Player Matchup

Camazotz
Camazotz
BugzBryant
Camazotz
Level 61
God Stats
9W - 7L
1,623 SR
Queue Stats
293W - 259L
1,510 Elo+
Party 1
Discordia
Discordia
Meyples
Discordia
Level 56
God Stats
4W - 2L
1,891 SR
Queue Stats
76W - 53L
1,545 Elo+
Party 1
Anhur
Anhur
WizardAngry
Anhur
Level 124
God Stats
12W - 8L
1,442 SR
Queue Stats
414W - 397L
1,514 Elo+
Party 1
Bellona
Bellona
patsnationd45
Bellona
Level 153
God Stats
9W - 7L
1,516 SR
Queue Stats
348W - 315L
1,562 Elo+
Party 1
Ymir
Ymir
rabitogh
Ymir
Level 17
God Stats
14W - 14L
1,457 SR
Queue Stats
19W - 22L
1,399 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,506 Elo+

VS

Team Averages
Level 58
1,383 SR
1,343 Elo+
Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
CheddarBoug2020
Nu Wa
Level 87
God Stats
3W - 7L
1,409 SR
Queue Stats
116W - 141L
1,368 Elo+
Party 2
Hel
Hel
HYP3R--VIP3R_717
Hel
Level 54
God Stats
0W - 5L
1,319 SR
Queue Stats
8W - 12L
1,421 Elo+
Party 3
Terra
Terra
STONEDPICHU
Terra
Level 18
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 21L
1,264 Elo+
Party 2
Neith
Neith
sirNICKARIA
Neith
Level 17
God Stats
0W - 2L
1,426 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BugzBryant
Camazotz
12
2 / 2 / 0
7,252
604
4,355
8,455
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Meyples
Discordia
12
2 / 1 / 6
7,122
594
5,151
4,277
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 2
6,638
553
4,774
7,720
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
14
8 / 0 / 6
8,344
695
9,666
6,376
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
10
1 / 0 / 4
6,496
541
2,669
4,096
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 4 / 0
7,136
595
6,334
10,974
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 1
5,468
456
2,606
6,514
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,936
495
5,484
6,674
5,159
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 3 / 1
4,598
383
578
6,798
4,028
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 1
4,993
416
2,590
7,033
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
6
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
0
1.25
W
Camazotz
BugzBryant
Camazotz
2
2
0
1
L
0
4
1
0.13
L
1
2
0
0.5
W
Discordia
Meyples
Discordia
2
1
6
5
L
0
3
1
0.17
W
5
3
2
2
W
Bellona
8
0
6
11
W
Ymir
1
0
4
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
17,592
30,924
Taken
37,993
12,735
Mitigated
15,440
12,834
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,334
898
0
3,648
10,974
3,373
0
2,486
8,216
0
38,054
W
Camazotz
BugzBryant
Camazotz
4,355
1,664
0
4,684
8,455
3,976
656
5,788
2,667
0
41,098
L
2,606
632
0
750
6,514
1,780
0
1,321
4,921
21,062
0
L
5,484
586
0
3,529
6,674
5,159
0
0
6,674
31,328
0
W
Discordia
Meyples
Discordia
5,151
351
0
1,057
4,277
1,057
0
690
3,587
37,307
0
L
578
36
258
1,244
6,798
4,028
0
2,488
4,214
3,449
0
W
4,774
1,704
0
2,834
7,720
1,950
341
480
7,240
0
35,936
W
Bellona
9,666
2,458
0
2,860
6,376
3,602
0
1,067
5,309
0
53,327
W
Ymir
2,669
282
0
1,399
4,096
2,150
167
696
3,400
14,728
0
L
2,590
982
0
1,706
7,033
1,100
585
885
6,148
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
28,131
350
Minions Killed
218
0
Camps Cleared
0
1,181,035
Distance Traveled
1,083,735
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,136
595
77
6
0
254,229
1
W
Camazotz
7,252
604
83
7
0
238,099
4
L
Nu Wa
5,468
456
37
3
0
200,015
1
L
Hel
5,936
495
63
5
0
224,760
1
W
Discordia
7,122
594
78
7
0
240,141
5
L
Terra
4,598
383
6
1
0
202,934
0
W
Anhur
6,638
553
61
5
0
198,732
4
W
Bellona
8,344
695
97
8
0
283,797
3
W
Ymir
6,496
541
31
3
0
220,266
2
L
Neith
4,993
416
35
3
0
201,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role