Player Matchup

Ao Kuang
Ao Kuang
Diamond II
Hyper Shaggy
Ao Kuang
Diamond II
Level 160
God Stats
6W - 4L
1,790 SR
Queue Stats
138W - 115L
2,334 MMR
Solo
Skadi
Skadi
Diamond I
LAST_KING_TGC
Skadi
Diamond I
Level 157
God Stats
13W - 9L
1,694 SR
Queue Stats
379W - 367L
2,387 MMR
Solo
Hel
Hel
Masters
M3LO SZN
Hel
Masters
Level 149
God Stats
12W - 16L
1,592 SR
Queue Stats
641W - 626L
2,409 MMR
Solo
Loki
Loki
Diamond IV
lEatGlass_
Loki
Diamond IV
Level 99
God Stats
14W - 6L
1,716 SR
Queue Stats
77W - 56L
2,242 MMR
Party 2
Odin
Odin
Diamond I
sSHADOW3_-
Odin
Diamond I
Level 95
God Stats
2W - 3L
1,598 SR
Queue Stats
343W - 313L
2,369 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,678 SR
2,348 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,528 SR
2,348 MMR
Bacchus
Bacchus
Diamond II
Gonclop
Bacchus
Diamond II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
2,309 MMR
Party 1
Kali
Kali
Diamond II
IIMcNaStYII
Kali
Diamond II
Level 143
God Stats
15W - 9L
1,699 SR
Queue Stats
257W - 239L
2,314 MMR
Solo
Artemis
Artemis
Diamond I
LostThirteen
Artemis
Diamond I
Level 158
God Stats
1W - 4L
1,242 SR
Queue Stats
345W - 333L
2,398 MMR
Solo
Raijin
Raijin
Diamond II
Some-Stoner_0717
Raijin
Diamond II
Level 157
God Stats
7W - 13L
1,607 SR
Queue Stats
210W - 191L
2,420 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Svnlights
Cu Chulainn
Masters
Level 157
God Stats
1W - 2L
1,593 SR
Queue Stats
524W - 523L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hyper Shaggy
Ao Kuang
17
5 / 1 / 8
10,910
574
9,483
16,476
18,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 3 / 13
12,194
642
12,966
14,305
5,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 9
11,567
609
12,781
12,603
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
14 / 0 / 6
12,438
655
18,105
11,012
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 12
10,849
571
6,625
14,876
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CabrakanTiamatPersephoneMorgan Le FayGilgamesh

VS

Bans
AthenaHeimdallrCerberusKhepriSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gonclop
Bacchus
11
2 / 7 / 6
7,721
406
8,515
14,885
12,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 2
8,524
449
6,991
17,633
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
LostThirteen
Artemis
14
4 / 8 / 2
9,290
489
10,298
13,759
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 4
8,899
468
5,646
16,345
9,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
Svnlights
Cu Chulainn
15
1 / 4 / 1
9,186
483
8,752
16,993
14,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
31
Kills
8
8
Deaths
31
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gonclop
Bacchus
2
7
6
0.71
W
Ao Kuang
Hyper Shaggy
Ao Kuang
5
1
8
9
L
1
8
2
0.25
W
3
3
13
3.17
L
Artemis
LostThirteen
Artemis
4
8
2
0.63
W
5
2
9
4.75
L
0
4
4
0.5
L
Cu Chulainn
Svnlights
Cu Chulainn
1
4
1
0.38
W
14
0
6
17
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,960
Damage
40,202
69,272
Taken
79,615
54,433
Mitigated
49,137
37,286
Healing
19,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gonclop
Bacchus
8,515
1,396
0
1,914
14,885
12,108
0
3,630
11,255
22,530
0
W
Ao Kuang
Hyper Shaggy
Ao Kuang
9,483
1,787
0
8,230
16,476
18,536
2,623
2,429
13,309
59,034
0
L
6,991
2,642
0
5,696
17,633
8,753
0
6,353
11,280
0
58,638
W
12,966
7,301
0
7,468
14,305
5,427
5,917
4,067
10,238
0
100,453
L
Artemis
LostThirteen
Artemis
10,298
4,075
0
2,280
13,759
4,327
2,576
2,377
11,382
0
56,069
W
12,781
365
6,338
7,826
12,603
8,898
1,932
4,043
8,512
86,343
0
L
5,646
717
112
4,572
16,345
9,168
0
4,159
12,186
58,446
0
L
Cu Chulainn
Svnlights
Cu Chulainn
8,752
1,296
0
4,460
16,993
14,781
145
5,745
11,248
3,255
53,457
W
18,105
6,019
0
2,275
11,012
5,546
0
2,881
7,900
0
72,315
W
6,625
1,396
0
5,149
14,876
16,026
1,879
4,414
10,320
0
27,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
43,620
532
Minions Killed
448
0
Camps Cleared
0
1,909,316
Distance Traveled
1,730,682
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,721
406
26
1
0
374,225
7
W
Ao Kuang
10,910
574
86
5
0
358,849
5
L
Kali
8,524
449
102
5
0
354,600
2
W
Skadi
12,194
642
153
8
0
333,747
5
L
Artemis
9,290
489
95
5
0
294,952
6
W
Hel
11,567
609
148
8
0
376,364
10
L
Raijin
8,899
468
118
6
0
341,251
13
L
Cu Chulainn
9,186
483
107
6
0
365,654
5
W
Loki
12,438
655
108
6
0
441,567
1
W
Odin
10,849
571
37
2
0
398,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role