Player Matchup

Thanatos
Thanatos
Apollinator
Thanatos
Level 136
God Stats
2W - 0L
1,655 SR
Queue Stats
19W - 8L
1,477 Elo+
Solo
Hercules
Hercules
BigStickRick
Hercules
Level 41
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 2
Artio
Artio
roadster1959
Artio
Level 127
God Stats
1W - 0L
1,096 SR
Queue Stats
27W - 24L
1,457 Elo+
Solo
Medusa
Medusa
sparerfish
Medusa
Level 77
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 2
Team Averages
Level 95
1,493 SR
1,328 Elo+

VS

Team Averages
Level 76
1,414 SR
1,350 Elo+
Loki
Loki
Beforeyouexit
Loki
Level 159
God Stats
3W - 1L
1,576 SR
Queue Stats
131W - 131L
1,526 Elo+
Solo
Hou Yi
Hou Yi
JoeyDouken
Hou Yi
Level 58
God Stats
1W - 8L
1,356 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 1
Kuzenbo
Kuzenbo
Kempheight
Kuzenbo
Level 24
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Occult YuRi
Baron Samedi
Level 62
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 9L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apollinator
Thanatos
14
7 / 3 / 5
9,527
953
10,857
7,449
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
BigStickRick
Hercules
14
1 / 0 / 7
8,906
891
5,570
10,954
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 2 / 6
8,444
844
3,795
9,917
6,243
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
sparerfish
Medusa
14
7 / 1 / 1
9,258
926
6,532
4,401
1,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,162
816
2,906
6,096
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
JoeyDouken
Hou Yi
12
1 / 8 / 2
7,458
746
5,842
10,365
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Kempheight
Kuzenbo
12
0 / 2 / 0
6,984
698
3,597
8,124
8,206
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Occult YuRi
Baron Samedi
12
3 / 6 / 0
7,718
772
4,334
7,558
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Apollinator
Thanatos
7
3
5
3.17
L
1
0
3
2.5
W
Hercules
BigStickRick
Hercules
1
0
7
4.5
L
Hou Yi
JoeyDouken
Hou Yi
1
8
2
0.25
L
Kuzenbo
Kempheight
Kuzenbo
0
2
0
0
L
Baron Samedi
Occult YuRi
Baron Samedi
3
6
0
0.5
W
1
2
6
2
W
Medusa
sparerfish
Medusa
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
16,679
32,721
Taken
32,143
25,096
Mitigated
16,687
14,516
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Apollinator
Thanatos
10,857
3,347
0
5,112
7,449
3,584
2,164
516
6,933
0
24,896
L
2,906
697
0
510
6,096
2,227
279
665
5,290
0
31,388
W
Hercules
BigStickRick
Hercules
5,570
1,255
0
5,559
10,954
13,673
267
3,447
7,507
0
24,557
L
Hou Yi
JoeyDouken
Hou Yi
5,842
2,171
0
660
10,365
3,799
84
1,919
8,350
0
18,463
L
Kuzenbo
Kempheight
Kuzenbo
3,597
1,439
0
2,769
8,124
8,206
247
548
7,296
19,575
0
L
Baron Samedi
Occult YuRi
Baron Samedi
4,334
306
106
847
7,558
2,455
0
894
6,526
17,665
0
W
3,795
661
359
2,942
9,917
6,243
846
3,774
6,143
17,433
0
W
Medusa
sparerfish
Medusa
6,532
3,237
0
544
4,401
1,596
4,130
853
3,548
0
27,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
30,322
169
Minions Killed
140
7
Camps Cleared
7
786,062
Distance Traveled
713,380
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,527
953
41
4
2
199,001
2
L
Loki
8,162
816
62
6
4
219,522
3
W
Hercules
8,906
891
47
5
1
210,079
1
L
Hou Yi
7,458
746
25
3
1
141,711
0
L
Kuzenbo
6,984
698
29
3
1
199,433
0
L
Baron Samedi
7,718
772
24
2
1
152,714
1
W
Artio
8,444
844
25
3
2
178,157
0
W
Medusa
9,258
926
56
6
2
198,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role