 11
1,543 SR
1,640 Elo+

VS

Team Averages
Level 14
1,475 SR
1,621 Elo+
Bellona
Bellona
IsaacLD09
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,683 Elo+
Solo
Nemesis
Nemesis
Violet_DeChateau
Nemesis
Level 28
God Stats
39W - 31L
1,630 SR
Queue Stats
267W - 185L
1,718 Elo+
Solo
Olorun
Olorun
acheki
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,617 Elo+
Solo
Tyr
Tyr
shoyah
Tyr
Level 27
God Stats
2W - 3L
1,418 SR
Queue Stats
21W - 22L
1,430 Elo+
Solo
Aphrodite
Aphrodite
static-marquee8
Aphrodite
Level 8
God Stats
3W - 1L
1,327 SR
Queue Stats
20W - 21L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 3
13,196
508
13,031
23,692
12,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 3 / 6
15,378
591
22,681
22,484
20,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
0 / 5 / 3
11,481
442
6,735
17,737
17,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ReconnX3692
Izanami
16
2 / 9 / 2
11,246
433
12,790
15,312
4,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 5 / 3
13,910
535
30,011
27,501
10,955
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IsaacLD09
Bellona
19
4 / 6 / 8
12,220
470
14,184
29,459
26,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
20 / 2 / 6
16,604
639
33,279
29,736
16,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
acheki
Olorun
20
4 / 5 / 7
13,447
517
9,715
17,543
7,265
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
shoyah
Tyr
20
0 / 3 / 5
13,327
513
11,654
29,942
27,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
static-marquee8
Aphrodite
19
1 / 3 / 12
12,240
471
9,647
28,203
26,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
18
Kills
29
29
Deaths
19
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
5
3
6
2.67
W
Bellona
IsaacLD09
Bellona
4
6
8
1.33
L
Sylvanus
0
5
3
0.3
L
Izanami
ReconnX3692
Izanami
2
9
2
0.33
L
8
5
3
1.9
W
20
2
6
11.5
W
Olorun
acheki
Olorun
4
5
7
1.5
W
Tyr
shoyah
Tyr
0
3
5
0.83
W
Aphrodite
static-marquee8
Aphrodite
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,248
Damage
78,479
106,726
Taken
134,883
66,093
Mitigated
103,834
37,022
Healing
65,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,031
8,257
0
8,834
23,692
12,378
2,304
3,602
20,090
0
108,776
L
22,681
2,168
204
10,631
22,484
20,817
351
3,691
18,793
110,243
0
W
Bellona
IsaacLD09
Bellona
14,184
2,966
0
7,103
29,459
26,597
1,702
10,853
18,606
6,621
56,888
L
Sylvanus
6,735
1,870
117
665
17,737
17,113
934
2,939
14,798
45,418
9,287
L
Izanami
ReconnX3692
Izanami
12,790
7,538
0
1,364
15,312
4,830
130
3,605
11,707
0
58,338
L
30,011
9,978
0
15,207
27,501
10,955
0
6,559
20,942
99,512
12,598
W
33,279
21,787
0
10,112
29,736
16,005
2,639
13,681
16,055
0
164,174
W
Olorun
acheki
Olorun
9,715
5,740
1,749
5,357
17,543
7,265
1,885
9,764
7,779
92,721
0
W
Tyr
shoyah
Tyr
11,654
1,597
0
12,941
29,942
27,346
1,068
16,132
13,810
0
103,778
W
Aphrodite
static-marquee8
Aphrodite
9,647
265
9,199
19,359
28,203
26,621
1,902
7,940
20,263
99,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,211
Gold Earned
67,838
691
Minions Killed
758
0
Camps Cleared
0
2,377,265
Distance Traveled
2,562,600
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,196
508
147
6
0
541,298
1
L
Hades
15,378
591
203
8
0
489,108
4
W
Bellona
12,220
470
97
4
0
562,689
2
L
Sylvanus
11,481
442
99
4
0
439,885
6
L
Izanami
11,246
433
98
4
0
433,644
0
L
Sol
13,910
535
144
6
0
473,330
1
W
Nemesis
16,604
639
181
7
0
589,913
1
W
Olorun
13,447
517
158
6
0
476,795
3
W
Tyr
13,327
513
192
7
0
556,422
3
W
Aphrodite
12,240
471
130
5
0
376,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role