Player Matchup

Artio
Artio
Aqwardslast
Artio
Level 127
God Stats
1W - 1L
1,274 SR
Queue Stats
31W - 25L
1,567 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FlapTickler
Cu Chulainn
Level 136
God Stats
24W - 16L
1,694 SR
Queue Stats
123W - 96L
1,652 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Koranthus
Tsukuyomi
Level 149
God Stats
1W - 0L
1,676 SR
Queue Stats
120W - 137L
1,575 Elo+
Solo
Chiron
Chiron
Odlawok
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,565 Elo+
Party 1
Poseidon
Poseidon
Seraphex
Poseidon
Level 124
God Stats
8W - 9L
1,482 SR
Queue Stats
68W - 55L
1,609 Elo+
Party 1
Team Averages
Level 120
1,525 SR
1,594 Elo+

VS

Team Averages
Level 116
1,500 SR
1,546 Elo+
Anubis
Anubis
BrotherCousin202
Anubis
Level 139
God Stats
3W - 11L
1,345 SR
Queue Stats
311W - 332L
1,567 Elo+
Party 2
Artemis
Artemis
Chaostheory375
Artemis
Level 109
God Stats
3W - 4L
1,574 SR
Queue Stats
331W - 334L
1,539 Elo+
Solo
Thanatos
Thanatos
DesolateCreation
Thanatos
Level 153
God Stats
11W - 17L
1,364 SR
Queue Stats
290W - 288L
1,527 Elo+
Party 2
Ymir
Ymir
TheDarkEagle524
Ymir
Level 73
God Stats
35W - 25L
1,644 SR
Queue Stats
247W - 252L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
YoboBites
Jormungandr
Level 106
God Stats
6W - 13L
1,574 SR
Queue Stats
208W - 222L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 10
5,968
497
3,186
9,476
5,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
FlapTickler
Cu Chulainn
12
2 / 1 / 1
6,940
578
8,594
9,324
5,149
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Koranthus
Tsukuyomi
12
2 / 2 / 2
6,749
562
2,412
7,302
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Odlawok
Chiron
14
12 / 1 / 0
8,454
705
11,174
6,150
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Seraphex
Poseidon
12
2 / 1 / 5
6,331
528
6,181
4,480
1,186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,110
593
6,317
7,911
4,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 0
5,718
477
4,039
7,820
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 4 / 0
6,671
556
3,668
8,087
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 5 / 2
4,821
402
1,102
10,136
4,879
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
YoboBites
Jormungandr
12
0 / 2 / 1
6,671
556
4,668
9,087
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
2
3
3
1.17
L
1
4
0
0.25
L
4
4
0
1
W
Cu Chulainn
FlapTickler
Cu Chulainn
2
1
1
2.5
W
Tsukuyomi
Koranthus
Tsukuyomi
2
2
2
1.5
W
Chiron
Odlawok
Chiron
12
1
0
12
W
Poseidon
Seraphex
Poseidon
2
1
5
4.5
L
0
5
2
0.2
L
Jormungandr
YoboBites
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
19,794
36,732
Taken
43,041
15,549
Mitigated
20,016
13,153
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,186
904
410
2,327
9,476
5,371
70
2,423
7,053
9,845
0
L
6,317
0
0
2,853
7,911
4,104
516
3,149
4,762
47,400
0
L
4,039
1,885
0
2,040
7,820
1,680
0
1,091
6,729
0
31,413
L
3,668
946
0
6,360
8,087
3,236
0
1,878
6,209
0
33,086
W
Cu Chulainn
FlapTickler
Cu Chulainn
8,594
1,388
0
3,181
9,324
5,149
622
4,609
4,588
0
49,198
W
Tsukuyomi
Koranthus
Tsukuyomi
2,412
647
0
3,414
7,302
2,003
0
1,219
6,083
0
30,880
W
Chiron
Odlawok
Chiron
11,174
5,724
380
2,294
6,150
1,840
150
1,453
4,697
0
51,763
W
Poseidon
Seraphex
Poseidon
6,181
890
0
1,147
4,480
1,186
0
2,256
2,224
36,446
0
L
1,102
85
141
880
10,136
4,879
104
3,160
6,976
5,151
0
L
Jormungandr
YoboBites
Jormungandr
4,668
1,581
0
3,055
9,087
6,117
0
320
8,767
42,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
30,991
344
Minions Killed
336
0
Camps Cleared
0
1,183,335
Distance Traveled
1,030,817
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,968
497
11
1
0
235,080
7
L
Anubis
7,110
593
104
9
0
198,390
2
L
Artemis
5,718
477
57
5
0
190,292
1
L
Thanatos
6,671
556
69
6
0
213,704
3
W
Cu Chulainn
6,940
578
103
9
0
241,545
2
W
Tsukuyomi
6,749
562
75
6
0
240,155
3
W
Chiron
8,454
705
91
8
0
234,485
0
W
Poseidon
6,331
528
64
5
0
232,070
4
L
Ymir
4,821
402
7
1
0
209,181
0
L
Jormungandr
6,671
556
99
8
0
219,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role