Player Matchup

Bellona
Bellona
Dogpuppykid
Bellona
Level 46
God Stats
14W - 12L
1,385 SR
Queue Stats
75W - 84L
1,479 Elo+
Party 3
Cupid
Cupid
EggFruitSoup
Cupid
Level 50
God Stats
20W - 23L
1,441 SR
Queue Stats
415W - 443L
1,374 Elo+
Party 2
Hercules
Hercules
ElyonKris
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HorridFuture38
Nu Wa
Level 39
God Stats
8W - 12L
1,450 SR
Queue Stats
165W - 182L
1,433 Elo+
Party 2
Susano
Susano
lil banana23114
Susano
Level 114
God Stats
1W - 1L
1,817 SR
Queue Stats
164W - 155L
1,448 Elo+
Party 3
Team Averages
Level 50
1,519 SR
1,447 Elo+

VS

Team Averages
Level 80
1,469 SR
1,366 Elo+
Sol
Sol
Blastfemii
Sol
Level 100
God Stats
2W - 2L
1,822 SR
Queue Stats
217W - 210L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
Dmanhunter3
Kuzenbo
Level 101
God Stats
24W - 27L
1,424 SR
Queue Stats
101W - 109L
1,373 Elo+
Party 1
Bastet
Bastet
JTK_smile96
Bastet
Level 119
God Stats
2W - 3L
1,356 SR
Queue Stats
277W - 305L
1,358 Elo+
Solo
Hou Yi
Hou Yi
StickyJoker58
Hou Yi
Level 65
God Stats
0W - 1L
1,245 SR
Queue Stats
41W - 49L
1,385 Elo+
Party 1
Chaac
Chaac
Sweaty Ladd
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dogpuppykid
Bellona
16
10 / 1 / 0
9,789
612
12,534
12,150
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 2 / 4
8,598
537
11,030
7,790
2,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ElyonKris
Hercules
10
0 / 3 / 4
6,265
392
741
8,292
2,424
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 0 / 5
9,531
596
12,314
5,742
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 2 / 5
9,102
569
7,913
10,575
3,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,670
479
5,068
10,362
2,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Dmanhunter3
Kuzenbo
11
1 / 9 / 1
7,082
443
7,662
13,890
10,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
13
4 / 9 / 1
8,775
548
4,502
14,837
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 5 / 2
7,447
465
8,414
10,017
3,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 2
6,879
430
5,024
13,463
9,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
33
Kills
8
8
Deaths
33
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Kuzenbo
Dmanhunter3
Kuzenbo
1
9
1
0.17
W
Bellona
Dogpuppykid
Bellona
10
1
0
10
W
8
2
4
5
W
Hercules
ElyonKris
Hercules
0
3
4
0.67
W
5
0
5
7.5
L
Bastet
4
9
1
0.5
L
3
5
2
0.8
L
0
7
2
0.14
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
30,670
44,549
Taken
62,569
18,194
Mitigated
30,125
8,180
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,068
719
12
3,802
10,362
2,873
0
6,434
3,928
56,225
0
L
Kuzenbo
Dmanhunter3
Kuzenbo
7,662
1,200
10
948
13,890
10,204
220
1,613
12,277
41,181
0
W
Bellona
Dogpuppykid
Bellona
12,534
5,804
0
3,981
12,150
7,715
1,855
5,130
6,812
0
57,754
W
11,030
5,917
0
1,460
7,790
2,164
1,502
1,050
6,646
0
50,494
W
Hercules
ElyonKris
Hercules
741
282
15
1,319
8,292
2,424
0
1,923
6,211
0
11,209
W
12,314
2,166
0
1,405
5,742
2,119
290
3,040
2,664
68,356
0
L
Bastet
4,502
1,123
0
3,774
14,837
4,255
0
2,763
12,074
0
40,998
L
8,414
4,634
321
2,335
10,017
3,158
138
1,096
8,921
0
35,588
L
5,024
807
0
1,410
13,463
9,635
0
917
12,546
4,205
26,556
W
7,913
1,773
0
0
10,575
3,772
0
2,177
8,398
0
44,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,285
Gold Earned
37,853
405
Minions Killed
397
0
Camps Cleared
0
1,555,115
Distance Traveled
1,395,433
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,670
479
130
8
0
261,358
5
L
Kuzenbo
7,082
443
78
5
0
284,974
3
W
Bellona
9,789
612
104
7
0
312,580
1
W
Cupid
8,598
537
102
6
0
304,168
0
W
Hercules
6,265
392
22
1
0
304,916
3
W
Nu Wa
9,531
596
102
6
0
296,462
5
L
Bastet
8,775
548
80
5
0
297,047
3
L
Hou Yi
7,447
465
50
3
0
274,265
1
L
Chaac
6,879
430
59
4
0
277,789
0
W
Susano
9,102
569
75
5
0
336,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role