Player Matchup

Ravana
Ravana
Mellomatic
Ravana
Level 104
God Stats
3W - 9L
1,207 SR
Queue Stats
211W - 205L
1,450 Elo+
Solo
Danzaburou
Danzaburou
PoisonOfDeath
Danzaburou
Level 145
God Stats
32W - 19L
1,590 SR
Queue Stats
232W - 249L
1,302 Elo+
Solo
Eset
Eset
SoundingApollo2
Eset
Level 126
God Stats
10W - 14L
1,381 SR
Queue Stats
146W - 145L
1,350 Elo+
Solo
Tyr
Tyr
TrueBlueTravi
Tyr
Level 121
God Stats
9W - 8L
1,437 SR
Queue Stats
154W - 161L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
ViperFurion
Baron Samedi
Level 138
God Stats
2W - 0L
1,330 SR
Queue Stats
29W - 41L
1,379 Elo+
Solo
Team Averages
Level 127
1,389 SR
1,395 Elo+

VS

Team Averages
Level 101
1,450 SR
1,354 Elo+
Sobek
Sobek
BLINKINYOURAREA
Sobek
Level 141
God Stats
1W - 1L
1,705 SR
Queue Stats
72W - 85L
1,415 Elo+
Solo
Pele
Pele
Boldemori
Pele
Level 107
God Stats
0W - 2L
1,481 SR
Queue Stats
26W - 34L
1,313 Elo+
Party 1
Janus
Janus
EDUARDO04091996
Janus
Level 104
God Stats
2W - 2L
1,069 SR
Queue Stats
23W - 33L
1,251 Elo+
Party 1
Guan Yu
Guan Yu
Oscarlc
Guan Yu
Level 87
God Stats
0W - 1L
1,381 SR
Queue Stats
29W - 36L
1,386 Elo+
Party 1
Fenrir
Fenrir
zeusjebus67
Fenrir
Level 67
God Stats
4W - 3L
1,612 SR
Queue Stats
19W - 22L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mellomatic
Ravana
17
10 / 0 / 23
12,137
934
13,236
7,646
6,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PoisonOfDeath
Danzaburou
16
2 / 3 / 11
9,810
755
8,572
8,531
3,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 1 / 18
11,950
919
18,619
6,235
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 24
11,945
919
14,065
19,100
23,097
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
ViperFurion
Baron Samedi
19
11 / 3 / 13
12,438
957
16,601
10,619
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,386
645
5,421
19,365
20,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
14
2 / 9 / 4
9,164
705
7,733
17,051
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 11 / 2
7,959
612
9,331
14,352
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Oscarlc
Guan Yu
13
0 / 10 / 4
7,688
591
4,063
17,879
12,709
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
16
5 / 7 / 1
11,104
854
9,324
15,625
10,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
24
40
Kills
9
9
Deaths
40
89
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Pele
2
9
4
0.44
L
1
11
2
0.18
W
Ravana
Mellomatic
Ravana
10
0
23
21.5
L
Guan Yu
Oscarlc
Guan Yu
0
10
4
0.2
W
Danzaburou
PoisonOfDeath
Danzaburou
2
3
11
2.5
W
10
1
18
19
W
7
2
24
9.5
W
Baron Samedi
ViperFurion
Baron Samedi
11
3
13
5.83
L
Fenrir
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,093
Damage
35,872
52,131
Taken
84,272
40,254
Mitigated
60,888
19,039
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,421
479
0
2,124
19,365
20,324
0
6,573
12,032
18,672
0
L
Pele
7,733
1,771
0
2,300
17,051
11,632
0
8,428
8,204
0
20,844
L
9,331
635
0
836
14,352
5,620
1
6,487
7,499
21,858
0
W
Ravana
Mellomatic
Ravana
13,236
3,728
0
1,406
7,646
6,861
0
2,957
4,503
0
23,031
L
Guan Yu
Oscarlc
Guan Yu
4,063
1,093
1,189
1,792
17,879
12,709
28
6,354
10,980
0
12,833
W
Danzaburou
PoisonOfDeath
Danzaburou
8,572
4,993
0
1,628
8,531
3,222
3,096
3,450
4,950
0
32,932
W
18,619
1,431
815
1,571
6,235
2,204
967
1,719
4,385
26,828
0
W
14,065
1,530
0
5,479
19,100
23,097
194
4,613
14,149
0
30,731
W
Baron Samedi
ViperFurion
Baron Samedi
16,601
1,877
3,262
4,878
10,619
4,870
690
2,895
7,596
55,885
0
L
Fenrir
9,324
680
0
147
15,625
10,603
0
6,088
9,027
321
23,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
44,301
257
Minions Killed
156
10
Camps Cleared
5
1,161,402
Distance Traveled
1,044,422
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,386
645
23
2
0
237,667
4
L
Pele
9,164
705
37
3
1
197,813
0
L
Janus
7,959
612
39
3
2
176,412
3
W
Ravana
12,137
934
29
2
2
279,010
4
L
Guan Yu
7,688
591
20
2
1
195,304
0
W
Danzaburou
9,810
755
60
5
1
177,703
0
W
Eset
11,950
919
29
2
0
231,451
1
W
Tyr
11,945
919
30
2
3
260,732
4
W
Baron Samedi
12,438
957
109
8
4
212,506
4
L
Fenrir
11,104
854
37
3
1
237,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role