Player Matchup

Zhong Kui
Zhong Kui
BLACK J0KER 18
Zhong Kui
Level 159
God Stats
8W - 7L
1,353 SR
Queue Stats
192W - 223L
1,527 Elo+
Party 3
Chaac
Chaac
TheDexiduous
Chaac
Level 89
God Stats
15W - 9L
1,628 SR
Queue Stats
77W - 100L
1,491 Elo+
Party 3
Ares
Ares
ThorEinridi
Ares
Level 154
God Stats
2W - 2L
1,847 SR
Queue Stats
86W - 70L
1,609 Elo+
Party 4
Thanatos
Thanatos
plainsaber
Thanatos
Level 34
God Stats
1W - 0L
1,406 SR
Queue Stats
11W - 19L
1,486 Elo+
Party 4
Team Averages
Level 109
1,559 SR
1,528 Elo+

VS

Team Averages
Level 59
1,555 SR
1,488 Elo+
Ares
Ares
BillyBA6969
Ares
Level 26
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
Minato_Uchihowdy
Gilgamesh
Level 84
God Stats
4W - 4L
1,771 SR
Queue Stats
40W - 32L
1,642 Elo+
Party 1
Cernunnos
Cernunnos
inhuman_human
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 2
Chang'e
Chang'e
oGuzzlightyear
Chang'e
Level 109
God Stats
0W - 2L
1,432 SR
Queue Stats
50W - 44L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLACK J0KER 18
Zhong Kui
19
8 / 2 / 7
12,589
839
18,873
15,297
13,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 0 / 11
12,324
822
17,517
16,728
16,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 10
12,221
815
19,095
21,529
30,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
plainsaber
Thanatos
17
7 / 7 / 5
11,626
775
12,304
13,501
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,945
663
6,364
23,196
22,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
16
3 / 6 / 5
10,904
727
12,714
22,887
29,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
inhuman_human
Cernunnos
16
2 / 9 / 2
10,230
682
10,561
16,218
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 1
11,441
763
19,019
17,962
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
25
Kills
12
12
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BLACK J0KER 18
Zhong Kui
8
2
7
5.75
L
1
6
5
0.58
L
Gilgamesh
3
6
5
0.92
W
4
0
11
9.5
W
6
3
10
3.67
L
Cernunnos
inhuman_human
Cernunnos
2
9
2
0.33
L
6
4
1
1.63
W
Thanatos
plainsaber
Thanatos
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,789
Damage
48,658
67,055
Taken
80,263
68,160
Mitigated
65,102
25,296
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BLACK J0KER 18
Zhong Kui
18,873
2,386
0
9,339
15,297
13,922
1,097
4,710
10,373
55,356
0
L
6,364
481
951
5,479
23,196
22,103
44
10,880
12,316
16,619
0
L
Gilgamesh
12,714
3,996
0
3,888
22,887
29,872
0
10,114
12,773
0
29,015
W
17,517
4,562
0
9,391
16,728
16,754
940
5,551
10,848
0
51,187
W
19,095
1,960
0
977
21,529
30,516
398
8,739
11,486
31,424
0
L
Cernunnos
inhuman_human
Cernunnos
10,561
2,960
156
1,194
16,218
6,439
1,118
7,683
8,535
0
39,299
L
19,019
880
2,034
4,526
17,962
6,688
0
9,901
8,061
48,200
0
W
Thanatos
plainsaber
Thanatos
12,304
3,047
0
5,589
13,501
6,968
0
5,805
7,484
0
28,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
42,520
217
Minions Killed
213
11
Camps Cleared
12
1,171,885
Distance Traveled
1,017,807
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,589
839
94
6
4
287,315
3
L
Ares
9,945
663
21
1
1
234,960
0
L
Gilgamesh
10,904
727
29
2
4
272,456
0
W
Chaac
12,324
822
78
5
3
344,586
4
W
Ares
12,221
815
21
1
3
274,178
2
L
Cernunnos
10,230
682
74
5
4
233,172
0
L
Chang'e
11,441
763
89
6
3
277,219
4
W
Thanatos
11,626
775
24
2
1
265,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role