Player Matchup

Anubis
Anubis
Reiju Vinsmoke
Anubis
Level 147
God Stats
4W - 2L
1,632 SR
Queue Stats
117W - 124L
1,447 Elo+
Party 2
Khepri
Khepri
casa_blanca911
Khepri
Level 22
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 2L
1,234 Elo+
Solo
Cupid
Cupid
highdad76
Cupid
Level 29
God Stats
28W - 13L
1,536 SR
Queue Stats
40W - 32L
1,435 Elo+
Party 2
Team Averages
Level 66
1,646 SR
1,372 Elo+

VS

Team Averages
Level 15
1,590 SR
1,473 Elo+
Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Egey_Chickin
Neith
Level 3
God Stats
1W - 1L
1,793 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Kira-_-won
Achilles
Level 17
God Stats
2W - 4L
1,478 SR
Queue Stats
20W - 28L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
11,091
739
15,059
15,001
9,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 11
10,750
717
7,386
10,045
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
highdad76
Cupid
14
3 / 2 / 7
10,102
673
11,375
6,336
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 6 / 1
9,451
630
10,189
14,024
4,127
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 1
8,966
598
5,920
8,261
2,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Kira-_-won
Achilles
13
1 / 4 / 4
9,322
621
9,185
18,034
14,592
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
1
0.58
L
1
4
1
0.38
L
Achilles
Kira-_-won
Achilles
1
4
4
0.75
W
8
3
5
3.5
W
3
0
11
8.5
W
Cupid
highdad76
Cupid
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,820
Damage
25,294
31,382
Taken
40,319
27,533
Mitigated
20,983
14,279
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,189
5,377
0
0
14,024
4,127
0
7,921
6,103
0
26,412
L
5,920
2,339
0
559
8,261
2,264
48
5,202
3,059
0
26,065
L
Achilles
Kira-_-won
Achilles
9,185
2,470
0
5,130
18,034
14,592
0
10,045
7,989
0
22,222
W
15,059
1,003
0
8,254
15,001
9,485
0
481
14,520
57,525
0
W
7,386
968
215
4,562
10,045
14,710
0
0
10,045
19,648
0
W
Cupid
highdad76
Cupid
11,375
7,754
143
1,105
6,336
3,338
792
0
6,336
0
33,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
27,739
174
Minions Killed
120
9
Camps Cleared
3
805,929
Distance Traveled
824,052
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,451
630
43
3
3
276,120
0
L
Neith
8,966
598
47
3
0
248,506
0
L
Achilles
9,322
621
30
2
0
299,426
4
W
Anubis
11,091
739
80
5
4
255,268
3
W
Khepri
10,750
717
21
1
0
300,571
2
W
Cupid
10,102
673
73
5
5
250,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role